{
 "attributes": [
  {
   "name": "Strength",
   "description": "Strength is the physical power of a person, typically measured by how much you can push, pull or lift a physical object. Is raised by: proper protein intake and executing actions under a load. Is lowered by: protein deficiency and loss of muscle mass. It influences: carry weight, melee damage and calorie burning. Ranges from 1 to 5, but it can be raised to 8 with proper diet and physical activities.",
   "icon": "/scum/icons/1H_Brass_knuckles_C.webp"
  },
  {
   "name": "Constitution",
   "description": "Constitution or body type defines everything connected with physical endurance and stamina. Is raised by: moving in general, walking, running, swimming, etc. Is lowered by: not moving, staying still for longer periods of time. It influences: health points, stamina, damage and status (shock, poison, etc.) resistances, immune system, calorie and water consumption efficiency. Ranges from 1 to 5.",
   "icon": "/scum/icons/Water_Collector_WaterBottle_C.webp"
  },
  {
   "name": "Dexterity",
   "description": "Dexterity determines how skillful you are in performing everyday and/or complicated actions. Is raised by: calorie deficiency (losing weight). Is lowered by: calorie sufficiency (gaining weight). It influences: movement speed and action speed including crafting, eating and reloading. Ranges from 1 to 5.",
   "icon": "/scum/icons/Screwdriver_C.webp"
  },
  {
   "name": "Intelligence",
   "description": "Intelligence is the capability of perception and successfully performing tasks. Is raised by: upgrading BCU with BCU Memory Modules. Is temporarily increased by: consuming Intelligence Enhancement Ampules Is lowered by: committing suicide. Is temporarily lowered by: smoking weed AND eating hallucinogenic mushrooms. It influences: global experience gain for skills of all attributes, squad size limit (if you are the leader). Ranges from 1 to 5, but can be temporarily buffed to 8.",
   "icon": "/scum/icons/Tool_Box_C.webp"
  }
 ],
 "skills": [
  {
   "key": "Archery",
   "gameKey": "Archery",
   "name": "Archery",
   "attribute": "Strength",
   "books": [],
   "summary": "Archery is a skill that enables you to shoot with bows and arrows.",
   "raisedBy": "doing damage with bow and arrow to players and NPCs",
   "influences": "ability to use bows of different poundages, faster reload time, faster draw time, hold time at full draw, faster bow tuning",
   "icon": "/scum/icons/Recurve_Bow_100_C.webp",
   "effects": [
    {
     "key": "DispersionMultiplyModifier",
     "label": "Sway while moving",
     "unit": "lower is steadier",
     "better": "lower",
     "values": [
      -0.2,
      -0.15,
      -0.25,
      -0.25,
      -0.25
     ]
    },
    {
     "key": "DispersionBaseModifier",
     "label": "Weapon sway",
     "unit": "lower is steadier",
     "better": "lower",
     "values": [
      1.1,
      0.9,
      0.75,
      0.5,
      0.4
     ]
    }
   ],
   "skillIcon": "T_archery"
  },
  {
   "key": "Boxing",
   "gameKey": "Boxing",
   "name": "Brawling",
   "attribute": "Strength",
   "books": [],
   "summary": "Brawling is the skill of fighting with fists, feet and other body parts.",
   "raisedBy": "doing hand-to-hand damage to players and NPCs",
   "influences": "hand-to-hand attack speed, available combo attacks, blocking efficiency",
   "icon": "/scum/icons/1H_Brass_knuckles_C.webp",
   "effects": [],
   "skillIcon": "T_boxing"
  },
  {
   "key": "Handgun",
   "gameKey": "Handgun",
   "name": "Handgun",
   "attribute": "Strength",
   "books": [],
   "summary": "Handgun skill indicates how familiar you are with handguns of any type; whether firing, maintaining or fixing them.",
   "raisedBy": "shooting players and NPCs with handguns, as well as reloading handguns",
   "influences": "faster reload time, faster change from position to position (readying/aiming), recoil, shooting accuracy with handguns",
   "icon": "/scum/icons/Weapon_M1911_C.webp",
   "effects": [
    {
     "key": "DispersionMultiplyModifier",
     "label": "Sway while moving",
     "unit": "lower is steadier",
     "better": "lower",
     "values": [
      -0.2,
      -0.15,
      -0.25,
      -0.25,
      -0.25
     ]
    },
    {
     "key": "DispersionBaseModifier",
     "label": "Weapon sway",
     "unit": "lower is steadier",
     "better": "lower",
     "values": [
      1.1,
      0.9,
      0.75,
      0.5,
      0.5
     ]
    }
   ],
   "skillIcon": "T_handgun"
  },
  {
   "key": "Melee",
   "gameKey": "MeleeWeapons",
   "name": "Melee Weapons",
   "attribute": "Strength",
   "books": [],
   "summary": "Melee Weapons is a skill that enables you to use knives, axes, clubs and other hand-held weapons.",
   "raisedBy": "doing damage with melee weapons to players, NPCs and base-building elements",
   "influences": "melee weapon attack speed, available combo attacks, melee weapon damage",
   "icon": "/scum/icons/1H_DannyMachete_C.webp",
   "effects": [],
   "skillIcon": "T_melee"
  },
  {
   "key": "Rifles",
   "gameKey": "Rifles",
   "name": "Rifles",
   "attribute": "Strength",
   "books": [],
   "summary": "Rifles is a skill which indicates how familiar you are with rifles of any type, both firing them and maintaining or fixing them.",
   "raisedBy": "shooting players and NPCs with rifles and crossbow, as well as reloading the said weapons",
   "influences": "faster reload time, faster change from position to position (readying/aiming), recoil, shooting accuracy with rifles",
   "icon": "/scum/icons/Weapon_AK47_C.webp",
   "effects": [
    {
     "key": "DispersionMultiplyModifier",
     "label": "Sway while moving",
     "unit": "lower is steadier",
     "better": "lower",
     "values": [
      -0.2,
      -0.15,
      -0.2,
      -0.25,
      -0.25
     ]
    },
    {
     "key": "DispersionBaseModifier",
     "label": "Weapon sway",
     "unit": "lower is steadier",
     "better": "lower",
     "values": [
      1.1,
      0.9,
      0.8,
      0.7,
      0.5
     ]
    }
   ],
   "skillIcon": "T_rifles"
  },
  {
   "key": "Endurance",
   "gameKey": "Endurance",
   "name": "Endurance",
   "attribute": "Constitution",
   "books": [],
   "summary": "Endurance is a skill that enables you to withstand pain by conserving strength and energy.",
   "raisedBy": "moving under a weight load",
   "influences": "stamina recovery rate, energy and water consumption rates",
   "icon": "/scum/icons/Backpack_02_01_C.webp",
   "effects": [
    {
     "key": "EnergyConsumptionMultiplier",
     "label": "Energy burnt",
     "unit": "of the base",
     "better": "lower",
     "values": [
      0.95,
      0.9,
      0.85,
      0.8,
      null
     ]
    },
    {
     "key": "StaminaRecoveryMultiplier",
     "label": "Stamina recovery",
     "unit": "of the base",
     "better": "higher",
     "values": [
      0.9,
      1.1,
      1.2,
      1.3,
      null
     ]
    },
    {
     "key": "WaterConsumptionMultiplier",
     "label": "Water burnt",
     "unit": "of the base",
     "better": "lower",
     "values": [
      0.95,
      0.9,
      0.85,
      0.8,
      null
     ]
    }
   ],
   "skillIcon": "T_endurance"
  },
  {
   "key": "Running",
   "gameKey": "Running",
   "name": "Running",
   "attribute": "Constitution",
   "books": [],
   "summary": "Running is a skill that shows how athletic you are and how proficient you are at running.",
   "raisedBy": "jogging or running",
   "influences": "jogging and running speed",
   "icon": "/scum/icons/Boots_06_01_C.webp",
   "effects": [
    {
     "key": "StaminaConsumptionMultiplier",
     "label": "Stamina burnt",
     "unit": "of the base",
     "better": "lower",
     "values": [
      0.9,
      0.8,
      0.7,
      0.6,
      null
     ]
    },
    {
     "key": "MaxSpeedMultiplier",
     "label": "Top speed",
     "unit": "of the base",
     "better": "higher",
     "values": [
      1.05,
      1.1,
      1.15,
      1.2,
      null
     ]
    }
   ],
   "skillIcon": "T_running"
  },
  {
   "key": "Aviation",
   "gameKey": "Aviation",
   "name": "Aviation",
   "attribute": "Dexterity",
   "books": [],
   "summary": "Aviation determines how safely and effectively you operate aircraft. Increase it by piloting aircraft. It improves aircraft handling, stability, responsiveness, and control in demanding conditions.",
   "raisedBy": null,
   "influences": null,
   "icon": "/scum/icons/BPC_Kinglet_Duster_C.webp",
   "effects": []
  },
  {
   "key": "Demolition",
   "gameKey": "Demolition",
   "name": "Demolition",
   "attribute": "Dexterity",
   "books": [],
   "summary": "Demolition is a skill that indicates how knowledgeable you are about the use of explosives.",
   "raisedBy": "arming and disarming explosives / practice traps",
   "influences": "number of materials needed for crafting explosives,explosive defuse time, defuse attempts, quality of armed explosives, explosive damage, trigger radius and unlocks crafting recipes",
   "icon": "/scum/icons/C4_C.webp",
   "effects": [
    {
     "key": "TrapQuality",
     "label": "Trap quality you can set",
     "unit": "",
     "better": "higher",
     "values": [
      0.5,
      0.625,
      0.75,
      0.875,
      1.0
     ]
    }
   ],
   "skillIcon": "T_demolition"
  },
  {
   "key": "Driving",
   "gameKey": "Driving",
   "name": "Driving",
   "attribute": "Dexterity",
   "books": [],
   "summary": "Driving is a skill that enables you to drive ground vehicles with four or more wheels as well as those with tracks and hovercraft.",
   "raisedBy": "driving for an extended amount of time",
   "influences": "vehicle stalling frequency, maximum attainable speed, acceleration, steering",
   "icon": "/scum/icons/BPC_Laika_C.webp",
   "effects": [
    {
     "key": "ThrottleModifier",
     "label": "Throttle response",
     "unit": "of the base",
     "better": "higher",
     "values": [
      0.7,
      0.8,
      0.9,
      null,
      null
     ]
    },
    {
     "key": "MaxSpeedModifier",
     "label": "Top speed",
     "unit": "of the base",
     "better": "higher",
     "values": [
      0.4,
      0.6,
      0.8,
      null,
      null
     ]
    }
   ],
   "skillIcon": "T_driving"
  },
  {
   "key": "Motorcycling",
   "gameKey": "Motorcycle",
   "name": "Motorcycling",
   "attribute": "Dexterity",
   "books": [],
   "summary": "Motorcycling is a skill that enables you to drive ground vehicles with two or three wheels.",
   "raisedBy": "driving for an extended amount of time",
   "influences": "vehicle stalling frequency, maximum attainable speed, acceleration, steering",
   "icon": "/scum/icons/BPC_Dirtbike_C.webp",
   "effects": [
    {
     "key": "MaxSpeedModifier",
     "label": "Top speed",
     "unit": "of the base",
     "better": "higher",
     "values": [
      0.4,
      0.6,
      0.8,
      null,
      null
     ]
    }
   ]
  },
  {
   "key": "Stealth",
   "gameKey": "Stealth",
   "name": "Stealth",
   "attribute": "Dexterity",
   "books": [],
   "summary": "Stealth is the skill of moving cautiously, silently and slowly to prevent others from hearing you.",
   "raisedBy": "moving while in crouch or prone position",
   "influences": "sound produced while moving",
   "icon": "/scum/icons/Ghillie_Suit_Jacket_01_C.webp",
   "effects": [],
   "skillIcon": "T_stealth"
  },
  {
   "key": "Thievery",
   "gameKey": "Thievery",
   "name": "Thievery",
   "attribute": "Dexterity",
   "books": [],
   "summary": "Thievery is a skill that determines how well you can pick locks.",
   "raisedBy": "lockpicking in general, both successfully and unsuccessfully",
   "influences": "time available per lockpicking attempt, level of pressure applied before lockpicks break",
   "icon": "/scum/icons/Screwdriver_C.webp",
   "effects": [],
   "skillIcon": "T_thievery"
  },
  {
   "key": "Awareness",
   "gameKey": "Awareness",
   "name": "Awareness",
   "attribute": "Intelligence",
   "books": [],
   "summary": "Awareness is a skill that enables you to notice or be aware of clues, items, camouflaged enemies and other things.",
   "raisedBy": "exploring The Island",
   "influences": null,
   "icon": "/scum/icons/Binoculars_C.webp",
   "effects": [
    {
     "key": "FlashbangFlashFadeOutDurationMultiplier",
     "label": "Flashbang blindness",
     "unit": "of the base",
     "better": "lower",
     "values": [
      null,
      0.875,
      0.75,
      0.625,
      0.5
     ]
    },
    {
     "key": "TrackDetectionRange",
     "label": "Track detection",
     "unit": "cm",
     "better": "higher",
     "values": [
      200.0,
      525.0,
      850.0,
      1175.0,
      1500.0
     ]
    },
    {
     "key": "TrapDetectionRange",
     "label": "Trap detection",
     "unit": "cm",
     "better": "higher",
     "values": [
      50.0,
      100.0,
      200.0,
      300.0,
      500.0
     ]
    }
   ],
   "skillIcon": "T_awareness"
  },
  {
   "key": "Camouflage",
   "gameKey": "Camouflage",
   "name": "Camouflage",
   "attribute": "Intelligence",
   "books": [],
   "summary": "Camouflage is the skill of self-disguise and making yourself invisible to others.",
   "raisedBy": "hiding in foliage",
   "influences": "visibility to other players and NPCs",
   "icon": "/scum/icons/Ghillie_Suit_Jacket_02_C.webp",
   "effects": [
    {
     "key": "FoliageAIPerceptionInnerRadius",
     "label": "Seen in foliage, inside",
     "unit": "cm",
     "better": "lower",
     "values": [
      1600.0,
      1400.0,
      1200.0,
      1000.0,
      800.0
     ]
    },
    {
     "key": "FoliageAIPerceptionOuterRadius",
     "label": "Seen in foliage, out to",
     "unit": "cm",
     "better": "lower",
     "values": [
      2000.0,
      1800.0,
      1600.0,
      1400.0,
      1200.0
     ]
    }
   ],
   "skillIcon": "T_camouflage"
  },
  {
   "key": "Cooking",
   "gameKey": "Cooking",
   "name": "Cooking",
   "attribute": "Intelligence",
   "books": [
    {
     "cls": "Book_Cooking_BBQ_C",
     "name": "BBQ Cookbook",
     "icon": "/scum/icons/Book_Cooking_BBQ_C.webp",
     "teaches": 11
    },
    {
     "cls": "Book_Cooking_Cake_C",
     "name": "Cake Cookbook",
     "icon": "/scum/icons/Book_Cooking_Cake_C.webp",
     "teaches": 12
    },
    {
     "cls": "Book_Cooking_Casseroles_C",
     "name": "Casserole Cookbook",
     "icon": "/scum/icons/Book_Cooking_Casseroles_C.webp",
     "teaches": 8
    },
    {
     "cls": "Book_Cooking_Drinks_C",
     "name": "Drinks Cookbook",
     "icon": "/scum/icons/Book_Cooking_Drinks_C.webp",
     "teaches": 5
    },
    {
     "cls": "Book_Cooking_Pasta_C",
     "name": "Pasta Cookbook",
     "icon": "/scum/icons/Book_Cooking_Pasta_C.webp",
     "teaches": 9
    },
    {
     "cls": "Book_Cooking_Pizza_C",
     "name": "Pizza Cookbook",
     "icon": "/scum/icons/Book_Cooking_Pizza_C.webp",
     "teaches": 6
    },
    {
     "cls": "Book_Cooking_Rice_C",
     "name": "Rice Cookbook",
     "icon": "/scum/icons/Book_Cooking_Rice_C.webp",
     "teaches": 11
    },
    {
     "cls": "Book_Cooking_Soup_C",
     "name": "Soup Cookbook",
     "icon": "/scum/icons/Book_Cooking_Soup_C.webp",
     "teaches": 7
    },
    {
     "cls": "Book_Cooking_Stew_C",
     "name": "Stew Cookbook",
     "icon": "/scum/icons/Book_Cooking_Stew_C.webp",
     "teaches": 9
    }
   ],
   "summary": "Cooking is a skill that enables you to create delicious and nutritious meals.",
   "raisedBy": "Cooking meals",
   "influences": "Meal cooking times",
   "icon": "/scum/icons/Pot1_C.webp"
  },
  {
   "key": "Engineering",
   "gameKey": "Engineering",
   "name": "Engineering",
   "attribute": "Intelligence",
   "books": [],
   "summary": "Engineering is a skill that enables you to build various constructions and craft various items.",
   "raisedBy": "crafting and upgrading base building elements, repairing base building elements and other items and fixing vehicle tires",
   "influences": "number of materials needed for base building elements, repairing quality, charging and fueling speed",
   "icon": "/scum/icons/Tool_Box_C.webp",
   "effects": [
    {
     "key": "ChargeBatteryDurationMultiplier",
     "label": "Battery charging time",
     "unit": "of the base",
     "better": "lower",
     "values": [
      1.3,
      1.15,
      null,
      0.85,
      0.7
     ]
    },
    {
     "key": "DrainFuelDurationMultiplier",
     "label": "Draining time",
     "unit": "of the base",
     "better": "lower",
     "values": [
      1.3,
      1.15,
      null,
      0.85,
      0.7
     ]
    },
    {
     "key": "FillFuelDurationMultiplier",
     "label": "Refuelling time",
     "unit": "of the base",
     "better": "lower",
     "values": [
      1.3,
      1.15,
      null,
      0.85,
      0.7
     ]
    },
    {
     "key": "RepairRadius",
     "label": "Repair reach",
     "unit": "cm",
     "better": "higher",
     "values": [
      50.0,
      100.0,
      200.0,
      300.0,
      500.0
     ]
    },
    {
     "key": "RepairTimeMultiplier",
     "label": "Repair time",
     "unit": "of the base",
     "better": "lower",
     "values": [
      0.55,
      0.4,
      0.3,
      0.15,
      0.05
     ]
    },
    {
     "key": "ToolUsageMultiplier",
     "label": "Tool wear",
     "unit": "of the base",
     "better": "lower",
     "values": [
      null,
      0.9,
      0.8,
      0.7,
      0.6
     ]
    }
   ],
   "skillIcon": "T_engineering"
  },
  {
   "key": "Farming",
   "gameKey": "Farming",
   "name": "Farming",
   "attribute": "Intelligence",
   "books": [],
   "summary": "Farming is a skill that defines how good someone is at growing plants.",
   "raisedBy": "crafting a garden, planting, fertilizing, watering, weeding, and taking care of pests",
   "influences": "amount of harvestable produce, speed of each farming interaction like planting, weeding or watering",
   "icon": "/scum/icons/2H_Industrial_Gardening_Hoe_C.webp",
   "effects": []
  },
  {
   "key": "Medical",
   "gameKey": "Medical",
   "name": "Medical",
   "attribute": "Intelligence",
   "books": [],
   "summary": "Medical skill indicates how proficient you are at treating injuries.",
   "raisedBy": "treating conditions and injuries",
   "influences": "stabilization time, number of required items for successful treatment, chance to successfully upgrade BCU chip",
   "icon": "/scum/icons/Bandage_C.webp",
   "effects": [],
   "skillIcon": "T_medical"
  },
  {
   "key": "Sniping",
   "gameKey": "Sniping",
   "name": "Sniping",
   "attribute": "Intelligence",
   "books": [],
   "summary": "Sniping is a skill that indicates how well you aim through scopes and how knowledgeable you are about wind speeds and determining range.",
   "raisedBy": "shooting from weapons that have scopes attached to them",
   "influences": "range check speed, ability to hold breath",
   "icon": "/scum/icons/Weapon_M82A1_C.webp",
   "effects": [],
   "skillIcon": "T_sniping"
  },
  {
   "key": "Survival",
   "gameKey": "Survival",
   "name": "Survival",
   "attribute": "Intelligence",
   "books": [],
   "summary": "Survival is a skill that indicates how well you are able to survive in the wild.",
   "raisedBy": "crafting related items",
   "influences": "number of materials needed for crafting items, compass complexity and unlocks crafting recipes",
   "icon": "/scum/icons/Torch_C.webp",
   "effects": [
    {
     "key": "CompassSkillLevel",
     "label": "Compass detail",
     "unit": "level",
     "better": "higher",
     "values": [
      null,
      1,
      2,
      2,
      2
     ]
    }
   ],
   "skillIcon": "T_survivals"
  }
 ]
}
