[{"section":"bunkers","kind":"bunker","slug":"abandoned-bunker-a1","cls":"TV_Base_A_1_Abandoned","name":"Abandoned Bunker A1","picture":"/scum/icons/KeyCard_C.webp","blurb":"A two-floor complex behind keycard doors, and the home of the Razors.","readings":[{"label":"Kind","value":"Abandoned"},{"label":"Sector","value":"A1"},{"label":"Doors","value":78,"unit":"to get through"},{"label":"Floors","value":2,"unit":"one above the other"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"What is inside","rows":[{"label":"Small armouries","value":3},{"label":"Military crates","value":29},{"label":"Ammunition boxes","value":38},{"label":"Military lockers","value":6},{"label":"Sets of storage shelves","value":28},{"label":"Closets","value":45}]},{"heading":"Who lives down here","rows":[{"label":"Brenner","icon":"/scum/icons/animal-BP_Brenner_C.webp"},{"label":"Razor","icon":"/scum/icons/animal-BP_Razor_C.webp"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Abandoned Bunker A1","detail":"Sector A1","count":1,"shapes":[{"layer":"point","x":-3515,"y":-4675,"label":"Abandoned Bunker A1"}]}]},"story":[{"heading":"What it is","text":"One of the island's 4 abandoned bunkers: a two-floor complex behind keycard doors, and the home of the Razors. All 4 are the same building, just turned a different way at each site. It has a kill box. The bunker brings out the Brenner and the Razor."}],"quests":[{"key":"T3_AR_Kill_RazorPuppetA1","title":"Abominations","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 30 fame","items":[],"sectors":["A1"]},{"key":"T3_DC_Mix_KillRazorBringStimPacksA1","title":"Technology Renaissance","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 35 fame","items":[],"sectors":["A1"]}],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.AbandonedBunkerCommotionThreshold","name":"Abandoned Bunker Commotion Threshold","value":"-1","what":"Set abandoned bunker commotion noise threshold."},{"key":"scum.AbandonedBunkerCommotionThresholdPerPlayerExtra","name":"Abandoned Bunker Commotion Per Player Extra Threshold","value":"-1","what":"Set abandoned bunker commotion noise per player extra threshold."},{"key":"scum.AbandonedBunkerEnemyActivationThreshold","name":"Abandoned Bunker Enemy Activation Threshold","value":"-1","what":"Set abandoned bunker enemy activation noise threshold."},{"key":"scum.AbandonedBunkerEnemyActivationThresholdPerPlayerExtra","name":"Abandoned Bunker Enemy Activation Per Player Extra Threshold","value":"-1","what":"Set abandoned bunker enemy activation noise per player extra threshold."},{"key":"scum.AbandonedBunkerResetArmoryLockersOnActivationOnly","name":"Reset Armory Lockers Only On Abandoned Bunker Activation","value":"True","what":"Whether to reset armory lockers loot only when abandoned bunker is activated."},{"key":"scum.EnableDropshipAbandonedBunkerEncounter","name":"Enable Dropship Abandoned Bunker Encounter","value":"True","what":"Enable dropship encounters triggered by abandoned bunker alarms."},{"key":"scum.DropshipAbandonedBunkerEncounterTriggerChance","name":"Dropship Abandoned Bunker Encounter Trigger Chance","value":"-1","what":"Chance for the dropship encounter to trigger upon alarm activation."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.AbandonedBunkerMaxSimultaneouslyActive","name":"Abandoned Bunker Active Number","value":"2","what":"Number of simultaneously active abandoned bunkers."},{"key":"scum.AbandonedBunkerActiveDurationHours","name":"Abandoned Bunker Active Duration","value":"24 hours","what":"Duration in hours that abandoned bunkers will stay active."},{"key":"scum.AbandonedBunkerKeyCardActiveDurationHours","name":"Abandoned Bunker Key Card Activation Duration","value":"3 hours","what":"Duration in hours that abandoned bunkers will stay active when activated via Key Cards."},{"key":"scum.AbandonedBunkerBCUTerminalCooldown","name":"Cooldown Of BCU Terminals In Abandoned Bunkers","value":"24:00:00 h:mm:ss","what":"Modify the cooldown (in HH:MM:SS) of BCU terminals in Abandoned Bunkers."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Abandoned Bunker A1 in SCUM?","a":"In sector A1. The pin on the map marks the way in."},{"q":"Does Abandoned Bunker A1 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."},{"q":"Which quests involve Abandoned Bunker A1 in SCUM?","a":"2 quests: Abominations from the Armorer (7,500 cash and 30 fame) and Technology Renaissance from the Doctor (7,500 cash and 35 fame)."}]},{"section":"bunkers","kind":"bunker","slug":"bunker-a2","cls":"TV_Base_A_2","name":"Bunker A2","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel network you walk straight into, with no keycard door but the kill box.","readings":[{"label":"Kind","value":"Ordinary"},{"label":"Sector","value":"A2"},{"label":"Doors","value":20,"unit":"to get through"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"Inside, from the smallest ordinary bunker to the biggest","rows":[{"label":"Ammunition boxes","value":"6 to 71"},{"label":"Military lockers","value":"4 to 6"},{"label":"Sets of storage shelves","value":"4 to 90"},{"label":"Closets","value":"37 to 53"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Bunker A2","detail":"Sector A2","count":1,"shapes":[{"layer":"point","x":-392,"y":-3297,"label":"Bunker A2"}]},{"label":"Sentries at its gate","detail":null,"count":2,"shapes":[{"layer":"posts","key":"A_2_TV_Base_Entrance","cls":"BP_Sentry_C"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 ordinary bunkers: a tunnel network you walk straight into, with no keycard door but the kill box. Every one of them is laid out differently. At 20 doors it is one of the smaller ones; the biggest has 52. It has a kill box. 2 sentries stand guard at its gate."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Bunker A2 in SCUM?","a":"In sector A2. The pin on the map marks the way in, and 2 sentries guard it."},{"q":"Does Bunker A2 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."}]},{"section":"bunkers","kind":"bunker","slug":"abandoned-bunker-a3","cls":"TV_Base_A_3_Abandoned","name":"Abandoned Bunker A3","picture":"/scum/icons/KeyCard_C.webp","blurb":"A two-floor complex behind keycard doors, and the home of the Razors.","readings":[{"label":"Kind","value":"Abandoned"},{"label":"Sector","value":"A3"},{"label":"Doors","value":78,"unit":"to get through"},{"label":"Floors","value":2,"unit":"one above the other"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"What is inside","rows":[{"label":"Small armouries","value":3},{"label":"Military crates","value":29},{"label":"Ammunition boxes","value":38},{"label":"Military lockers","value":6},{"label":"Sets of storage shelves","value":28},{"label":"Closets","value":45}]},{"heading":"Who lives down here","rows":[{"label":"Brenner","icon":"/scum/icons/animal-BP_Brenner_C.webp"},{"label":"Razor","icon":"/scum/icons/animal-BP_Razor_C.webp"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Abandoned Bunker A3","detail":"Sector A3","count":1,"shapes":[{"layer":"point","x":2337,"y":-4468,"label":"Abandoned Bunker A3"}]}]},"story":[{"heading":"What it is","text":"One of the island's 4 abandoned bunkers: a two-floor complex behind keycard doors, and the home of the Razors. All 4 are the same building, just turned a different way at each site. It has a kill box. The bunker brings out the Brenner and the Razor."}],"quests":[{"key":"T3_AR_Kill_RazorPuppetA3","title":"Abominations","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 30 fame","items":[],"sectors":["A3"]},{"key":"T3_DC_Mix_KillRazorBringStimPacksA3","title":"Technology Renaissance","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 35 fame","items":[],"sectors":["A3"]}],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.AbandonedBunkerCommotionThreshold","name":"Abandoned Bunker Commotion Threshold","value":"-1","what":"Set abandoned bunker commotion noise threshold."},{"key":"scum.AbandonedBunkerCommotionThresholdPerPlayerExtra","name":"Abandoned Bunker Commotion Per Player Extra Threshold","value":"-1","what":"Set abandoned bunker commotion noise per player extra threshold."},{"key":"scum.AbandonedBunkerEnemyActivationThreshold","name":"Abandoned Bunker Enemy Activation Threshold","value":"-1","what":"Set abandoned bunker enemy activation noise threshold."},{"key":"scum.AbandonedBunkerEnemyActivationThresholdPerPlayerExtra","name":"Abandoned Bunker Enemy Activation Per Player Extra Threshold","value":"-1","what":"Set abandoned bunker enemy activation noise per player extra threshold."},{"key":"scum.AbandonedBunkerResetArmoryLockersOnActivationOnly","name":"Reset Armory Lockers Only On Abandoned Bunker Activation","value":"True","what":"Whether to reset armory lockers loot only when abandoned bunker is activated."},{"key":"scum.EnableDropshipAbandonedBunkerEncounter","name":"Enable Dropship Abandoned Bunker Encounter","value":"True","what":"Enable dropship encounters triggered by abandoned bunker alarms."},{"key":"scum.DropshipAbandonedBunkerEncounterTriggerChance","name":"Dropship Abandoned Bunker Encounter Trigger Chance","value":"-1","what":"Chance for the dropship encounter to trigger upon alarm activation."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.AbandonedBunkerMaxSimultaneouslyActive","name":"Abandoned Bunker Active Number","value":"2","what":"Number of simultaneously active abandoned bunkers."},{"key":"scum.AbandonedBunkerActiveDurationHours","name":"Abandoned Bunker Active Duration","value":"24 hours","what":"Duration in hours that abandoned bunkers will stay active."},{"key":"scum.AbandonedBunkerKeyCardActiveDurationHours","name":"Abandoned Bunker Key Card Activation Duration","value":"3 hours","what":"Duration in hours that abandoned bunkers will stay active when activated via Key Cards."},{"key":"scum.AbandonedBunkerBCUTerminalCooldown","name":"Cooldown Of BCU Terminals In Abandoned Bunkers","value":"24:00:00 h:mm:ss","what":"Modify the cooldown (in HH:MM:SS) of BCU terminals in Abandoned Bunkers."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Abandoned Bunker A3 in SCUM?","a":"In sector A3. The pin on the map marks the way in."},{"q":"Does Abandoned Bunker A3 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."},{"q":"Which quests involve Abandoned Bunker A3 in SCUM?","a":"2 quests: Abominations from the Armorer (7,500 cash and 30 fame) and Technology Renaissance from the Doctor (7,500 cash and 35 fame)."}]},{"section":"bunkers","kind":"bunker","slug":"secret-bunker-a4","cls":"TV_Base_A_4_Secret","name":"Secret Bunker A4","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel down to a single armoury.","readings":[{"label":"Kind","value":"Secret"},{"label":"Sector","value":"A4"},{"label":"Door","value":1,"unit":"the way in"},{"label":"Kill box","value":"No"}],"lists":[{"heading":"What is inside","rows":[{"label":"Lockpickable armour locker","value":1},{"label":"Lockpickable explosives locker","value":1},{"label":"Lockpickable pistol and shotgun locker","value":1},{"label":"Lockpickable rifle and sniper locker","value":1},{"label":"Small armoury","value":1},{"label":"Tunnel down to it","value":1},{"label":"Military crates","value":10},{"label":"Ammunition boxes","value":3},{"label":"Military lockers","value":2},{"label":"Set of storage shelves","value":1},{"label":"Closets","value":4}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Secret Bunker A4","detail":"Sector A4","count":1,"shapes":[{"layer":"point","x":4500,"y":-4026,"label":"Secret Bunker A4"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 secret bunkers: a tunnel down to a single armoury. All 8 are the same building, just turned a different way at each site. It has no kill box."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.SecretBunkerKeyCardActiveDurationHours","name":"Secret Bunker Key Card Activation Duration","value":"0.5 hours","what":"Duration in hours that secret bunkers will stay active when activated via Key Cards."}],"tips":[],"faq":[{"q":"Where is Secret Bunker A4 in SCUM?","a":"In sector A4. The pin on the map marks the way in."},{"q":"Does Secret Bunker A4 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"bunker-b0","cls":"TV_Base_B_0","name":"Bunker B0","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel network you walk straight into, with no keycard door but the kill box.","readings":[{"label":"Kind","value":"Ordinary"},{"label":"Sector","value":"B0"},{"label":"Doors","value":21,"unit":"to get through"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"Inside, from the smallest ordinary bunker to the biggest","rows":[{"label":"Ammunition boxes","value":"6 to 71"},{"label":"Military lockers","value":"4 to 6"},{"label":"Sets of storage shelves","value":"4 to 90"},{"label":"Closets","value":"37 to 53"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Bunker B0","detail":"Sector B0","count":1,"shapes":[{"layer":"point","x":-8064,"y":-868,"label":"Bunker B0"}]},{"label":"Sentries at its gate","detail":null,"count":2,"shapes":[{"layer":"posts","key":"B_0_TV_Base_Entrance","cls":"BP_Sentry_C"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 ordinary bunkers: a tunnel network you walk straight into, with no keycard door but the kill box. Every one of them is laid out differently. At 21 doors it is one of the smaller ones; the biggest has 52. It has a kill box. 2 sentries stand guard at its gate."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Bunker B0 in SCUM?","a":"In sector B0. The pin on the map marks the way in, and 2 sentries guard it."},{"q":"Does Bunker B0 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."}]},{"section":"bunkers","kind":"bunker","slug":"secret-bunker-b1","cls":"TV_Base_B_1_Secret","name":"Secret Bunker B1","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel down to a single armoury.","readings":[{"label":"Kind","value":"Secret"},{"label":"Sector","value":"B1"},{"label":"Door","value":1,"unit":"the way in"},{"label":"Kill box","value":"No"}],"lists":[{"heading":"What is inside","rows":[{"label":"Lockpickable armour locker","value":1},{"label":"Lockpickable explosives locker","value":1},{"label":"Lockpickable pistol and shotgun locker","value":1},{"label":"Lockpickable rifle and sniper locker","value":1},{"label":"Small armoury","value":1},{"label":"Tunnel down to it","value":1},{"label":"Military crates","value":10},{"label":"Ammunition boxes","value":3},{"label":"Military lockers","value":2},{"label":"Set of storage shelves","value":1},{"label":"Closets","value":4}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Secret Bunker B1","detail":"Sector B1","count":1,"shapes":[{"layer":"point","x":-5857,"y":-2616,"label":"Secret Bunker B1"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 secret bunkers: a tunnel down to a single armoury. All 8 are the same building, just turned a different way at each site. It has no kill box."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.SecretBunkerKeyCardActiveDurationHours","name":"Secret Bunker Key Card Activation Duration","value":"0.5 hours","what":"Duration in hours that secret bunkers will stay active when activated via Key Cards."}],"tips":[],"faq":[{"q":"Where is Secret Bunker B1 in SCUM?","a":"In sector B1. The pin on the map marks the way in."},{"q":"Does Secret Bunker B1 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"research-facility-b2","cls":"TV_Base_B_2_Research_Facility","name":"Research Facility B2","picture":"/scum/icons/KeyCardApex_C.webp","blurb":"An arena under the island, opened with the Apex keycard.","readings":[{"label":"Kind","value":"Research Facility"},{"label":"Sector","value":"B2"},{"label":"Doors","value":14,"unit":"to get through"},{"label":"Kill box","value":"No"}],"lists":[{"heading":"What is inside","rows":[{"label":"Purge laser over the arena","value":1},{"label":"Creature rooms and their side rooms","value":4},{"label":"Lobby floor","value":1}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Research Facility B2","detail":"Sector B2","count":1,"shapes":[{"layer":"point","x":-520,"y":-1846,"label":"Research Facility B2"}]}]},"story":[{"heading":"What it is","text":"One of the island's 3 Research Facilities: an arena under the island, opened with the Apex keycard. All 3 are the same building, just turned a different way at each site. It has no kill box."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."}],"tips":[],"faq":[{"q":"Where is Research Facility B2 in SCUM?","a":"In sector B2. The pin on the map marks the way in."},{"q":"Does Research Facility B2 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"secret-bunker-b3","cls":"TV_Base_B_3_Secret","name":"Secret Bunker B3","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel down to a single armoury.","readings":[{"label":"Kind","value":"Secret"},{"label":"Sector","value":"B3"},{"label":"Door","value":1,"unit":"the way in"},{"label":"Kill box","value":"No"}],"lists":[{"heading":"What is inside","rows":[{"label":"Lockpickable armour locker","value":1},{"label":"Lockpickable explosives locker","value":1},{"label":"Lockpickable pistol and shotgun locker","value":1},{"label":"Lockpickable rifle and sniper locker","value":1},{"label":"Small armoury","value":1},{"label":"Tunnel down to it","value":1},{"label":"Military crates","value":10},{"label":"Ammunition boxes","value":3},{"label":"Military lockers","value":2},{"label":"Set of storage shelves","value":1},{"label":"Closets","value":4}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Secret Bunker B3","detail":"Sector B3","count":1,"shapes":[{"layer":"point","x":2391,"y":-951,"label":"Secret Bunker B3"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 secret bunkers: a tunnel down to a single armoury. All 8 are the same building, just turned a different way at each site. It has no kill box."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.SecretBunkerKeyCardActiveDurationHours","name":"Secret Bunker Key Card Activation Duration","value":"0.5 hours","what":"Duration in hours that secret bunkers will stay active when activated via Key Cards."}],"tips":[],"faq":[{"q":"Where is Secret Bunker B3 in SCUM?","a":"In sector B3. The pin on the map marks the way in."},{"q":"Does Secret Bunker B3 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"bunker-b4","cls":"TV_Base_B_4","name":"Bunker B4","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel network you walk straight into, with no keycard door but the kill box.","readings":[{"label":"Kind","value":"Ordinary"},{"label":"Sector","value":"B4"},{"label":"Doors","value":22,"unit":"to get through"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"Inside, from the smallest ordinary bunker to the biggest","rows":[{"label":"Ammunition boxes","value":"6 to 71"},{"label":"Military lockers","value":"4 to 6"},{"label":"Sets of storage shelves","value":"4 to 90"},{"label":"Closets","value":"37 to 53"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Bunker B4","detail":"Sector B4","count":1,"shapes":[{"layer":"point","x":4453,"y":-130,"label":"Bunker B4"}]},{"label":"Sentries at its gate","detail":null,"count":2,"shapes":[{"layer":"posts","key":"B_4_TV_Base_Entrance","cls":"BP_Sentry2_C"},{"layer":"posts","key":"B_4_TV_Base_Entrance","cls":"BP_Sentry_C"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 ordinary bunkers: a tunnel network you walk straight into, with no keycard door but the kill box. Every one of them is laid out differently. At 22 doors it is one of the smaller ones; the biggest has 52. It has a kill box. 2 sentries stand guard at its gate."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Bunker B4 in SCUM?","a":"In sector B4. The pin on the map marks the way in, and 2 sentries guard it."},{"q":"Does Bunker B4 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."}]},{"section":"bunkers","kind":"bunker","slug":"secret-bunker-c0","cls":"TV_Base_C_0_Secret","name":"Secret Bunker C0","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel down to a single armoury.","readings":[{"label":"Kind","value":"Secret"},{"label":"Sector","value":"C0"},{"label":"Door","value":1,"unit":"the way in"},{"label":"Kill box","value":"No"}],"lists":[{"heading":"What is inside","rows":[{"label":"Lockpickable armour locker","value":1},{"label":"Lockpickable explosives locker","value":1},{"label":"Lockpickable pistol and shotgun locker","value":1},{"label":"Lockpickable rifle and sniper locker","value":1},{"label":"Small armoury","value":1},{"label":"Tunnel down to it","value":1},{"label":"Military crates","value":10},{"label":"Ammunition boxes","value":3},{"label":"Military lockers","value":2},{"label":"Set of storage shelves","value":1},{"label":"Closets","value":4}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Secret Bunker C0","detail":"Sector C0","count":1,"shapes":[{"layer":"point","x":-8991,"y":2301,"label":"Secret Bunker C0"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 secret bunkers: a tunnel down to a single armoury. All 8 are the same building, just turned a different way at each site. It has no kill box."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.SecretBunkerKeyCardActiveDurationHours","name":"Secret Bunker Key Card Activation Duration","value":"0.5 hours","what":"Duration in hours that secret bunkers will stay active when activated via Key Cards."}],"tips":[],"faq":[{"q":"Where is Secret Bunker C0 in SCUM?","a":"In sector C0. The pin on the map marks the way in."},{"q":"Does Secret Bunker C0 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"bunker-c1","cls":"TV_Base_C_1","name":"Bunker C1","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel network you walk straight into, with no keycard door but the kill box.","readings":[{"label":"Kind","value":"Ordinary"},{"label":"Sector","value":"C1"},{"label":"Doors","value":52,"unit":"to get through"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"Inside, from the smallest ordinary bunker to the biggest","rows":[{"label":"Ammunition boxes","value":"6 to 71"},{"label":"Military lockers","value":"4 to 6"},{"label":"Sets of storage shelves","value":"4 to 90"},{"label":"Closets","value":"37 to 53"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Bunker C1","detail":"Sector C1","count":1,"shapes":[{"layer":"point","x":-3962,"y":2179,"label":"Bunker C1"}]},{"label":"Sentries at its gate","detail":null,"count":2,"shapes":[{"layer":"posts","key":"C_1_TV_Base_Entrance","cls":"BP_Sentry_C"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 ordinary bunkers: a tunnel network you walk straight into, with no keycard door but the kill box. Every one of them is laid out differently. At 52 doors it is one of the big ones. It has a kill box. 2 sentries stand guard at its gate."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Bunker C1 in SCUM?","a":"In sector C1. The pin on the map marks the way in, and 2 sentries guard it."},{"q":"Does Bunker C1 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."}]},{"section":"bunkers","kind":"bunker","slug":"secret-bunker-c2","cls":"TV_Base_C_2_Secret","name":"Secret Bunker C2","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel down to a single armoury.","readings":[{"label":"Kind","value":"Secret"},{"label":"Sector","value":"C2"},{"label":"Door","value":1,"unit":"the way in"},{"label":"Kill box","value":"No"}],"lists":[{"heading":"What is inside","rows":[{"label":"Lockpickable armour locker","value":1},{"label":"Lockpickable explosives locker","value":1},{"label":"Lockpickable pistol and shotgun locker","value":1},{"label":"Lockpickable rifle and sniper locker","value":1},{"label":"Small armoury","value":1},{"label":"Tunnel down to it","value":1},{"label":"Military crates","value":10},{"label":"Ammunition boxes","value":3},{"label":"Military lockers","value":2},{"label":"Set of storage shelves","value":1},{"label":"Closets","value":4}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Secret Bunker C2","detail":"Sector C2","count":1,"shapes":[{"layer":"point","x":-2186,"y":1942,"label":"Secret Bunker C2"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 secret bunkers: a tunnel down to a single armoury. All 8 are the same building, just turned a different way at each site. It has no kill box."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.SecretBunkerKeyCardActiveDurationHours","name":"Secret Bunker Key Card Activation Duration","value":"0.5 hours","what":"Duration in hours that secret bunkers will stay active when activated via Key Cards."}],"tips":[],"faq":[{"q":"Where is Secret Bunker C2 in SCUM?","a":"In sector C2. The pin on the map marks the way in."},{"q":"Does Secret Bunker C2 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"secret-bunker-c3","cls":"TV_Base_C_3_Secret","name":"Secret Bunker C3","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel down to a single armoury.","readings":[{"label":"Kind","value":"Secret"},{"label":"Sector","value":"C3"},{"label":"Door","value":1,"unit":"the way in"},{"label":"Kill box","value":"No"}],"lists":[{"heading":"What is inside","rows":[{"label":"Lockpickable armour locker","value":1},{"label":"Lockpickable explosives locker","value":1},{"label":"Lockpickable pistol and shotgun locker","value":1},{"label":"Lockpickable rifle and sniper locker","value":1},{"label":"Small armoury","value":1},{"label":"Tunnel down to it","value":1},{"label":"Military crates","value":10},{"label":"Ammunition boxes","value":3},{"label":"Military lockers","value":2},{"label":"Set of storage shelves","value":1},{"label":"Closets","value":4}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Secret Bunker C3","detail":"Sector C3","count":1,"shapes":[{"layer":"point","x":1900,"y":2943,"label":"Secret Bunker C3"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 secret bunkers: a tunnel down to a single armoury. All 8 are the same building, just turned a different way at each site. It has no kill box."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.SecretBunkerKeyCardActiveDurationHours","name":"Secret Bunker Key Card Activation Duration","value":"0.5 hours","what":"Duration in hours that secret bunkers will stay active when activated via Key Cards."}],"tips":[],"faq":[{"q":"Where is Secret Bunker C3 in SCUM?","a":"In sector C3. The pin on the map marks the way in."},{"q":"Does Secret Bunker C3 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"abandoned-bunker-c4","cls":"TV_Base_C_4_Abandoned","name":"Abandoned Bunker C4","picture":"/scum/icons/KeyCard_C.webp","blurb":"A two-floor complex behind keycard doors, and the home of the Razors.","readings":[{"label":"Kind","value":"Abandoned"},{"label":"Sector","value":"C4"},{"label":"Doors","value":78,"unit":"to get through"},{"label":"Floors","value":2,"unit":"one above the other"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"What is inside","rows":[{"label":"Small armouries","value":3},{"label":"Military crates","value":29},{"label":"Ammunition boxes","value":38},{"label":"Military lockers","value":6},{"label":"Sets of storage shelves","value":28},{"label":"Closets","value":45}]},{"heading":"Who lives down here","rows":[{"label":"Brenner","icon":"/scum/icons/animal-BP_Brenner_C.webp"},{"label":"Razor","icon":"/scum/icons/animal-BP_Razor_C.webp"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Abandoned Bunker C4","detail":"Sector C4","count":1,"shapes":[{"layer":"point","x":4460,"y":2640,"label":"Abandoned Bunker C4"}]}]},"story":[{"heading":"What it is","text":"One of the island's 4 abandoned bunkers: a two-floor complex behind keycard doors, and the home of the Razors. All 4 are the same building, just turned a different way at each site. It has a kill box. The bunker brings out the Brenner and the Razor."}],"quests":[{"key":"T3_AR_Kill_RazorPuppetC4","title":"Abominations","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 30 fame","items":[],"sectors":["C4"]},{"key":"T3_DC_Mix_KillRazorBringStimPacksC4","title":"Technology Renaissance","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 35 fame","items":[],"sectors":["C4"]}],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.AbandonedBunkerCommotionThreshold","name":"Abandoned Bunker Commotion Threshold","value":"-1","what":"Set abandoned bunker commotion noise threshold."},{"key":"scum.AbandonedBunkerCommotionThresholdPerPlayerExtra","name":"Abandoned Bunker Commotion Per Player Extra Threshold","value":"-1","what":"Set abandoned bunker commotion noise per player extra threshold."},{"key":"scum.AbandonedBunkerEnemyActivationThreshold","name":"Abandoned Bunker Enemy Activation Threshold","value":"-1","what":"Set abandoned bunker enemy activation noise threshold."},{"key":"scum.AbandonedBunkerEnemyActivationThresholdPerPlayerExtra","name":"Abandoned Bunker Enemy Activation Per Player Extra Threshold","value":"-1","what":"Set abandoned bunker enemy activation noise per player extra threshold."},{"key":"scum.AbandonedBunkerResetArmoryLockersOnActivationOnly","name":"Reset Armory Lockers Only On Abandoned Bunker Activation","value":"True","what":"Whether to reset armory lockers loot only when abandoned bunker is activated."},{"key":"scum.EnableDropshipAbandonedBunkerEncounter","name":"Enable Dropship Abandoned Bunker Encounter","value":"True","what":"Enable dropship encounters triggered by abandoned bunker alarms."},{"key":"scum.DropshipAbandonedBunkerEncounterTriggerChance","name":"Dropship Abandoned Bunker Encounter Trigger Chance","value":"-1","what":"Chance for the dropship encounter to trigger upon alarm activation."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.AbandonedBunkerMaxSimultaneouslyActive","name":"Abandoned Bunker Active Number","value":"2","what":"Number of simultaneously active abandoned bunkers."},{"key":"scum.AbandonedBunkerActiveDurationHours","name":"Abandoned Bunker Active Duration","value":"24 hours","what":"Duration in hours that abandoned bunkers will stay active."},{"key":"scum.AbandonedBunkerKeyCardActiveDurationHours","name":"Abandoned Bunker Key Card Activation Duration","value":"3 hours","what":"Duration in hours that abandoned bunkers will stay active when activated via Key Cards."},{"key":"scum.AbandonedBunkerBCUTerminalCooldown","name":"Cooldown Of BCU Terminals In Abandoned Bunkers","value":"24:00:00 h:mm:ss","what":"Modify the cooldown (in HH:MM:SS) of BCU terminals in Abandoned Bunkers."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Abandoned Bunker C4 in SCUM?","a":"In sector C4. The pin on the map marks the way in."},{"q":"Does Abandoned Bunker C4 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."},{"q":"Which quests involve Abandoned Bunker C4 in SCUM?","a":"2 quests: Abominations from the Armorer (7,500 cash and 30 fame) and Technology Renaissance from the Doctor (7,500 cash and 35 fame)."}]},{"section":"bunkers","kind":"bunker","slug":"bunker-d0","cls":"TV_Base_D_0","name":"Bunker D0","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel network you walk straight into, with no keycard door but the kill box.","readings":[{"label":"Kind","value":"Ordinary"},{"label":"Sector","value":"D0"},{"label":"Doors","value":22,"unit":"to get through"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"Inside, from the smallest ordinary bunker to the biggest","rows":[{"label":"Ammunition boxes","value":"6 to 71"},{"label":"Military lockers","value":"4 to 6"},{"label":"Sets of storage shelves","value":"4 to 90"},{"label":"Closets","value":"37 to 53"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Bunker D0","detail":"Sector D0","count":1,"shapes":[{"layer":"point","x":-8750,"y":5956,"label":"Bunker D0"}]},{"label":"Sentries at its gate","detail":null,"count":2,"shapes":[{"layer":"posts","key":"D_0_TV_Base_Entrance","cls":"BP_Sentry_C"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 ordinary bunkers: a tunnel network you walk straight into, with no keycard door but the kill box. Every one of them is laid out differently. At 22 doors it is one of the smaller ones; the biggest has 52. It has a kill box. 2 sentries stand guard at its gate."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Bunker D0 in SCUM?","a":"In sector D0. The pin on the map marks the way in, and 2 sentries guard it."},{"q":"Does Bunker D0 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."}]},{"section":"bunkers","kind":"bunker","slug":"abandoned-bunker-d1","cls":"TV_Base_D_1_Abandoned","name":"Abandoned Bunker D1","picture":"/scum/icons/KeyCard_C.webp","blurb":"A two-floor complex behind keycard doors, and the home of the Razors.","readings":[{"label":"Kind","value":"Abandoned"},{"label":"Sector","value":"D1"},{"label":"Doors","value":78,"unit":"to get through"},{"label":"Floors","value":2,"unit":"one above the other"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"What is inside","rows":[{"label":"Small armouries","value":3},{"label":"Military crates","value":29},{"label":"Ammunition boxes","value":38},{"label":"Military lockers","value":6},{"label":"Sets of storage shelves","value":28},{"label":"Closets","value":45}]},{"heading":"Who lives down here","rows":[{"label":"Brenner","icon":"/scum/icons/animal-BP_Brenner_C.webp"},{"label":"Razor","icon":"/scum/icons/animal-BP_Razor_C.webp"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Abandoned Bunker D1","detail":"Sector D1","count":1,"shapes":[{"layer":"point","x":-5368,"y":5395,"label":"Abandoned Bunker D1"}]}]},"story":[{"heading":"What it is","text":"One of the island's 4 abandoned bunkers: a two-floor complex behind keycard doors, and the home of the Razors. All 4 are the same building, just turned a different way at each site. It has a kill box. The bunker brings out the Brenner and the Razor."}],"quests":[{"key":"T3_AR_Kill_RazorPuppetD1","title":"Abominations","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 30 fame","items":[],"sectors":["D1"]},{"key":"T3_DC_Mix_KillRazorBringStimPacksD1","title":"Technology Renaissance","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 35 fame","items":[],"sectors":["D1"]}],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.AbandonedBunkerCommotionThreshold","name":"Abandoned Bunker Commotion Threshold","value":"-1","what":"Set abandoned bunker commotion noise threshold."},{"key":"scum.AbandonedBunkerCommotionThresholdPerPlayerExtra","name":"Abandoned Bunker Commotion Per Player Extra Threshold","value":"-1","what":"Set abandoned bunker commotion noise per player extra threshold."},{"key":"scum.AbandonedBunkerEnemyActivationThreshold","name":"Abandoned Bunker Enemy Activation Threshold","value":"-1","what":"Set abandoned bunker enemy activation noise threshold."},{"key":"scum.AbandonedBunkerEnemyActivationThresholdPerPlayerExtra","name":"Abandoned Bunker Enemy Activation Per Player Extra Threshold","value":"-1","what":"Set abandoned bunker enemy activation noise per player extra threshold."},{"key":"scum.AbandonedBunkerResetArmoryLockersOnActivationOnly","name":"Reset Armory Lockers Only On Abandoned Bunker Activation","value":"True","what":"Whether to reset armory lockers loot only when abandoned bunker is activated."},{"key":"scum.EnableDropshipAbandonedBunkerEncounter","name":"Enable Dropship Abandoned Bunker Encounter","value":"True","what":"Enable dropship encounters triggered by abandoned bunker alarms."},{"key":"scum.DropshipAbandonedBunkerEncounterTriggerChance","name":"Dropship Abandoned Bunker Encounter Trigger Chance","value":"-1","what":"Chance for the dropship encounter to trigger upon alarm activation."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.AbandonedBunkerMaxSimultaneouslyActive","name":"Abandoned Bunker Active Number","value":"2","what":"Number of simultaneously active abandoned bunkers."},{"key":"scum.AbandonedBunkerActiveDurationHours","name":"Abandoned Bunker Active Duration","value":"24 hours","what":"Duration in hours that abandoned bunkers will stay active."},{"key":"scum.AbandonedBunkerKeyCardActiveDurationHours","name":"Abandoned Bunker Key Card Activation Duration","value":"3 hours","what":"Duration in hours that abandoned bunkers will stay active when activated via Key Cards."},{"key":"scum.AbandonedBunkerBCUTerminalCooldown","name":"Cooldown Of BCU Terminals In Abandoned Bunkers","value":"24:00:00 h:mm:ss","what":"Modify the cooldown (in HH:MM:SS) of BCU terminals in Abandoned Bunkers."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Abandoned Bunker D1 in SCUM?","a":"In sector D1. The pin on the map marks the way in."},{"q":"Does Abandoned Bunker D1 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."},{"q":"Which quests involve Abandoned Bunker D1 in SCUM?","a":"2 quests: Abominations from the Armorer (7,500 cash and 30 fame) and Technology Renaissance from the Doctor (7,500 cash and 35 fame)."}]},{"section":"bunkers","kind":"bunker","slug":"research-facility-d2","cls":"TV_Base_D_2_Research_Facility","name":"Research Facility D2","picture":"/scum/icons/KeyCardApex_C.webp","blurb":"An arena under the island, opened with the Apex keycard.","readings":[{"label":"Kind","value":"Research Facility"},{"label":"Sector","value":"D2"},{"label":"Doors","value":14,"unit":"to get through"},{"label":"Kill box","value":"No"}],"lists":[{"heading":"What is inside","rows":[{"label":"Purge laser over the arena","value":1},{"label":"Creature rooms and their side rooms","value":4},{"label":"Lobby floor","value":1}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Research Facility D2","detail":"Sector D2","count":1,"shapes":[{"layer":"point","x":-2415,"y":5691,"label":"Research Facility D2"}]}]},"story":[{"heading":"What it is","text":"One of the island's 3 Research Facilities: an arena under the island, opened with the Apex keycard. All 3 are the same building, just turned a different way at each site. It has no kill box."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."}],"tips":[],"faq":[{"q":"Where is Research Facility D2 in SCUM?","a":"In sector D2. The pin on the map marks the way in."},{"q":"Does Research Facility D2 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"bunker-d3","cls":"TV_Base_D_3","name":"Bunker D3","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel network you walk straight into, with no keycard door but the kill box.","readings":[{"label":"Kind","value":"Ordinary"},{"label":"Sector","value":"D3"},{"label":"Doors","value":18,"unit":"to get through"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"Inside, from the smallest ordinary bunker to the biggest","rows":[{"label":"Ammunition boxes","value":"6 to 71"},{"label":"Military lockers","value":"4 to 6"},{"label":"Sets of storage shelves","value":"4 to 90"},{"label":"Closets","value":"37 to 53"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Bunker D3","detail":"Sector D3","count":1,"shapes":[{"layer":"point","x":1426,"y":5472,"label":"Bunker D3"}]},{"label":"Sentries at its gate","detail":null,"count":2,"shapes":[{"layer":"posts","key":"D_3_TV_Base_Entrance","cls":"BP_Sentry_C"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 ordinary bunkers: a tunnel network you walk straight into, with no keycard door but the kill box. Every one of them is laid out differently. At 18 doors it is one of the smaller ones; the biggest has 52. It has a kill box. 2 sentries stand guard at its gate."}],"quests":[],"settings":[{"key":"scum.LogoutTimerInBunker","name":"Logout Timer In Bunker","value":"30000 seconds","what":"Time (in seconds) after which the player's pawn will be removed from the game after the player logs out while in bunker."},{"key":"scum.MaxAllowedKillboxKeycards","name":"Max Allowed Killbox Keycards","value":"4","what":"Total amount of killbox keycards that can be found in police stations or in radiation zones."},{"key":"scum.MaxAllowedKillboxKeycards_PoliceStation","name":"Max Allowed Killbox Keycard - Police","value":"3","what":"Amount of killbox keycards that can be found in police stations."},{"key":"scum.MaxAllowedKillboxKeycards_RadiationZone","name":"Max Allowed Killbox Keycards - Radiation","value":"1","what":"Amount of killbox keycards that can be found in radiation zones."},{"key":"scum.KillboxDefuseFailureBonus","name":"Killbox Defuse Failure Bonus","value":"0.2 seconds","what":"Amount of extra time (in seconds) you get for each failed killbox defuse."}],"tips":[],"faq":[{"q":"Where is Bunker D3 in SCUM?","a":"In sector D3. The pin on the map marks the way in, and 2 sentries guard it."},{"q":"Does Bunker D3 have a kill box in SCUM?","a":"Yes. 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The pin on the map marks the way in."},{"q":"Does Secret Bunker D4 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"bunker-z0","cls":"TV_Base_Z_0","name":"Bunker Z0","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel network you walk straight into, with no keycard door but the kill box.","readings":[{"label":"Kind","value":"Ordinary"},{"label":"Sector","value":"Z0"},{"label":"Doors","value":43,"unit":"to get through"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"Inside, from the smallest ordinary bunker to the biggest","rows":[{"label":"Ammunition boxes","value":"6 to 71"},{"label":"Military lockers","value":"4 to 6"},{"label":"Sets of storage shelves","value":"4 to 90"},{"label":"Closets","value":"37 to 53"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Bunker Z0","detail":"Sector Z0","count":1,"shapes":[{"layer":"point","x":-6996,"y":-7928,"label":"Bunker Z0"}]},{"label":"Sentries at its gate","detail":null,"count":2,"shapes":[{"layer":"posts","key":"Z_0_Tv_Base_Entrance","cls":"BP_Sentry_C"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 ordinary bunkers: a tunnel network you walk straight into, with no keycard door but the kill box. 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The pin on the map marks the way in, and 2 sentries guard it."},{"q":"Does Bunker Z0 have a kill box in SCUM?","a":"Yes. What a kill box can hold is on the bunkers page."}]},{"section":"bunkers","kind":"bunker","slug":"research-facility-z1","cls":"TV_Base_Z_1_Research_Facility","name":"Research Facility Z1","picture":"/scum/icons/KeyCardApex_C.webp","blurb":"An arena under the island, opened with the Apex keycard.","readings":[{"label":"Kind","value":"Research Facility"},{"label":"Sector","value":"Z1"},{"label":"Doors","value":14,"unit":"to get through"},{"label":"Kill box","value":"No"}],"lists":[{"heading":"What is inside","rows":[{"label":"Purge laser over the arena","value":1},{"label":"Creature rooms and their side rooms","value":4},{"label":"Lobby floor","value":1}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Research Facility Z1","detail":"Sector Z1","count":1,"shapes":[{"layer":"point","x":-5641,"y":-7216,"label":"Research Facility Z1"}]}]},"story":[{"heading":"What it is","text":"One of the island's 3 Research Facilities: an arena under the island, opened with the Apex keycard. 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The pin on the map marks the way in."},{"q":"Does Research Facility Z1 have a kill box in SCUM?","a":"No. It is one of the bunkers without one."}]},{"section":"bunkers","kind":"bunker","slug":"bunker-z2","cls":"TV_Base_Z_2","name":"Bunker Z2","picture":"/scum/icons/KeyCard_C.webp","blurb":"A tunnel network you walk straight into, with no keycard door but the kill box.","readings":[{"label":"Kind","value":"Ordinary"},{"label":"Sector","value":"Z2"},{"label":"Doors","value":13,"unit":"to get through"},{"label":"Kill box","value":"Yes"}],"lists":[{"heading":"Inside, from the smallest ordinary bunker to the biggest","rows":[{"label":"Ammunition boxes","value":"6 to 71"},{"label":"Military lockers","value":"4 to 6"},{"label":"Sets of storage shelves","value":"4 to 90"},{"label":"Closets","value":"37 to 53"}]}],"model":false,"where":{"heading":"Where it is","rows":[{"label":"Bunker Z2","detail":"Sector Z2","count":1,"shapes":[{"layer":"point","x":-2021,"y":-6461,"label":"Bunker Z2"}]},{"label":"Sentries at its gate","detail":null,"count":2,"shapes":[{"layer":"posts","key":"Z_2_TV_Base_Entrance","cls":"BP_Sentry_C"}]}]},"story":[{"heading":"What it is","text":"One of the island's 8 ordinary bunkers: a tunnel network you walk straight into, with no keycard door but the kill box. 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