[{"section":"puppets","kind":"puppet","slug":"skinny-civilian-puppet","cls":"BP_Zombie_Civilian_Skinny_Female_C","name":"Skinny Civilian Puppet","picture":"/scum/icons/animal-BP_Zombie_Civilian_Skinny_Female_C.webp","blurb":"Once an islander who did not get off the island. The lightest of them, and the least dangerous: it takes the fewest hits and its swing is the weakest on the island.","readings":[{"label":"Health","value":50,"of":0.25},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":3.5,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":3.5,"unit":"damage"},{"label":"Left arm","value":3.5,"unit":"damage"},{"label":"Right arm","value":3.5,"unit":"damage"},{"label":"Hand alt","value":2.1,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Hot spots","detail":"High threat","count":68,"shapes":[{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Police station","Prison","Radiation hot spot","Zeljava tunnels"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 55 encounters across settlements, points of interest, hot spots, factories, medical, roads and open country, up to 5 at a time. In 42 of them, the dead are replaced after 10 to 20 minutes. Every one of the 363 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 50 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Skinny Civilian Puppet spawn in SCUM?","a":"In settlements (187), points of interest (79), hot spots (68), factories (23), medical (5) and roads (1): 363 zones on the map in all."},{"q":"How much health does the Skinny Civilian Puppet have in SCUM?","a":"50 health."},{"q":"Where should you shoot the Skinny Civilian Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Skinny Civilian Puppet hit in SCUM?","a":"Up to 3.5 damage a hit, with its hand."},{"q":"What do you get from killing the Skinny Civilian Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Skinny Civilian Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Civilian_Skinny_Female."}],"syntax":"#SpawnZombie BP_Zombie_Civilian_Skinny_Female","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"suicide-puppet","cls":"BP_Zombie_SuicideVest_C","name":"Suicide Puppet","picture":"/scum/icons/animal-BP_Zombie_SuicideVest_C.webp","blurb":"A puppet with explosives strapped to its chest. It goes down as easily as a skinny one and that is not the point: it closes on you and detonates, and the blast reaches a good deal further than its arms. Shoot it early or get behind something.","readings":[{"label":"Health","value":50,"of":0.25},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":6,"unit":"damage","note":"With its hand"},{"label":"Blows up for","value":87,"unit":"damage","note":"Reaches 8 m around it"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":6,"unit":"damage"},{"label":"Left arm","value":6,"unit":"damage"},{"label":"Right arm","value":6,"unit":"damage"},{"label":"Hand alt","value":3.6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":194,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_Abandoned"},{"layer":"subzones","key":"HTZ_Military_HotSpot_AirportHangar"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker_CentralRoom"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"zones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Large"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Underground"},{"layer":"subzones","key":"HTZ_Prison"},{"layer":"subzones","key":"HTZ_Military_Weapons_Store"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Abandoned bunker","Airport hangar","Bunker","Coal mine tunnels","Military hot spot","Military hot spot, underground","Prison","Weapons store","Zeljava tunnels"]},{"label":"Points of interest","detail":"Medium threat","count":14,"shapes":[{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"}],"places":["Gas Station"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 15 encounters across hot spots and points of interest, 2 to 5 at a time. In 8 of them, the dead are replaced after 10 to 25 minutes. Every one of the 208 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 50 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.DisableSuicidePuppetSpawning","name":"Disable Suicide Puppet Spawning","value":"False","what":"Enable/disable spawning of suicide zombies."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":[],"faq":[{"q":"Where does the Suicide Puppet spawn in SCUM?","a":"In hot spots (194) and points of interest (14): 208 zones on the map in all."},{"q":"How much health does the Suicide Puppet have in SCUM?","a":"50 health."},{"q":"Where should you shoot the Suicide Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Suicide Puppet hit in SCUM?","a":"Up to 6 damage a hit, with its hand."},{"q":"What do you get from killing the Suicide Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What happens when the Suicide Puppet explodes in SCUM?","a":"It blows up for 87 damage and reaches 8 m around it."},{"q":"What is the Suicide Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_SuicideVest."}],"syntax":"#SpawnZombie BP_Zombie_SuicideVest","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"puppet","cls":"BP_Zombie2_C","name":"Puppet","picture":"/scum/icons/animal-BP_Zombie2_C.webp","blurb":"The plain puppet the rest are built from. Every other one inherits its weak spots, so where you shoot this one is where you shoot most of them.","readings":[{"label":"Health","value":60,"of":0.3},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":6,"unit":"damage","note":"With its hand"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":6,"unit":"damage"},{"label":"Left arm","value":6,"unit":"damage"},{"label":"Right arm","value":6,"unit":"damage"},{"label":"Hand alt","value":3.6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":229,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_Abandoned"},{"layer":"subzones","key":"HTZ_Military_HotSpot_AirportHangar"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker_CentralRoom"},{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"zones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Large"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Underground"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Military_Weapons_Store"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Abandoned bunker","Airport hangar","Bunker","Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Military hot spot","Military hot spot, underground","Police station","Prison","Radiation hot spot","Weapons store","Zeljava tunnels"]},{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 62 encounters across hot spots, settlements, points of interest, factories, medical, roads and open country, up to 5 at a time. In 44 of them, the dead are replaced after 10 to 25 minutes. Every one of the 524 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 60 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[{"key":"T1_AR_Kill_PuppetsBlunt","title":"Blunt Practice Runs","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":1,"ask":"Kill puppets with blunt tools: 7","reward":"1,500 cash and 5 fame","items":[],"sectors":[]},{"key":"T1_AR_Kill_PuppetsSharp","title":"Sharp Practice Runs","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":1,"ask":"Kill puppets with sharp tools: 7","reward":"1,500 cash and 5 fame","items":[],"sectors":[]},{"key":"T2_AR_Kill_Puppets","title":"A Proper Shootout","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":2,"ask":"Kill puppets: 25","reward":"2,500 cash and 15 fame","items":[],"sectors":[]},{"key":"T3_AR_Kill_RazorPuppetA1","title":"Abominations","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":3,"ask":"Kill puppets: 15","reward":"7,500 cash and 30 fame","items":[],"sectors":["A1","A3","C4","D1"]}],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Puppet spawn in SCUM?","a":"In hot spots (229), settlements (187), points of interest (79), factories (23), medical (5) and roads (1): 524 zones on the map in all."},{"q":"How much health does the Puppet have in SCUM?","a":"60 health."},{"q":"Where should you shoot the Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Puppet hit in SCUM?","a":"Up to 6 damage a hit, with its hand."},{"q":"What do you get from killing the Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie2."},{"q":"Which quests involve the Puppet in SCUM?","a":"4 quests: Blunt Practice Runs from the Armorer (1,500 cash and 5 fame), Sharp Practice Runs from the Armorer (1,500 cash and 5 fame), A Proper Shootout from the Armorer (2,500 cash and 15 fame) and Abominations from the Armorer (7,500 cash and 30 fame)."}],"syntax":"#SpawnZombie BP_Zombie2","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"female-hospital-puppet","cls":"BP_Zombie_Hospital_Female_C","name":"Female Hospital Puppet","picture":"/scum/icons/animal-BP_Zombie_Hospital_Female_C.webp","blurb":"Once hospital staff, still in the scrubs they died in. One of the ordinary builds. It takes and gives what a normal puppet does.","readings":[{"label":"Health","value":120,"of":0.6},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":5,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":5,"unit":"damage"},{"label":"Left arm","value":5,"unit":"damage"},{"label":"Right arm","value":5,"unit":"damage"},{"label":"Hand alt","value":3,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":82,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_Abandoned"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker_CentralRoom"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"}],"places":["Abandoned bunker","Bunker","Health centre","Hospital"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 7 encounters across hot spots and medical, up to 5 at a time. In 3 of them, the dead are replaced after 10 to 25 minutes. Every one of the 87 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 120 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[{"key":"T3_DC_Mix_PsychWardMedPuppets","title":"We Don't Need No Education","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill Medical Puppets: 5","reward":"6,000 cash and 20 fame","items":[],"sectors":[]}],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Female Hospital Puppet spawn in SCUM?","a":"In hot spots (82) and medical (5): 87 zones on the map in all."},{"q":"How much health does the Female Hospital Puppet have in SCUM?","a":"120 health."},{"q":"Where should you shoot the Female Hospital Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Female Hospital Puppet hit in SCUM?","a":"Up to 5 damage a hit, with its hand."},{"q":"What do you get from killing the Female Hospital Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Female Hospital Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Hospital_Female."},{"q":"Which quests involve the Female Hospital Puppet in SCUM?","a":"One quest: We Don't Need No Education from the Doctor (6,000 cash and 20 fame)."}],"syntax":"#SpawnZombie BP_Zombie_Hospital_Female","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"female-military-puppet","cls":"BP_Zombie_Military_Female_C","name":"Female Military Puppet","picture":"/scum/icons/animal-BP_Zombie_Military_Female_C.webp","blurb":"Once a soldier, still carrying the webbing. One of the ordinary builds. It takes and gives what a normal puppet does.","readings":[{"label":"Health","value":120,"of":0.6},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":6,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":6,"unit":"damage"},{"label":"Left arm","value":6,"unit":"damage"},{"label":"Right arm","value":6,"unit":"damage"},{"label":"Hand alt","value":3.6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":205,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_Abandoned"},{"layer":"subzones","key":"HTZ_Military_HotSpot_AirportHangar"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker_CentralRoom"},{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"zones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Large"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Underground"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Military_Weapons_Store"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Abandoned bunker","Airport hangar","Bunker","Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Military hot spot","Military hot spot, underground","Radiation hot spot","Weapons store","Zeljava tunnels"]},{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 59 encounters across hot spots, settlements, points of interest, factories, medical, roads and open country, up to 5 at a time. In 44 of them, the dead are replaced after 10 to 25 minutes. Every one of the 500 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 120 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Female Military Puppet spawn in SCUM?","a":"In hot spots (205), settlements (187), points of interest (79), factories (23), medical (5) and roads (1): 500 zones on the map in all."},{"q":"How much health does the Female Military Puppet have in SCUM?","a":"120 health."},{"q":"Where should you shoot the Female Military Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Female Military Puppet hit in SCUM?","a":"Up to 6 damage a hit, with its hand."},{"q":"What do you get from killing the Female Military Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Female Military Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Military_Female."}],"syntax":"#SpawnZombie BP_Zombie_Military_Female","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"female-police-puppet","cls":"BP_Zombie_Police_Female_C","name":"Female Police Puppet","picture":"/scum/icons/animal-BP_Zombie_Police_Female_C.webp","blurb":"Once police, still wearing the vest. One of the ordinary builds. It takes and gives what a normal puppet does.","readings":[{"label":"Health","value":120,"of":0.6},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":6,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":6,"unit":"damage"},{"label":"Left arm","value":6,"unit":"damage"},{"label":"Right arm","value":6,"unit":"damage"},{"label":"Hand alt","value":3.6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Hot spots","detail":"High threat","count":34,"shapes":[{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"}],"places":["Civilian hot spot","Civilian store","Police station","Prison"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":2,"shapes":[{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 45 encounters across settlements, points of interest, hot spots, factories, medical, roads and open country, 1 to 5 at a time. In 38 of them, the dead are replaced after 10 to 15 minutes. Every one of the 326 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 120 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Female Police Puppet spawn in SCUM?","a":"In settlements (187), points of interest (79), hot spots (34), factories (23), medical (2) and roads (1): 326 zones on the map in all."},{"q":"How much health does the Female Police Puppet have in SCUM?","a":"120 health."},{"q":"Where should you shoot the Female Police Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Female Police Puppet hit in SCUM?","a":"Up to 6 damage a hit, with its hand."},{"q":"What do you get from killing the Female Police Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Female Police Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Police_Female."}],"syntax":"#SpawnZombie BP_Zombie_Police_Female","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"normal-civilian-puppet","cls":"BP_Zombie_Civilian_Normal_Male_C","name":"Normal Civilian Puppet","picture":"/scum/icons/animal-BP_Zombie_Civilian_Normal_Male_C.webp","blurb":"Once an islander who did not get off the island. The ordinary one, and the one you meet most. Nothing about it is unusual, which is the whole of its threat.","readings":[{"label":"Health","value":120,"of":0.6},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":5,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":5,"unit":"damage"},{"label":"Left arm","value":5,"unit":"damage"},{"label":"Right arm","value":5,"unit":"damage"},{"label":"Hand alt","value":3,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Hot spots","detail":"High threat","count":68,"shapes":[{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Police station","Prison","Radiation hot spot","Zeljava tunnels"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 55 encounters across settlements, points of interest, hot spots, factories, medical, roads and open country, up to 5 at a time. In 42 of them, the dead are replaced after 10 to 20 minutes. Every one of the 363 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 120 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Normal Civilian Puppet spawn in SCUM?","a":"In settlements (187), points of interest (79), hot spots (68), factories (23), medical (5) and roads (1): 363 zones on the map in all."},{"q":"How much health does the Normal Civilian Puppet have in SCUM?","a":"120 health."},{"q":"Where should you shoot the Normal Civilian Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Normal Civilian Puppet hit in SCUM?","a":"Up to 5 damage a hit, with its hand."},{"q":"What do you get from killing the Normal Civilian Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Normal Civilian Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Civilian_Normal_Male."}],"syntax":"#SpawnZombie BP_Zombie_Civilian_Normal_Male","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"normal-hospital-puppet","cls":"BP_Zombie_Hospital_Normal_C","name":"Normal Hospital Puppet","picture":"/scum/icons/animal-BP_Zombie_Hospital_Normal_C.webp","blurb":"Once hospital staff, still in the scrubs they died in. The ordinary one, and the one you meet most. Nothing about it is unusual, which is the whole of its threat.","readings":[{"label":"Health","value":120,"of":0.6},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":6,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":6,"unit":"damage"},{"label":"Left arm","value":6,"unit":"damage"},{"label":"Right arm","value":6,"unit":"damage"},{"label":"Hand alt","value":3.6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":82,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_Abandoned"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker_CentralRoom"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"}],"places":["Abandoned bunker","Bunker","Health centre","Hospital"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 7 encounters across hot spots and medical, up to 5 at a time. In 3 of them, the dead are replaced after 10 to 25 minutes. Every one of the 87 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 120 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[{"key":"T3_DC_Mix_PsychWardMedPuppets","title":"We Don't Need No Education","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill Medical Puppets: 5","reward":"6,000 cash and 20 fame","items":[],"sectors":[]}],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Normal Hospital Puppet spawn in SCUM?","a":"In hot spots (82) and medical (5): 87 zones on the map in all."},{"q":"How much health does the Normal Hospital Puppet have in SCUM?","a":"120 health."},{"q":"Where should you shoot the Normal Hospital Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Normal Hospital Puppet hit in SCUM?","a":"Up to 6 damage a hit, with its hand."},{"q":"What do you get from killing the Normal Hospital Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Normal Hospital Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Hospital_Normal."},{"q":"Which quests involve the Normal Hospital Puppet in SCUM?","a":"One quest: We Don't Need No Education from the Doctor (6,000 cash and 20 fame)."}],"syntax":"#SpawnZombie BP_Zombie_Hospital_Normal","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"muscular-civilian-puppet","cls":"BP_Zombie_Civilian_Muscular_Female_C","name":"Muscular Civilian Puppet","picture":"/scum/icons/animal-BP_Zombie_Civilian_Muscular_Female_C.webp","blurb":"Once an islander who did not get off the island. The one to worry about. It takes less than a fat one but swings harder than anything else that is not armoured, so a group of these is what kills people.","readings":[{"label":"Health","value":140,"of":0.7},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":10,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":10,"unit":"damage"},{"label":"Left arm","value":10,"unit":"damage"},{"label":"Right arm","value":10,"unit":"damage"},{"label":"Hand alt","value":6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Hot spots","detail":"High threat","count":68,"shapes":[{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Police station","Prison","Radiation hot spot","Zeljava tunnels"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 55 encounters across settlements, points of interest, hot spots, factories, medical, roads and open country, up to 5 at a time. In 42 of them, the dead are replaced after 10 to 20 minutes. Every one of the 363 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 140 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Muscular Civilian Puppet spawn in SCUM?","a":"In settlements (187), points of interest (79), hot spots (68), factories (23), medical (5) and roads (1): 363 zones on the map in all."},{"q":"How much health does the Muscular Civilian Puppet have in SCUM?","a":"140 health."},{"q":"Where should you shoot the Muscular Civilian Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Muscular Civilian Puppet hit in SCUM?","a":"Up to 10 damage a hit, with its hand."},{"q":"What do you get from killing the Muscular Civilian Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Muscular Civilian Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Civilian_Muscular_Female."}],"syntax":"#SpawnZombie BP_Zombie_Civilian_Muscular_Female","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"muscular-hospital-puppet","cls":"BP_Zombie_Hospital_Muscle_C","name":"Muscular Hospital Puppet","picture":"/scum/icons/animal-BP_Zombie_Hospital_Muscle_C.webp","blurb":"Once hospital staff, still in the scrubs they died in.","readings":[{"label":"Health","value":140,"of":0.7},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":10,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":10,"unit":"damage"},{"label":"Left arm","value":10,"unit":"damage"},{"label":"Right arm","value":10,"unit":"damage"},{"label":"Hand alt","value":6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":82,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_Abandoned"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker_CentralRoom"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"}],"places":["Abandoned bunker","Bunker","Health centre","Hospital"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 7 encounters across hot spots and medical, up to 5 at a time. In 3 of them, the dead are replaced after 10 to 25 minutes. Every one of the 87 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 140 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[{"key":"T3_DC_Mix_PsychWardMedPuppets","title":"We Don't Need No Education","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill Medical Puppets: 5","reward":"6,000 cash and 20 fame","items":[],"sectors":[]}],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Muscular Hospital Puppet spawn in SCUM?","a":"In hot spots (82) and medical (5): 87 zones on the map in all."},{"q":"How much health does the Muscular Hospital Puppet have in SCUM?","a":"140 health."},{"q":"Where should you shoot the Muscular Hospital Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Muscular Hospital Puppet hit in SCUM?","a":"Up to 10 damage a hit, with its hand."},{"q":"What do you get from killing the Muscular Hospital Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Muscular Hospital Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Hospital_Muscle."},{"q":"Which quests involve the Muscular Hospital Puppet in SCUM?","a":"One quest: We Don't Need No Education from the Doctor (6,000 cash and 20 fame)."}],"syntax":"#SpawnZombie BP_Zombie_Hospital_Muscle","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"muscular-military-puppet","cls":"BP_Zombie_Military_Muscle_C","name":"Muscular Military Puppet","picture":"/scum/icons/animal-BP_Zombie_Military_Muscle_C.webp","blurb":"Once a soldier, still carrying the webbing.","readings":[{"label":"Health","value":140,"of":0.7},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":10,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":10,"unit":"damage"},{"label":"Left arm","value":10,"unit":"damage"},{"label":"Right arm","value":10,"unit":"damage"},{"label":"Hand alt","value":6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":205,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_Abandoned"},{"layer":"subzones","key":"HTZ_Military_HotSpot_AirportHangar"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker_CentralRoom"},{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"zones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Large"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Underground"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Military_Weapons_Store"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Abandoned bunker","Airport hangar","Bunker","Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Military hot spot","Military hot spot, underground","Radiation hot spot","Weapons store","Zeljava tunnels"]},{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 59 encounters across hot spots, settlements, points of interest, factories, medical, roads and open country, up to 5 at a time. In 44 of them, the dead are replaced after 10 to 25 minutes. Every one of the 500 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 140 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Muscular Military Puppet spawn in SCUM?","a":"In hot spots (205), settlements (187), points of interest (79), factories (23), medical (5) and roads (1): 500 zones on the map in all."},{"q":"How much health does the Muscular Military Puppet have in SCUM?","a":"140 health."},{"q":"Where should you shoot the Muscular Military Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Muscular Military Puppet hit in SCUM?","a":"Up to 10 damage a hit, with its hand."},{"q":"What do you get from killing the Muscular Military Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Muscular Military Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Military_Muscle."}],"syntax":"#SpawnZombie BP_Zombie_Military_Muscle","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"muscular-nuclear-puppet","cls":"BP_Zombie_Nuclear_Muscular_Female_C","name":"Muscular Nuclear Puppet","picture":"/scum/icons/animal-BP_Zombie_Nuclear_Muscular_Female_C.webp","blurb":"Once sealed into a hazmat suit that did not save them. The one to worry about. It takes less than a fat one but swings harder than anything else that is not armoured, so a group of these is what kills people.","readings":[{"label":"Health","value":140,"of":0.7},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":10,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":10,"unit":"damage"},{"label":"Left arm","value":10,"unit":"damage"},{"label":"Right arm","value":10,"unit":"damage"},{"label":"Hand alt","value":6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":1,"shapes":[{"layer":"subzones","key":"HTZ_Radiation_HotSpot"}],"places":["Radiation hot spot"]},{"label":"Factories","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Radiation"}],"places":["Large factory, radiation"]},{"label":"Settlements","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"}],"places":["Big city, radiation"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 5 encounters across hot spots, factories and settlements, 2 to 4 at a time. In 3 of them, the dead are replaced after 10 to 15 minutes. Every one of the 3 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 140 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[{"key":"T3_AR_Mix_NuclearCombo","title":"Nuclear Energy","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":3,"ask":"Kill nuclear puppets: 5","reward":"6,000 cash and 30 fame","items":[],"sectors":[]},{"key":"T3_DC_Mix_KillPuppetsNuclearBringContainer","title":"Scientists Of The Past","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill nuclear puppets: 10","reward":"5,000 cash and 40 fame","items":[],"sectors":[]}],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Muscular Nuclear Puppet spawn in SCUM?","a":"In hot spots (1), factories (1) and settlements (1): 3 zones on the map in all."},{"q":"How much health does the Muscular Nuclear Puppet have in SCUM?","a":"140 health."},{"q":"Where should you shoot the Muscular Nuclear Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Muscular Nuclear Puppet hit in SCUM?","a":"Up to 10 damage a hit, with its hand."},{"q":"What do you get from killing the Muscular Nuclear Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Muscular Nuclear Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Nuclear_Muscular_Female."},{"q":"Which quests involve the Muscular Nuclear Puppet in SCUM?","a":"2 quests: Nuclear Energy from the Armorer (6,000 cash and 30 fame) and Scientists Of The Past from the Doctor (5,000 cash and 40 fame)."}],"syntax":"#SpawnZombie BP_Zombie_Nuclear_Muscular_Female","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"muscular-police-puppet","cls":"BP_Zombie_Police_Muscle_C","name":"Muscular Police Puppet","picture":"/scum/icons/animal-BP_Zombie_Police_Muscle_C.webp","blurb":"Once police, still wearing the vest.","readings":[{"label":"Health","value":140,"of":0.7},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":10,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":10,"unit":"damage"},{"label":"Left arm","value":10,"unit":"damage"},{"label":"Right arm","value":10,"unit":"damage"},{"label":"Hand alt","value":6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Hot spots","detail":"High threat","count":34,"shapes":[{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"}],"places":["Civilian hot spot","Civilian store","Police station","Prison"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":2,"shapes":[{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 45 encounters across settlements, points of interest, hot spots, factories, medical, roads and open country, 1 to 5 at a time. In 38 of them, the dead are replaced after 10 to 15 minutes. Every one of the 326 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 140 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Muscular Police Puppet spawn in SCUM?","a":"In settlements (187), points of interest (79), hot spots (34), factories (23), medical (2) and roads (1): 326 zones on the map in all."},{"q":"How much health does the Muscular Police Puppet have in SCUM?","a":"140 health."},{"q":"Where should you shoot the Muscular Police Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Muscular Police Puppet hit in SCUM?","a":"Up to 10 damage a hit, with its hand."},{"q":"What do you get from killing the Muscular Police Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Muscular Police Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Police_Muscle."}],"syntax":"#SpawnZombie BP_Zombie_Police_Muscle","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"fat-civilian-puppet","cls":"BP_Zombie_Civilian_Fat_Female_C","name":"Fat Civilian Puppet","picture":"/scum/icons/animal-BP_Zombie_Civilian_Fat_Female_C.webp","blurb":"Once an islander who did not get off the island. Slow and heavy. It soaks up more than any other unarmoured puppet and hits nearly as hard as a muscular one.","readings":[{"label":"Health","value":160,"of":0.8},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":9,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":9,"unit":"damage"},{"label":"Left arm","value":9,"unit":"damage"},{"label":"Right arm","value":9,"unit":"damage"},{"label":"Hand alt","value":5.4,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Hot spots","detail":"High threat","count":68,"shapes":[{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Police station","Prison","Radiation hot spot","Zeljava tunnels"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 55 encounters across settlements, points of interest, hot spots, factories, medical, roads and open country, up to 5 at a time. In 42 of them, the dead are replaced after 10 to 20 minutes. Every one of the 363 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 160 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Fat Civilian Puppet spawn in SCUM?","a":"In settlements (187), points of interest (79), hot spots (68), factories (23), medical (5) and roads (1): 363 zones on the map in all."},{"q":"How much health does the Fat Civilian Puppet have in SCUM?","a":"160 health."},{"q":"Where should you shoot the Fat Civilian Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Fat Civilian Puppet hit in SCUM?","a":"Up to 9 damage a hit, with its hand."},{"q":"What do you get from killing the Fat Civilian Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Fat Civilian Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Civilian_Fat_Female."}],"syntax":"#SpawnZombie BP_Zombie_Civilian_Fat_Female","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"fat-hospital-puppet","cls":"BP_Zombie_Hospital_Fat_C","name":"Fat Hospital Puppet","picture":"/scum/icons/animal-BP_Zombie_Hospital_Fat_C.webp","blurb":"Once hospital staff, still in the scrubs they died in. Slow and heavy. It soaks up more than any other unarmoured puppet and hits nearly as hard as a muscular one.","readings":[{"label":"Health","value":160,"of":0.8},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":9,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":9,"unit":"damage"},{"label":"Left arm","value":9,"unit":"damage"},{"label":"Right arm","value":9,"unit":"damage"},{"label":"Hand alt","value":5.4,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":82,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_Abandoned"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker_CentralRoom"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"}],"places":["Abandoned bunker","Bunker","Health centre","Hospital"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 7 encounters across hot spots and medical, up to 5 at a time. In 3 of them, the dead are replaced after 10 to 25 minutes. Every one of the 87 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 160 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[{"key":"T3_DC_Mix_PsychWardMedPuppets","title":"We Don't Need No Education","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill Medical Puppets: 5","reward":"6,000 cash and 20 fame","items":[],"sectors":[]}],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Fat Hospital Puppet spawn in SCUM?","a":"In hot spots (82) and medical (5): 87 zones on the map in all."},{"q":"How much health does the Fat Hospital Puppet have in SCUM?","a":"160 health."},{"q":"Where should you shoot the Fat Hospital Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Fat Hospital Puppet hit in SCUM?","a":"Up to 9 damage a hit, with its hand."},{"q":"What do you get from killing the Fat Hospital Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Fat Hospital Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Hospital_Fat."},{"q":"Which quests involve the Fat Hospital Puppet in SCUM?","a":"One quest: We Don't Need No Education from the Doctor (6,000 cash and 20 fame)."}],"syntax":"#SpawnZombie BP_Zombie_Hospital_Fat","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"fat-nuclear-puppet","cls":"BP_Zombie_Nuclear_Fat_Female_C","name":"Fat Nuclear Puppet","picture":"/scum/icons/animal-BP_Zombie_Nuclear_Fat_Female_C.webp","blurb":"Once sealed into a hazmat suit that did not save them. Slow and heavy. It soaks up more than any other unarmoured puppet and hits nearly as hard as a muscular one.","readings":[{"label":"Health","value":160,"of":0.8},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":9,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":9,"unit":"damage"},{"label":"Left arm","value":9,"unit":"damage"},{"label":"Right arm","value":9,"unit":"damage"},{"label":"Hand alt","value":5.4,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":1,"shapes":[{"layer":"subzones","key":"HTZ_Radiation_HotSpot"}],"places":["Radiation hot spot"]},{"label":"Factories","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Radiation"}],"places":["Large factory, radiation"]},{"label":"Settlements","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"}],"places":["Big city, radiation"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 5 encounters across hot spots, factories and settlements, 2 to 4 at a time. In 3 of them, the dead are replaced after 10 to 15 minutes. Every one of the 3 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 160 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[{"key":"T3_AR_Mix_NuclearCombo","title":"Nuclear Energy","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":3,"ask":"Kill nuclear puppets: 5","reward":"6,000 cash and 30 fame","items":[],"sectors":[]},{"key":"T3_DC_Mix_KillPuppetsNuclearBringContainer","title":"Scientists Of The Past","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill nuclear puppets: 10","reward":"5,000 cash and 40 fame","items":[],"sectors":[]}],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Fat Nuclear Puppet spawn in SCUM?","a":"In hot spots (1), factories (1) and settlements (1): 3 zones on the map in all."},{"q":"How much health does the Fat Nuclear Puppet have in SCUM?","a":"160 health."},{"q":"Where should you shoot the Fat Nuclear Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Fat Nuclear Puppet hit in SCUM?","a":"Up to 9 damage a hit, with its hand."},{"q":"What do you get from killing the Fat Nuclear Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Fat Nuclear Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Nuclear_Fat_Female."},{"q":"Which quests involve the Fat Nuclear Puppet in SCUM?","a":"2 quests: Nuclear Energy from the Armorer (6,000 cash and 30 fame) and Scientists Of The Past from the Doctor (5,000 cash and 40 fame)."}],"syntax":"#SpawnZombie BP_Zombie_Nuclear_Fat_Female","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"fat-police-puppet","cls":"BP_Zombie_Police_Fat_C","name":"Fat Police Puppet","picture":"/scum/icons/animal-BP_Zombie_Police_Fat_C.webp","blurb":"Once police, still wearing the vest. Slow and heavy. It soaks up more than any other unarmoured puppet and hits nearly as hard as a muscular one.","readings":[{"label":"Health","value":160,"of":0.8},{"label":"Aim for","value":"Head","unit":"3x a hit"},{"label":"Next best","value":"Chest","unit":"1.5x"},{"label":"Worth least","value":"Anywhere else","unit":"1x"},{"label":"Its swing","value":9,"unit":"damage","note":"With its hand"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"3x","unit":"a hit"},{"label":"Chest","value":"1.5x","unit":"a hit"},{"label":"Abdomen","value":"1x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":9,"unit":"damage"},{"label":"Left arm","value":9,"unit":"damage"},{"label":"Right arm","value":9,"unit":"damage"},{"label":"Hand alt","value":5.4,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Hot spots","detail":"High threat","count":34,"shapes":[{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"}],"places":["Civilian hot spot","Civilian store","Police station","Prison"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":2,"shapes":[{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 45 encounters across settlements, points of interest, hot spots, factories, medical, roads and open country, 1 to 5 at a time. In 38 of them, the dead are replaced after 10 to 15 minutes. Every one of the 326 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 160 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Fat Police Puppet spawn in SCUM?","a":"In settlements (187), points of interest (79), hot spots (34), factories (23), medical (2) and roads (1): 326 zones on the map in all."},{"q":"How much health does the Fat Police Puppet have in SCUM?","a":"160 health."},{"q":"Where should you shoot the Fat Police Puppet in SCUM?","a":"The head: a hit there counts 3x, the chest 1.5x and anywhere else 1x."},{"q":"How hard does the Fat Police Puppet hit in SCUM?","a":"Up to 9 damage a hit, with its hand."},{"q":"What do you get from killing the Fat Police Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Fat Police Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Police_Fat."}],"syntax":"#SpawnZombie BP_Zombie_Police_Fat","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"armoured-police-puppet","cls":"BP_Zombie_Police_Armored_C","name":"Armoured Police Puppet","picture":"/scum/icons/animal-BP_Zombie_Police_Armored_C.webp","blurb":"Riot gear, and the same trade as the armoured soldier: a helmet halves what a head shot is worth and the vest turns the chest into the worst place to aim. Take the head anyway, or use a blast.","readings":[{"label":"Health","value":180,"of":0.9},{"label":"Aim for","value":"Head","unit":"2x a hit"},{"label":"Next best","value":"Left upper arm","unit":"1x"},{"label":"Worth least","value":"Anywhere else","unit":"0.8x"},{"label":"Its swing","value":6,"unit":"damage","note":"With its hand"},{"label":"From a blast","value":"2x","note":"Explosives hurt it more than bullets"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"2x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Right forearm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"},{"label":"Chest","value":"0.8x","unit":"a hit"},{"label":"Abdomen","value":"0.8x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":6,"unit":"damage"},{"label":"Left arm","value":6,"unit":"damage"},{"label":"Right arm","value":6,"unit":"damage"},{"label":"Hand alt","value":3.6,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Hot spots","detail":"High threat","count":34,"shapes":[{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"}],"places":["Civilian hot spot","Civilian store","Police station","Prison"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":2,"shapes":[{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 45 encounters across settlements, points of interest, hot spots, factories, medical, roads and open country, 1 to 5 at a time. In 38 of them, the dead are replaced after 10 to 15 minutes. Every one of the 326 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 180 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Armoured Police Puppet spawn in SCUM?","a":"In settlements (187), points of interest (79), hot spots (34), factories (23), medical (2) and roads (1): 326 zones on the map in all."},{"q":"How much health does the Armoured Police Puppet have in SCUM?","a":"180 health."},{"q":"Where should you shoot the Armoured Police Puppet in SCUM?","a":"The head: a hit there counts 2x, the left upper arm 1x and anywhere else 0.8x. A blast does 2x the damage to it."},{"q":"How hard does the Armoured Police Puppet hit in SCUM?","a":"Up to 6 damage a hit, with its hand."},{"q":"What do you get from killing the Armoured Police Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Armoured Police Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Police_Armored."}],"syntax":"#SpawnZombie BP_Zombie_Police_Armored","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"puppet","slug":"armoured-military-puppet","cls":"BP_Zombie_Military_Armored_C","name":"Armoured Military Puppet","picture":"/scum/icons/animal-BP_Zombie_Military_Armored_C.webp","blurb":"A soldier in plate. Armour does not stop a bullet here, it changes what a bullet is worth: the head bonus is cut and the chest is worth less than an arm, so the head is still the shot to take. Explosives ignore all of that.","readings":[{"label":"Health","value":200,"of":1},{"label":"Aim for","value":"Head","unit":"1.5x a hit"},{"label":"Next best","value":"Left upper arm","unit":"1x"},{"label":"Worth least","value":"Anywhere else","unit":"0.7x"},{"label":"Its swing","value":6.5,"unit":"damage","note":"With its hand"},{"label":"From a blast","value":"2x","note":"Explosives hurt it more than bullets"},{"label":"Weak spots","value":"Same as most puppets","note":"18 puppets share them"}],"lists":[{"heading":"Where to hit it","rows":[{"label":"Head","value":"1.5x","unit":"a hit"},{"label":"Left upper arm","value":"1x","unit":"a hit"},{"label":"Right upper arm","value":"1x","unit":"a hit"},{"label":"Left thigh","value":"1x","unit":"a hit"},{"label":"Left shin","value":"1x","unit":"a hit"},{"label":"Right thigh","value":"1x","unit":"a hit"},{"label":"Right shin","value":"1x","unit":"a hit"},{"label":"Left forearm","value":"0.9x","unit":"a hit"},{"label":"Right forearm","value":"0.9x","unit":"a hit"},{"label":"Chest","value":"0.7x","unit":"a hit"},{"label":"Abdomen","value":"0.7x","unit":"a hit"}]},{"heading":"What it hits you with","rows":[{"label":"Hand","value":6.5,"unit":"damage"},{"label":"Left arm","value":6.5,"unit":"damage"},{"label":"Right arm","value":6.5,"unit":"damage"},{"label":"Hand alt","value":3.9,"unit":"damage"}]},{"heading":"Everything one puppet gives, cut all the way down","rows":[{"label":"Puppet Arm","value":"2","cls":"Zombie_01_Left_Arm_C"},{"label":"Puppet Foot","value":"2","cls":"Zombie_01_Left_Foot_C"},{"label":"Puppet Leg","value":"2","cls":"Zombie_01_Left_Leg_C"},{"label":"Bone","value":"2","cls":"Bone_C"},{"label":"Puppet Head","value":"1","cls":"Zombie_01_Head_No_teeth_C"},{"label":"Human Teeth","value":"1","cls":"Human_Teeth_C"},{"label":"Human Ears","value":"1","cls":"Human_Ears_C"},{"label":"Puppet Torso","value":"1","cls":"Zombie_01_Torso_C"},{"label":"Guts","value":"1","cls":"Zombie_guts_C"},{"label":"Human Skin","value":"1","cls":"Human_Skin_C"}]}],"model":true,"where":{"heading":"Where it spawns","rows":[{"label":"Hot spots","detail":"High threat","count":205,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_Abandoned"},{"layer":"subzones","key":"HTZ_Military_HotSpot_AirportHangar"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker"},{"layer":"subzones","key":"HTZ_Military_TV_Bunker_CentralRoom"},{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"zones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Large"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Underground"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Military_Weapons_Store"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Abandoned bunker","Airport hangar","Bunker","Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Military hot spot","Military hot spot, underground","Radiation hot spot","Weapons store","Zeljava tunnels"]},{"label":"Settlements","detail":"Medium threat","count":187,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Big city, radiation","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":79,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_TV_Bunker_Entrance"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","TV Bunker Entrance","WW2 Bunker"]},{"label":"Factories","detail":"Medium threat","count":23,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Large_Radiation"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Large factory, radiation","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":5,"shapes":[{"layer":"zones","key":"MTZ_Research_Center"},{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Health centre","Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]},{"label":"Open country","detail":"Low threat","count":0,"shapes":[],"places":["Open country, puppets"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls it in 59 encounters across hot spots, settlements, points of interest, factories, medical, roads and open country, up to 5 at a time. In 44 of them, the dead are replaced after 10 to 25 minutes. Every one of the 500 zones on the map can roll one."},{"heading":"How it finds you","text":"A puppet hears you from 60 m, or 20 m when it is lying down. A wall cuts that to 10 m when it is lying down. It spots you from 20 m when it is wandering and 50 m when it is alerted, across 90 degrees when it is standing or wandering, and not at all when it is lying down."},{"heading":"How it behaves","text":"It vaults through windows, bangs doors in, lies asleep until something wakes it, screams when it is agitated and notices traps. Once it starts to limp it limps for 10 seconds. In deep water it drowns, losing 6 health every second. A vehicle does it no harm below 15 km/h and 250 damage at 100 km/h, more than the 200 health it has."},{"heading":"What it leaves you","text":"Cut all the way down, one puppet gives 2 Puppet Arm, 2 Puppet Foot and 2 Puppet Leg, and the rest listed below. That is 2 cuts with any cutting tool, 15 seconds of work with no Survival skill and 7 at Above Advanced, and it pays 75 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedPuppets","name":"Max Allowed Puppets","value":"-1","what":"Maximum number of puppets allowed to be present in the world."},{"key":"scum.PuppetsCanOpenDoors","name":"Puppets Can Open Doors","value":"True","what":"Enable/disable puppets' ability to open doors."},{"key":"scum.PuppetsCanVaultWindows","name":"Puppets Can Vault Windows","value":"True","what":"Enable/disable puppets' ability to vault windows."},{"key":"scum.PuppetHealthMultiplier","name":"Puppet Health Multiplier","value":"1","what":"Set puppet max health multiplier."},{"key":"scum.PuppetRunningSpeedMultiplier","name":"Puppet Running Speed Multiplier","value":"1","what":"Set puppet running speed multiplier."},{"key":"scum.PuppetCullDistanceOverride","name":"Puppet Cull Distance Override","value":"-1 m","what":"Set puppet net cull distance override, in meters."},{"key":"scum.PuppetLimpingHealthThreshold","name":"Puppet Limping Health Threshold","value":"-1","what":"Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health."},{"key":"scum.EncounterHordePuppetHordeActivationScreamOverrideChance","name":"Encounter Horde Puppet Horde Activation Scream Override Chance","value":"-1","what":"Chance for the puppet scream to be a horde activating one."},{"key":"scum.PuppetWorldEncounterSpawnWeightMultiplier","name":"Puppet World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world puppet spawn weight (modify spawn chance)."},{"key":"scum.CargoDropZombieEncounterWeightMultiplier","name":"Cargo Drop Zombie Encounter Weight Multiplier","value":"1","what":"Cargo drop zombie encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.ZombieDamageMultiplier","name":"Zombie Damage Multiplier","value":"1","what":"Modifies the damage of zombies."},{"key":"scum.TurretsAttackPuppets","name":"Turrets Attack Puppets","value":"True","what":"Should turrets attack puppets."}],"tips":["Run through bushes to disorient puppets chasing you.","Puppets can be buried with a shovel."],"faq":[{"q":"Where does the Armoured Military Puppet spawn in SCUM?","a":"In hot spots (205), settlements (187), points of interest (79), factories (23), medical (5) and roads (1): 500 zones on the map in all."},{"q":"How much health does the Armoured Military Puppet have in SCUM?","a":"200 health."},{"q":"Where should you shoot the Armoured Military Puppet in SCUM?","a":"The head: a hit there counts 1.5x, the left upper arm 1x and anywhere else 0.7x. A blast does 2x the damage to it."},{"q":"How hard does the Armoured Military Puppet hit in SCUM?","a":"Up to 6.5 damage a hit, with its hand."},{"q":"What do you get from killing the Armoured Military Puppet in SCUM?","a":"2 Puppet Arm, 2 Puppet Foot, 2 Puppet Leg, 2 Bone, 1 Puppet Head, 1 Human Teeth, 1 Human Ears, 1 Puppet Torso, 1 Guts and 1 Human Skin, once it is cut all the way down."},{"q":"What is the Armoured Military Puppet spawn code in SCUM?","a":"An admin spawns one with #SpawnZombie BP_Zombie_Military_Armored."}],"syntax":"#SpawnZombie BP_Zombie_Military_Armored","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"mutant","slug":"brenner","cls":"BP_Brenner_C","name":"Brenner","picture":"/scum/icons/animal-BP_Brenner_C.webp","blurb":"The thing in the bunkers, and you do not fight it. It cannot be killed - the game has thirty five ways for a Razor to die and not one for a Brenner, only stuns, including one for taking an RPG. It sleeps until something wakes it, opens doors to follow you, stamps, swings an arm that hits harder than any animal on the island, and throws flame further than you can back away. If you meet one, leave.","readings":[{"label":"Health","value":"Cannot be killed","note":"Do not try"},{"label":"Aim for","value":null},{"label":"Next best","value":null},{"label":"Worth least","value":null},{"label":"Its swing","value":50,"unit":"damage","note":"With its right arm"},{"label":"Flame reaches","value":12,"unit":"m"},{"label":"Spots you at","value":12,"unit":"m"},{"label":"Enrages after","value":5000,"unit":"damage"}],"lists":[{"heading":"What it hits you with","rows":[{"label":"Right arm","value":50,"unit":"damage"},{"label":"Legs","value":40,"unit":"damage"},{"label":"Left arm","value":30,"unit":"damage"}]},{"heading":"What you get from it","rows":[{"label":"PT-29 Rapid Recovery Serum (Small)","value":"From its blood","cls":"Phoenix_Tears_Small_C"},{"label":"Syringe","value":"The tool to draw it","cls":"Syringe_C"}]}],"model":true,"where":{"heading":"Where it lives","rows":[{"label":"Abandoned bunker, A1","detail":null,"count":1,"shapes":[{"layer":"point","x":-3515,"y":-4675,"label":"Abandoned bunker A1"}]},{"label":"Abandoned bunker, A3","detail":null,"count":1,"shapes":[{"layer":"point","x":2337,"y":-4468,"label":"Abandoned bunker A3"}]},{"label":"Abandoned bunker, C4","detail":null,"count":1,"shapes":[{"layer":"point","x":4460,"y":2640,"label":"Abandoned bunker C4"}]},{"label":"Abandoned bunker, D1","detail":null,"count":1,"shapes":[{"layer":"point","x":-5368,"y":5395,"label":"Abandoned bunker D1"}]}]},"story":[{"heading":"Where it lives","text":"Brenners come from the island's abandoned bunkers, in A1, A3, C4 and D1. No encounter outside them rolls one."},{"heading":"Bleeding it","text":"Hurt it and it bleeds for 4 seconds, leaving a blood stain on the ground. Hold a Syringe over the stain and extract it, and you walk away with PT-29 Rapid Recovery Serum (Small). It goes into a rage once it has taken 5,000 damage, and the damage it carries fades at 25 a second. A head shot of 300 damage staggers it, and so does 3,000 damage anywhere."}],"quests":[{"key":"T3_DC_Fetch_SmallPhoenixTears","title":"The Hot Boss","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Collect Brenner's Blood","reward":"2,400 cash and 20 fame","items":[],"sectors":[]}],"settings":[],"tips":[],"faq":[{"q":"Where does the Brenner spawn in SCUM?","a":"Only in the abandoned bunkers at A1, A3, C4 and D1."},{"q":"Can you kill the Brenner in SCUM?","a":"No. It cannot be killed, only staggered, and it goes into a rage once it has taken 5,000 damage. Its flame reaches 12 m."},{"q":"How hard does the Brenner hit in SCUM?","a":"Up to 50 damage a hit, with its right arm."},{"q":"What do you get from the Brenner in SCUM?","a":"PT-29 Rapid Recovery Serum (Small), from its blood, drawn with a Syringe."},{"q":"What is the Brenner spawn code in SCUM?","a":"An admin spawns one with #SpawnBrenner."},{"q":"Which quests involve the Brenner in SCUM?","a":"One quest: The Hot Boss from the Doctor (2,400 cash and 20 fame)."}],"syntax":"#SpawnBrenner","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"mutant","slug":"razor","cls":"BP_Razor_C","name":"Razor","picture":"/scum/icons/animal-BP_Razor_C.webp","blurb":"A hunter, and unlike the Brenner it does die. It sleeps and hibernates until it hears you, then closes fast, breaks doors down to reach you and grapples what it catches. Its head is the whole of the answer: a bullet there is worth five times one in a leg, and a swing there is worth fifteen times one.","readings":[{"label":"Health","value":200,"of":1},{"label":"Aim for","value":"Head","unit":"1x a hit"},{"label":"Next best","value":"Chest","unit":"0.3x"},{"label":"Worth least","value":"Anywhere else","unit":"0.2x"},{"label":"Its swing","value":null},{"label":"Weak spot","value":"4x","unit":"a normal hit"},{"label":"Staggers at","value":125,"unit":"damage","note":"To the head"},{"label":"Doors","value":"It comes through them"}],"lists":[{"heading":"Where to shoot it","rows":[{"label":"Head","value":"1x","unit":"a hit"},{"label":"Chest","value":"0.3x","unit":"a hit"},{"label":"Abdomen","value":"0.3x","unit":"a hit"},{"label":"Left upper arm","value":"0.2x","unit":"a hit"},{"label":"Left forearm","value":"0.2x","unit":"a hit"},{"label":"Right upper arm","value":"0.2x","unit":"a hit"},{"label":"Right forearm","value":"0.2x","unit":"a hit"},{"label":"Left thigh","value":"0.2x","unit":"a hit"},{"label":"Left shin","value":"0.2x","unit":"a hit"},{"label":"Right thigh","value":"0.2x","unit":"a hit"},{"label":"Right shin","value":"0.2x","unit":"a hit"}]},{"heading":"Where to swing at it","rows":[{"label":"Head","value":"1.5x","unit":"a hit"},{"label":"Chest","value":"0.4x","unit":"a hit"},{"label":"Abdomen","value":"0.4x","unit":"a hit"},{"label":"Left upper arm","value":"0.1x","unit":"a hit"},{"label":"Left forearm","value":"0.1x","unit":"a hit"},{"label":"Right upper arm","value":"0.1x","unit":"a hit"},{"label":"Right forearm","value":"0.1x","unit":"a hit"},{"label":"Left thigh","value":"0.1x","unit":"a hit"},{"label":"Left shin","value":"0.1x","unit":"a hit"},{"label":"Right thigh","value":"0.1x","unit":"a hit"},{"label":"Right shin","value":"0.1x","unit":"a hit"}]}],"model":true,"where":{"heading":"Where it lives","rows":[{"label":"Abandoned bunker, A1","detail":null,"count":1,"shapes":[{"layer":"point","x":-3515,"y":-4675,"label":"Abandoned bunker A1"}]},{"label":"Abandoned bunker, A3","detail":null,"count":1,"shapes":[{"layer":"point","x":2337,"y":-4468,"label":"Abandoned bunker A3"}]},{"label":"Abandoned bunker, C4","detail":null,"count":1,"shapes":[{"layer":"point","x":4460,"y":2640,"label":"Abandoned bunker C4"}]},{"label":"Abandoned bunker, D1","detail":null,"count":1,"shapes":[{"layer":"point","x":-5368,"y":5395,"label":"Abandoned bunker D1"}]}]},"story":[{"heading":"Where it lives","text":"Razors come from the island's abandoned bunkers, in A1, A3, C4 and D1. No encounter outside them rolls one."},{"heading":"What wakes them","text":"An abandoned bunker listens. Noise builds while you are down there: it wakes at 4 and hunts at 5.5. Opening a door counts 30, an explosion 20, a gunshot 12, landing a jump 8 and searching a container 5. Stand still for 4 seconds and it starts to fall again. Up to 3 Razors come through the vents at once, and a Razor respawns 60 seconds after the last one died."},{"heading":"How to put it down","text":"A hit to its weak spot counts 4x a normal hit. It staggers once its head has taken 125 damage."},{"heading":"How it hunts","text":"It does not only come down the corridor: the game gives the Razor an attack out of the ventilation shafts, and a closed door does not stop it either."}],"quests":[{"key":"T3_AR_Kill_RazorPuppetA1","title":"Abominations","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 30 fame","items":[],"sectors":["A1","A3","C4","D1"]},{"key":"T3_DC_Mix_KillRazorBringStimPacksA1","title":"Technology Renaissance","giver":"Doctor","face":"/scum/icons/trader-Doctor.webp","tier":3,"ask":"Kill Razors: 3","reward":"7,500 cash and 35 fame","items":[],"sectors":["A1","A3","C4","D1"]}],"settings":[],"tips":["Target the head on a Razor's back for more effective attacks."],"faq":[{"q":"Where does the Razor spawn in SCUM?","a":"Only in the abandoned bunkers at A1, A3, C4 and D1."},{"q":"How much health does the Razor have in SCUM?","a":"200 health."},{"q":"Where should you shoot the Razor in SCUM?","a":"The head: a hit there counts 1x, the chest 0.3x and anywhere else 0.2x. Its weak spot counts 4x a normal hit."},{"q":"What is the Razor spawn code in SCUM?","a":"An admin spawns one with #SpawnRazor."},{"q":"Which quests involve the Razor in SCUM?","a":"2 quests: Abominations from the Armorer (7,500 cash and 30 fame) and Technology Renaissance from the Doctor (7,500 cash and 35 fame)."}],"syntax":"#SpawnRazor","syntaxLabel":"An admin spawns one with"},{"section":"puppets","kind":"machine","slug":"sentry-mk-iv","cls":"BP_Sentry_C","name":"Sentry Mk IV","picture":"/scum/icons/animal-BP_Sentry_C.webp","blurb":"The mech that guards the island's bunker entrances, airports, military bases and factories.","readings":[{"label":"Health","value":2000,"of":1},{"label":"Blast does","value":"53% of normal","unit":"armour eats the rest"},{"label":"Its fastest gun","value":746,"unit":"rounds a minute"},{"label":"Shoots out to","value":500,"unit":"m"},{"label":"Grenade","value":400,"unit":"damage"},{"label":"Walks at","value":"2.5","unit":"m/s"},{"label":"Down for","value":10,"unit":"seconds when disabled"}],"lists":[{"heading":"Its guns","rows":[{"label":"Gun 1","value":"180 rounds a minute","unit":"out to 500 m"},{"label":"Gun 2","value":"746 rounds a minute","unit":"out to 500 m"},{"label":"Gun 3","value":"Charged, not sustained","unit":"out to 500 m"}]},{"heading":"Grenades it carries","rows":[{"label":"Tear Gas Grenade (Sentry)","cls":"SentryTearGasGrenade_C"},{"label":"M84 Stun Grenade","cls":"Flashbang_C"}]}],"model":true,"where":{"heading":"Where it stands guard","rows":[{"label":"Bunker Entrance","detail":null,"count":15,"shapes":[{"layer":"posts","key":"A_2_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"B_0_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"B_4_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"C_1_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"D_0_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"D_3_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"Z_0_Tv_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"Z_2_TV_Base_Entrance","cls":"BP_Sentry_C"}],"places":["A2","B0","B4","C1","D0","D3","Z0","Z2"]},{"label":"Airport","detail":null,"count":11,"shapes":[{"layer":"posts","key":"B_2_Airport","cls":"BP_Sentry_C"}],"places":["B2"]},{"label":"Airport Zeljava Entrance","detail":null,"count":9,"shapes":[{"layer":"posts","key":"D_4_Airport_Zeljava_Entrance","cls":"BP_Sentry_C"}],"places":["D4"]},{"label":"Military Barracks","detail":null,"count":8,"shapes":[{"layer":"posts","key":"D_0_Military_Barracks","cls":"BP_Sentry_C"}],"places":["D0"]},{"label":"Military Base","detail":null,"count":7,"shapes":[{"layer":"posts","key":"A_4_Military_Base","cls":"BP_Sentry_C"},{"layer":"posts","key":"B_3_Military_base","cls":"BP_Sentry_C"}],"places":["A4","B3"]},{"label":"Military Harbour","detail":null,"count":5,"shapes":[{"layer":"posts","key":"A_4_Military_Harbour","cls":"BP_Sentry_C"}],"places":["A4"]},{"label":"Refinery","detail":null,"count":5,"shapes":[{"layer":"posts","key":"B_3_Refinery_BASE","cls":"BP_Sentry_C"}],"places":["B3"]},{"label":"Trainyard","detail":null,"count":5,"shapes":[{"layer":"posts","key":"Z_1_Trainyard_00","cls":"BP_Sentry_C"}],"places":["Z1"]},{"label":"Weapons Factory","detail":null,"count":5,"shapes":[{"layer":"posts","key":"Z_1_WeaponsFactory","cls":"BP_Sentry_C"}],"places":["Z1"]},{"label":"Factory","detail":null,"count":4,"shapes":[{"layer":"posts","key":"B_1_Factory_BASE","cls":"BP_Sentry_C"}],"places":["B1"]},{"label":"Prison","detail":null,"count":4,"shapes":[{"layer":"posts","key":"C_2_Prison","cls":"BP_Sentry_C"}],"places":["C2"]},{"label":"Power Plant","detail":null,"count":3,"shapes":[{"layer":"posts","key":"C_2_Power_Plant","cls":"BP_Sentry_C"}],"places":["C2"]},{"label":"Port","detail":null,"count":1,"shapes":[{"layer":"posts","key":"A_2_Port","cls":"BP_Sentry_C"}],"places":["A2"]},{"label":"Abandoned bunkers, by dropship","detail":null,"count":4,"shapes":[{"layer":"point","x":-3515,"y":-4675,"label":"Abandoned bunker A1"},{"layer":"point","x":2337,"y":-4468,"label":"Abandoned bunker A3"},{"layer":"point","x":4460,"y":2640,"label":"Abandoned bunker C4"},{"layer":"point","x":-5368,"y":5395,"label":"Abandoned bunker D1"}],"places":["A1","A3","C4","D1"]}]},"story":[{"heading":"Where it stands guard","text":"82 sentries stand guard at 21 places across the island, every post on the map. A post brings its sentry out once someone comes within 200 to 500 m of it. Destroy one and a dropship brings a new one, flying in from 1,000 m out, unless the server turns that off. A dropship also drops one outside the abandoned bunkers at A1, A3, C4 and D1."},{"heading":"How it finds you","text":"A sentry hears you from 90 m, or 60 m when it is in a fight. A wall cuts that to 18 m when it is patrolling or alerted. It spots you from 120 m, or 80 m when it is patrolling."},{"heading":"What it fights with","text":"It mounts a minigun, a flamethrower, a railgun and a grenade launcher. It also carries Tear Gas Grenade (Sentry) and M84 Stun Grenade. Its armour takes only 3% off a collision. It runs hot, 200 degrees at its core and warm out to 5 m. It can call a dropship in."}],"quests":[{"key":"T3_AR_Kill_Sentry","title":"Chunk Of Metal","giver":"Armorer","face":"/scum/icons/trader-Armorer.webp","tier":3,"ask":"Kill sentry","reward":"8,000 cash and 50 fame","items":[],"sectors":[]}],"settings":[{"key":"scum.DisableSentrySpawning","name":"Disable Sentry Spawning","value":"False","what":"Enable/disable spawning of sentries."},{"key":"scum.EnableSentryRespawning","name":"Enable POI Sentry Respawning","value":"True","what":"Enable POI sentry respawning via dropships."},{"key":"scum.SentryHealthMultiplier","name":"Sentry Health Multiplier","value":"1","what":"Set sentry max health multiplier."},{"key":"scum.SentryDamageMultiplier","name":"Sentry Damage Multiplier","value":"1","what":"Modifies the damage of sentries."},{"key":"scum.SentryRailgunDamageMultiplier","name":"Sentry Railgun Damage Multiplier","value":"1","what":"Modifies the railgun damage of sentries."},{"key":"scum.SentryGrenadeDamageMultiplier","name":"Sentry Grenade Damage Multiplier","value":"1","what":"Modifies the grenade damage of sentries."}],"tips":[],"faq":[{"q":"Where does the Sentry Mk IV spawn in SCUM?","a":"At the Bunker Entrance (15), the Airport (11), the Airport Zeljava Entrance (9), the Military Barracks (8) and 9 more places: 82 posts on the map."},{"q":"How much health does the Sentry Mk IV have in SCUM?","a":"2,000 health."},{"q":"How far can the Sentry Mk IV shoot in SCUM?","a":"Out to 500 m, and its fastest gun fires 746 rounds a minute."},{"q":"Do explosives work on the Sentry Mk IV in SCUM?","a":"Only partly: a blast does 53% of normal damage to it, and its armour takes the rest."},{"q":"How long does the Sentry Mk IV stay down when you disable it?","a":"10 seconds."},{"q":"Which quests involve the Sentry Mk IV in SCUM?","a":"One quest: Chunk Of Metal from the Armorer (8,000 cash and 50 fame)."}]},{"section":"puppets","kind":"machine","slug":"dropship-sentry","cls":"BP_DeployableSentry_C","name":"Dropship Sentry","picture":"/scum/icons/animal-BP_DeployableSentry_C.webp","blurb":"The same Mk IV, dropped beside a player base by the dropship that raids it.","readings":[{"label":"Health","value":2000,"of":1},{"label":"Blast does","value":"53% of normal","unit":"armour eats the rest"},{"label":"Its fastest gun","value":746,"unit":"rounds a minute"},{"label":"Shoots out to","value":500,"unit":"m"},{"label":"Grenade","value":400,"unit":"damage"},{"label":"Walks at","value":"2.5","unit":"m/s"},{"label":"Down for","value":10,"unit":"seconds when disabled"}],"lists":[{"heading":"Its guns","rows":[{"label":"Gun 1","value":"180 rounds a minute","unit":"out to 500 m"},{"label":"Gun 2","value":"746 rounds a minute","unit":"out to 500 m"},{"label":"Gun 3","value":"Charged, not sustained","unit":"out to 500 m"}]},{"heading":"Grenades it carries","rows":[{"label":"Tear Gas Grenade (Sentry)","cls":"SentryTearGasGrenade_C"},{"label":"M84 Stun Grenade","cls":"Flashbang_C"}]}],"model":true,"where":null,"story":[{"heading":"Where to find one","text":"Nothing on the island places one: the dropship that raids player bases drops it beside the base it attacks. The game ships with those raids switched off, so on a server that keeps the default you will not meet one."},{"heading":"How it finds you","text":"A sentry hears you from 90 m, or 60 m when it is in a fight. A wall cuts that to 18 m when it is patrolling or alerted. It spots you from 120 m, or 80 m when it is patrolling."},{"heading":"What it fights with","text":"It mounts a minigun, a flamethrower, a railgun and a grenade launcher. It also carries Tear Gas Grenade (Sentry) and M84 Stun Grenade. Its armour takes only 3% off a collision. It runs hot, 200 degrees at its core and warm out to 5 m. It can call a dropship in."}],"quests":[],"settings":[{"key":"scum.BaseBuildingAttackerSentryHealthMultiplier","name":"Base Building Attacker Sentry Health Multiplier","value":"1","what":"Set base building attacker sentry max health multiplier."},{"key":"scum.EnableDropshipBaseBuildingEncounter","name":"Enable Dropship Base Building Encounter","value":"False","what":"Enable dropship encounters spawned on powerful player bases."},{"key":"scum.BaseBuildingAttackerSentryDamageMultiplier","name":"Base Building Attacker Sentry Damage Multiplier","value":"1","what":"Modifies the damage of base building attacker sentries."},{"key":"scum.BaseBuildingAttackerSentryRailgunDamageMultiplier","name":"Base Building Attacker Sentry Railgun Damage Multiplier","value":"1","what":"Modifies the railgun damage of base building attacker sentries."},{"key":"scum.BaseBuildingAttackerSentryGrenadeDamageMultiplier","name":"Base Building Attacker Sentry Grenade Damage Multiplier","value":"1","what":"Modifies the grenade damage of base building attacker sentries."}],"tips":[],"faq":[{"q":"Where do you find the Dropship Sentry in SCUM?","a":"Nothing on the island places one: the dropship that raids player bases drops it beside the base it attacks. The game ships with those raids switched off, so on a server that keeps the default you will not meet one."},{"q":"How much health does the Dropship Sentry have in SCUM?","a":"2,000 health."},{"q":"How far can the Dropship Sentry shoot in SCUM?","a":"Out to 500 m, and its fastest gun fires 746 rounds a minute."},{"q":"Do explosives work on the Dropship Sentry in SCUM?","a":"Only partly: a blast does 53% of normal damage to it, and its armour takes the rest."},{"q":"How long does the Dropship Sentry stay down when you disable it?","a":"10 seconds."}]},{"section":"puppets","kind":"machine","slug":"dropship","cls":"BP_Dropship_C","name":"Dropship","picture":"/scum/icons/animal-BP_Dropship_C.webp","blurb":"The gunship that flies the sentries in. It circles, drops one, and keeps firing.","readings":[{"label":"Health","value":2000,"of":1},{"label":"Blast does","value":null},{"label":"Its fastest gun","value":180,"unit":"rounds a minute"},{"label":"Shoots out to","value":1000,"unit":"m"},{"label":"Grenade","value":null},{"label":"Walks at","value":null},{"label":"Down for","value":null}],"lists":[{"heading":"Its guns","rows":[{"label":"Gun 1","value":"180 rounds a minute","unit":"out to 1000 m"},{"label":"Gun 2","value":"Charged, not sustained","unit":"out to 1000 m"}]}],"model":true,"where":{"heading":"Where it flies","rows":[{"label":"Guarded places, to replace a lost sentry","detail":null,"count":82,"shapes":[{"layer":"posts","key":"A_2_Port","cls":"BP_Sentry_C"},{"layer":"posts","key":"A_2_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"A_4_Military_Base","cls":"BP_Sentry_C"},{"layer":"posts","key":"A_4_Military_Harbour","cls":"BP_Sentry_C"},{"layer":"posts","key":"B_0_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"B_1_Factory_BASE","cls":"BP_Sentry_C"},{"layer":"posts","key":"B_2_Airport","cls":"BP_Sentry_C"},{"layer":"posts","key":"B_3_Military_base","cls":"BP_Sentry_C"},{"layer":"posts","key":"B_3_Refinery_BASE","cls":"BP_Sentry_C"},{"layer":"posts","key":"B_4_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"C_1_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"C_2_Power_Plant","cls":"BP_Sentry_C"},{"layer":"posts","key":"C_2_Prison","cls":"BP_Sentry_C"},{"layer":"posts","key":"D_0_Military_Barracks","cls":"BP_Sentry_C"},{"layer":"posts","key":"D_0_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"D_3_TV_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"D_4_Airport_Zeljava_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"Z_0_Tv_Base_Entrance","cls":"BP_Sentry_C"},{"layer":"posts","key":"Z_1_Trainyard_00","cls":"BP_Sentry_C"},{"layer":"posts","key":"Z_1_WeaponsFactory","cls":"BP_Sentry_C"},{"layer":"posts","key":"Z_2_TV_Base_Entrance","cls":"BP_Sentry_C"}],"places":["A2","A4","B0","B1","B2","B3","B4","C1","C2","D0","D3","D4","Z0","Z1","Z2"]},{"label":"Abandoned bunkers","detail":null,"count":4,"shapes":[{"layer":"point","x":-3515,"y":-4675,"label":"Abandoned bunker A1"},{"layer":"point","x":2337,"y":-4468,"label":"Abandoned bunker A3"},{"layer":"point","x":4460,"y":2640,"label":"Abandoned bunker C4"},{"layer":"point","x":-5368,"y":5395,"label":"Abandoned bunker D1"}],"places":["A1","A3","C4","D1"]}]},"story":[{"heading":"Where it flies","text":"Nothing parks a dropship on the island: it flies in with a job. It brings a new sentry to any of the 21 guarded places that has lost one, setting off 1,000 m away. It drops a sentry outside the abandoned bunkers. It can also raid player bases, but the game ships with that switched off and a server has to turn it on."},{"heading":"How it finds you","text":"A dropship hears you from 200 m. It spots you from 300 m, or 110 m when it is guarding its cargo."}],"quests":[],"settings":[{"key":"scum.DropshipHealthMultiplier","name":"Dropship Health Multiplier","value":"1","what":"Set dropship max health multiplier."},{"key":"scum.DropshipWorldEncounterSpawnWeightMultiplier","name":"Dropship World Encounter Spawn Weight Multiplier","value":"1","what":"Set random open world dropship spawn weight (modify spawn chance)."},{"key":"scum.EnableDropshipAbandonedBunkerEncounter","name":"Enable Dropship Abandoned Bunker Encounter","value":"True","what":"Enable dropship encounters triggered by abandoned bunker alarms."},{"key":"scum.DropshipAbandonedBunkerEncounterTriggerChance","name":"Dropship Abandoned Bunker Encounter Trigger Chance","value":"-1","what":"Chance for the dropship encounter to trigger upon alarm activation."},{"key":"scum.EnableDropshipBaseBuildingEncounter","name":"Enable Dropship Base Building Encounter","value":"False","what":"Enable dropship encounters spawned on powerful player bases."},{"key":"scum.CargoDropDropshipEncounterWeightMultiplier","name":"Cargo Drop Dropship Encounter Weight Multiplier","value":"1","what":"Cargo drop dropship encounter spawn weight multiplier (chance to spawn)."},{"key":"scum.DropshipDamageMultiplier","name":"Dropship Damage Multiplier","value":"1","what":"Set multiplier to damage done to other characters by the dropship."},{"key":"scum.DropshipRailgunDamageMultiplier","name":"Dropship Railgun Damage Multiplier","value":"1","what":"Set multiplier to damage done to other characters by the dropship's railgun attack."},{"key":"scum.DropshipBaseBuildingElementsDamageMultiplier","name":"Dropship Base Building Elements Damage Multiplier","value":"1","what":"Set multiplier to damage done to base building elements by the dropship."}],"tips":[],"faq":[{"q":"Where does the Dropship spawn in SCUM?","a":"To any of the 21 guarded places that has lost a sentry, and to the abandoned bunkers at A1, A3, C4 and D1."},{"q":"How much health does the Dropship have in SCUM?","a":"2,000 health."},{"q":"How far can the Dropship shoot in SCUM?","a":"Out to 1000 m, and its fastest gun fires 180 rounds a minute."}]},{"section":"puppets","kind":"machine","slug":"sentry-robot","cls":"BP_Sentry2_C","name":"Sentry Robot","picture":"/scum/icons/animal-BP_Sentry2_C.webp","blurb":"The lighter of the two and the better armoured against a blast, posted at only four places.","readings":[{"label":"Health","value":1750,"of":0.875},{"label":"Blast does","value":"38% of normal","unit":"armour eats the rest"},{"label":"Its fastest gun","value":746,"unit":"rounds a minute"},{"label":"Shoots out to","value":500,"unit":"m"},{"label":"Grenade","value":400,"unit":"damage"},{"label":"Walks at","value":"3.0","unit":"m/s"},{"label":"Down for","value":10,"unit":"seconds when disabled"}],"lists":[{"heading":"Its guns","rows":[{"label":"Gun 1","value":"180 rounds a minute","unit":"out to 500 m"},{"label":"Gun 2","value":"746 rounds a minute","unit":"out to 500 m"},{"label":"Gun 3","value":"Charged, not sustained","unit":"out to 500 m"}]}],"model":true,"where":{"heading":"Where it stands guard","rows":[{"label":"Military Base Underground","detail":null,"count":5,"shapes":[{"layer":"posts","key":"A_4_Military_Base_Underground","cls":"BP_Sentry2_C"}],"places":["A4"]},{"label":"Airport Zeljava","detail":null,"count":4,"shapes":[{"layer":"posts","key":"D4_Airport_Zeljava","cls":"BP_Sentry2_C"}],"places":["D4"]},{"label":"Port","detail":null,"count":2,"shapes":[{"layer":"posts","key":"A_2_Port","cls":"BP_Sentry2_C"}],"places":["A2"]},{"label":"Bunker Entrance","detail":null,"count":1,"shapes":[{"layer":"posts","key":"B_4_TV_Base_Entrance","cls":"BP_Sentry2_C"}],"places":["B4"]}]},"story":[{"heading":"Where it stands guard","text":"12 sentries stand guard at 4 places across the island, every post on the map. A post brings its sentry out once someone comes within 200 to 300 m of it."},{"heading":"How it finds you","text":"A sentry hears you from 90 m, or 60 m when it is in a fight. A wall cuts that to 18 m when it is patrolling or alerted. It spots you from 120 m, or 80 m when it is patrolling."},{"heading":"What it fights with","text":"Its armour takes only 5% off a collision. It runs hot, 200 degrees at its core and warm out to 5 m."}],"quests":[],"settings":[{"key":"scum.DisableSentrySpawning","name":"Disable Sentry Spawning","value":"False","what":"Enable/disable spawning of sentries."},{"key":"scum.EnableSentryRespawning","name":"Enable POI Sentry Respawning","value":"True","what":"Enable POI sentry respawning via dropships."},{"key":"scum.SentryHealthMultiplier","name":"Sentry Health Multiplier","value":"1","what":"Set sentry max health multiplier."},{"key":"scum.SentryDamageMultiplier","name":"Sentry Damage Multiplier","value":"1","what":"Modifies the damage of sentries."},{"key":"scum.SentryRailgunDamageMultiplier","name":"Sentry Railgun Damage Multiplier","value":"1","what":"Modifies the railgun damage of sentries."},{"key":"scum.SentryGrenadeDamageMultiplier","name":"Sentry Grenade Damage Multiplier","value":"1","what":"Modifies the grenade damage of sentries."}],"tips":[],"faq":[{"q":"Where does the Sentry Robot spawn in SCUM?","a":"At the Military Base Underground (5), the Airport Zeljava (4), the Port (2) and the Bunker Entrance (1): 12 posts on the map."},{"q":"How much health does the Sentry Robot have in SCUM?","a":"1,750 health."},{"q":"How far can the Sentry Robot shoot in SCUM?","a":"Out to 500 m, and its fastest gun fires 746 rounds a minute."},{"q":"Do explosives work on the Sentry Robot in SCUM?","a":"Only partly: a blast does 38% of normal damage to it, and its armour takes the rest."},{"q":"How long does the Sentry Robot stay down when you disable it?","a":"10 seconds."}]},{"section":"puppets","kind":"machine","slug":"drone","cls":"BP_Drone_C","name":"Drone","picture":"/scum/icons/animal-BP_Drone_C.webp","blurb":"It flies to you and follows you, and the game ships with none allowed.","readings":[{"label":"Health","value":null,"of":null},{"label":"Blast does","value":null},{"label":"Its fastest gun","value":null},{"label":"Shoots out to","value":null},{"label":"Grenade","value":null},{"label":"Walks at","value":null},{"label":"Down for","value":null},{"label":"Flies at","value":"4 to 12","unit":"m/s","note":"Three speeds: 4, 6 and 12"},{"label":"Follows you","value":5.5,"unit":"m away","note":"4 m above you"}],"lists":[{"heading":"Everything one drone gives, cut all the way down","rows":[{"label":"Metal Scrap","value":"3","cls":"Metal_Scrap_02_C"},{"label":"Bolts","value":"1","cls":"Bolts_C"}]}],"model":true,"where":null,"story":[{"heading":"Where to find one","text":"Nothing places a drone on the island: the game sends them, each one starting 350 m out. The game ships allowing none at all, so a server has to raise Max Allowed Drones before one ever flies."},{"heading":"How it moves","text":"Once it has you, it holds 5.5 m away and 4 m up. A flyby passes 50 m overhead along 300 m. It can blow itself up."},{"heading":"What it leaves you","text":"Cut all the way down, one drone gives 3 Metal Scrap and 1 Bolts. That is 1 cut with any cutting tool, 7 seconds of work with no Survival skill and 3 at Above Advanced, and it pays 50 Survival XP."}],"quests":[],"settings":[{"key":"scum.MaxAllowedDrones","name":"Max Allowed Drones","value":"0","what":"Maximum number of drones allowed to be spawned in the world."}],"tips":[],"faq":[{"q":"Where do you find the Drone in SCUM?","a":"Nothing places a drone on the island: the game sends them, each one starting 350 m out. The game ships allowing none at all, so a server has to raise Max Allowed Drones before one ever flies."},{"q":"What do you get from killing the Drone in SCUM?","a":"3 Metal Scrap and 1 Bolts, once it is cut all the way down."}]},{"section":"puppets","kind":"armed","slug":"armed-npc-level-1","cls":"BP_Drifter_Lvl_1_C","name":"Armed NPC Level 1","picture":"/scum/icons/animal-BP_Drifter_Lvl_1_C.webp","blurb":"A drifter or a guard - the two share these figures at every level. 160 health. In its hands: Improvised Bow 30#, Improvised Crossbow, Improvised Stone Spear.","readings":[{"label":"Health","value":160,"of":0.08},{"label":"In its hands","value":"Improvised Bow 30#","icon":"/scum/icons/Improvised_Bow_30_C.webp"},{"label":"In its hands","value":"Improvised Crossbow","icon":"/scum/icons/Weapon_Improvised_Crossbow_C.webp"},{"label":"In its hands","value":"Improvised Stone Spear","icon":"/scum/icons/Improvised_Stone_Spear_C.webp"},{"label":"In its hands","value":"Wooden Sword","icon":"/scum/icons/2H_Wooden_Sword_C.webp"},{"label":"Found","value":"Everywhere"}],"lists":[{"heading":"What it carries, out in the open","rows":[{"label":"Improvised Bow 30#","cls":"Improvised_Bow_30_C","icon":"/scum/icons/Improvised_Bow_30_C.webp"},{"label":"Improvised Crossbow","cls":"Weapon_Improvised_Crossbow_C","icon":"/scum/icons/Weapon_Improvised_Crossbow_C.webp"},{"label":"Improvised Stone Spear","cls":"Improvised_Stone_Spear_C","icon":"/scum/icons/Improvised_Stone_Spear_C.webp"},{"label":"Wooden Sword","cls":"2H_Wooden_Sword_C","icon":"/scum/icons/2H_Wooden_Sword_C.webp"}]},{"heading":"What you can take off it","rows":[{"label":"Baseball Cap","value":"Uncommon","cls":"Baseball_Cap_05_C","icon":"/scum/icons/Baseball_Cap_05_C.webp"},{"label":"Beanie","value":"Uncommon","cls":"Beenie_01_C","icon":"/scum/icons/Beenie_01_C.webp"},{"label":"Beijing Shoes","value":"Uncommon","cls":"Beijing_Shoes_01_C","icon":"/scum/icons/Beijing_Shoes_01_C.webp"},{"label":"Cotton Hoodie","value":"Uncommon","cls":"Inmate_Hoodie_01_C","icon":"/scum/icons/Inmate_Hoodie_01_C.webp"},{"label":"Driving Gloves","value":"Uncommon","cls":"Driving_Gloves_01_01_C","icon":"/scum/icons/Driving_Gloves_01_01_C.webp"},{"label":"Fishing Hat","value":"Uncommon","cls":"Boonie_Hat_06_C","icon":"/scum/icons/Boonie_Hat_06_C.webp"},{"label":"High-Top Shoes","value":"Uncommon","cls":"Sneakers_02_01_C","icon":"/scum/icons/Sneakers_02_01_C.webp"},{"label":"Hippie Pants","value":"Uncommon","cls":"Hippie_Pants_08_C","icon":"/scum/icons/Hippie_Pants_08_C.webp"},{"label":"Hippie Shirt","value":"Uncommon","cls":"Hippie_Shirt_01_C","icon":"/scum/icons/Hippie_Shirt_01_C.webp"},{"label":"Hospital Pants","value":"Uncommon","cls":"Hospital_Pants_C","icon":"/scum/icons/Hospital_Pants_C.webp"},{"label":"Improvised Courier Backpack","value":"Uncommon","cls":"Improvised_Bag_Small_01_C","icon":"/scum/icons/Improvised_Bag_Small_01_C.webp"},{"label":"Insulating rubber glove","value":"Uncommon","cls":"Electrician_Glove_01_02_C","icon":"/scum/icons/Electrician_Glove_01_02_C.webp"},{"label":"Jeans","value":"Uncommon","cls":"Jeans_01_01_C","icon":"/scum/icons/Jeans_01_01_C.webp"},{"label":"Military Goggles","value":"Uncommon","cls":"Military_Goggles_01_C","icon":"/scum/icons/Military_Goggles_01_C.webp"},{"label":"Pants","value":"Uncommon","cls":"Inmate_pants_C","icon":"/scum/icons/Inmate_pants_C.webp"},{"label":"Pilot Glasses","value":"Uncommon","cls":"Pilot_Glasses_C","icon":"/scum/icons/Pilot_Glasses_C.webp"},{"label":"Rag Gloves","value":"Uncommon","cls":"Improvised_Gloves_C","icon":"/scum/icons/Improvised_Gloves_C.webp"},{"label":"Rag Shoes","value":"Uncommon","cls":"Improvised_Shoes_02_C","icon":"/scum/icons/Improvised_Shoes_02_C.webp"},{"label":"Raykit Beanie","value":"Uncommon","cls":"RK_Beanie_01_C","icon":"/scum/icons/RK_Beanie_01_C.webp"},{"label":"Shemagh Scarf","value":"Uncommon","cls":"Shemagh_Scarf_01_C","icon":"/scum/icons/Shemagh_Scarf_01_C.webp"},{"label":"Shirt","value":"Uncommon","cls":"Inmate_shirt_01_C","icon":"/scum/icons/Inmate_shirt_01_C.webp"},{"label":"Sweater","value":"Uncommon","cls":"Sweater_03_C","icon":"/scum/icons/Sweater_03_C.webp"},{"label":"Sweatpants","value":"Uncommon","cls":"Tracksuit_Pants_02_01_C","icon":"/scum/icons/Tracksuit_Pants_02_01_C.webp"},{"label":"Trainer Shoes","value":"Uncommon","cls":"HighTop_Shoes_C","icon":"/scum/icons/HighTop_Shoes_C.webp"},{"label":"Undershirt","value":"Uncommon","cls":"Undershirt_01_C","icon":"/scum/icons/Undershirt_01_C.webp"},{"label":"Wool Gloves","value":"Uncommon","cls":"Wool_Gloves_01_02_C","icon":"/scum/icons/Wool_Gloves_01_02_C.webp"},{"label":"Yoga Leggings","value":"Uncommon","cls":"Tights_01_02_C","icon":"/scum/icons/Tights_01_02_C.webp"}]}],"model":true,"where":{"heading":"Where they spawn","rows":[{"label":"Settlements","detail":"Medium threat","count":186,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":62,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Gas Station","Military Camp","Prison","Trainyard","WW2 Bunker"]},{"label":"Factories","detail":"Medium threat","count":14,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"}],"places":["Large factory, civilian","Medium factory, civilian","Small factory, civilian"]},{"label":"Medical","detail":"Medium threat","count":2,"shapes":[{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls them in 17 encounters across settlements, points of interest, factories, medical and roads, 1 to 3 at a time. In every one, the dead are replaced after 10 to 15 minutes. Every one of the 265 zones on the map can roll one."},{"heading":"How they find you","text":"An armed NPC, when it is in a fight, hears you from 120 m and spots you from 70 m across 160 degrees."},{"heading":"Spawning one","text":"A drifter of this level spawns with #SpawnArmedNPC BP_Drifter_Lvl_1, a guard with #SpawnArmedNPC BP_Guard_Lvl_1."}],"quests":[],"settings":[],"tips":[],"faq":[{"q":"Where does the Armed NPC Level 1 spawn in SCUM?","a":"In settlements (186), points of interest (62), factories (14), medical (2) and roads (1): 265 zones on the map in all."},{"q":"How much health does the Armed NPC Level 1 have in SCUM?","a":"160 health."},{"q":"What weapons does the Armed NPC Level 1 carry in SCUM?","a":"Out in the open: Improvised Bow 30#, Improvised Crossbow, Improvised Stone Spear and Wooden Sword."},{"q":"What can you loot from the Armed NPC Level 1 in SCUM?","a":"27 different things can be on it, among them Baseball Cap, Beanie, Beijing Shoes and Cotton Hoodie."},{"q":"What is the Armed NPC Level 1 spawn code in SCUM?","a":"An admin spawns a drifter with #SpawnArmedNPC BP_Drifter_Lvl_1."}],"syntax":"#SpawnArmedNPC BP_Drifter_Lvl_1","syntaxLabel":"An admin spawns a drifter with"},{"section":"puppets","kind":"armed","slug":"armed-npc-level-2","cls":"BP_Drifter_Lvl_2_C","name":"Armed NPC Level 2","picture":"/scum/icons/animal-BP_Drifter_Lvl_2_C.webp","blurb":"A drifter or a guard - the two share these figures at every level. 180 health. In its hands: Improvised Bow 30#, Improvised Crossbow, Improvised Handgun.","readings":[{"label":"Health","value":180,"of":0.09},{"label":"A blast does","value":180,"unit":"% of normal"},{"label":"In its hands","value":"Improvised Bow 30#","icon":"/scum/icons/Improvised_Bow_30_C.webp"},{"label":"In its hands","value":"Improvised Crossbow","icon":"/scum/icons/Weapon_Improvised_Crossbow_C.webp"},{"label":"In its hands","value":"Improvised Handgun","icon":"/scum/icons/Weapon_Improvised_Handgun_C.webp"},{"label":"In its hands","value":"Improvised Rifle","icon":"/scum/icons/Weapon_Improvised_Rifle_C.webp"},{"label":"Found","value":"Everywhere"}],"lists":[{"heading":"What it carries, out in the open","rows":[{"label":"Improvised Bow 30#","cls":"Improvised_Bow_30_C","icon":"/scum/icons/Improvised_Bow_30_C.webp"},{"label":"Improvised Crossbow","cls":"Weapon_Improvised_Crossbow_C","icon":"/scum/icons/Weapon_Improvised_Crossbow_C.webp"},{"label":"Improvised Handgun","cls":"Weapon_Improvised_Handgun_C","icon":"/scum/icons/Weapon_Improvised_Handgun_C.webp"},{"label":"Improvised Rifle","cls":"Weapon_Improvised_Rifle_C","icon":"/scum/icons/Weapon_Improvised_Rifle_C.webp"}]},{"heading":"What you can take off it","rows":[{"label":"Baseball Cap","value":"Uncommon","cls":"Baseball_Cap_05_C","icon":"/scum/icons/Baseball_Cap_05_C.webp"},{"label":"Beanie","value":"Uncommon","cls":"Beenie_01_C","icon":"/scum/icons/Beenie_01_C.webp"},{"label":"Beijing Shoes","value":"Uncommon","cls":"Beijing_Shoes_01_C","icon":"/scum/icons/Beijing_Shoes_01_C.webp"},{"label":"Cotton Hoodie","value":"Uncommon","cls":"Inmate_Hoodie_01_C","icon":"/scum/icons/Inmate_Hoodie_01_C.webp"},{"label":"Driving Gloves","value":"Uncommon","cls":"Driving_Gloves_01_01_C","icon":"/scum/icons/Driving_Gloves_01_01_C.webp"},{"label":"Fishing Hat","value":"Uncommon","cls":"Boonie_Hat_06_C","icon":"/scum/icons/Boonie_Hat_06_C.webp"},{"label":"High-Top Shoes","value":"Uncommon","cls":"Sneakers_02_01_C","icon":"/scum/icons/Sneakers_02_01_C.webp"},{"label":"Improvised Courier Backpack","value":"Uncommon","cls":"Improvised_Bag_Small_01_C","icon":"/scum/icons/Improvised_Bag_Small_01_C.webp"},{"label":"Jeans","value":"Uncommon","cls":"Jeans_01_01_C","icon":"/scum/icons/Jeans_01_01_C.webp"},{"label":"Military Goggles","value":"Uncommon","cls":"Military_Goggles_01_C","icon":"/scum/icons/Military_Goggles_01_C.webp"},{"label":"Pants","value":"Uncommon","cls":"Inmate_pants_C","icon":"/scum/icons/Inmate_pants_C.webp"},{"label":"Rag Gloves","value":"Uncommon","cls":"Improvised_Gloves_C","icon":"/scum/icons/Improvised_Gloves_C.webp"},{"label":"Shemagh Scarf","value":"Uncommon","cls":"Shemagh_Scarf_01_C","icon":"/scum/icons/Shemagh_Scarf_01_C.webp"},{"label":"Sweatpants","value":"Uncommon","cls":"Tracksuit_Pants_02_01_C","icon":"/scum/icons/Tracksuit_Pants_02_01_C.webp"},{"label":"Trainer Shoes","value":"Uncommon","cls":"HighTop_Shoes_C","icon":"/scum/icons/HighTop_Shoes_C.webp"},{"label":"Wool Gloves","value":"Uncommon","cls":"Wool_Gloves_01_02_C","icon":"/scum/icons/Wool_Gloves_01_02_C.webp"},{"label":"Angel’s flight pants","value":"Uncommon","cls":"Suite_Pants_01_C","icon":"/scum/icons/Suite_Pants_01_C.webp"},{"label":"Animal Skin Quiver","value":"Uncommon","cls":"Improvised_Quiver_01_C","icon":"/scum/icons/Improvised_Quiver_01_C.webp"},{"label":"Bycoket","value":"Uncommon","cls":"RH_Bycoket_01_C","icon":"/scum/icons/RH_Bycoket_01_C.webp"},{"label":"Construction Boots","value":"Uncommon","cls":"Boots_06_01_C","icon":"/scum/icons/Boots_06_01_C.webp"},{"label":"Construction Gloves","value":"Uncommon","cls":"Construction_Gloves_01_01_C","icon":"/scum/icons/Construction_Gloves_01_01_C.webp"},{"label":"Construction Rubber Boots","value":"Uncommon","cls":"Boots_07_01_C","icon":"/scum/icons/Boots_07_01_C.webp"},{"label":"Cotton Shirt","value":"Uncommon","cls":"Shirt_01_C","icon":"/scum/icons/Shirt_01_C.webp"},{"label":"Guy Fawkes Mask","value":"Uncommon","cls":"Halloween_Anonymous_Mask_01_C","icon":"/scum/icons/Halloween_Anonymous_Mask_01_C.webp"},{"label":"Improvised Stab-Proof Vest","value":"Uncommon","cls":"Improvised_Stabproof_C","icon":"/scum/icons/Improvised_Stabproof_C.webp"},{"label":"Jersey Shirt","value":"Uncommon","cls":"Jersey_01_C","icon":"/scum/icons/Jersey_01_C.webp"},{"label":"Leather Shoe","value":"Uncommon","cls":"Leather_Shoes_02_C","icon":"/scum/icons/Leather_Shoes_02_C.webp"},{"label":"Long-sleeve shirt","value":"Uncommon","cls":"Vest_04_C","icon":"/scum/icons/Vest_04_C.webp"},{"label":"Medical Gloves","value":"Uncommon","cls":"Medical_Glove_01_C","icon":"/scum/icons/Medical_Glove_01_C.webp"},{"label":"Mirdas Shoes","value":"Uncommon","cls":"Leather_Shoes_C","icon":"/scum/icons/Leather_Shoes_C.webp"},{"label":"Motorcycle Mask","value":"Uncommon","cls":"Motorcycle_Mask_01_C","icon":"/scum/icons/Motorcycle_Mask_01_C.webp"},{"label":"Motorcycle Pants","value":"Uncommon","cls":"Motorcycle_Pants_02_C","icon":"/scum/icons/Motorcycle_Pants_02_C.webp"},{"label":"Raincoat","value":"Uncommon","cls":"Raincoat_01_C","icon":"/scum/icons/Raincoat_01_C.webp"},{"label":"Short Pants","value":"Uncommon","cls":"Shorts_Pants_01_03_C","icon":"/scum/icons/Shorts_Pants_01_03_C.webp"},{"label":"Small Improvised Backpack","value":"Uncommon","cls":"Improvised_Bag_Small_02_C","icon":"/scum/icons/Improvised_Bag_Small_02_C.webp"},{"label":"Spitfire Jacket","value":"Uncommon","cls":"College_Jacket_08_C","icon":"/scum/icons/College_Jacket_08_C.webp"},{"label":"Sunglasses","value":"Uncommon","cls":"Round_Sunglasses_C","icon":"/scum/icons/Round_Sunglasses_C.webp"},{"label":"Tang Pants","value":"Uncommon","cls":"Tang_pants_01_C","icon":"/scum/icons/Tang_pants_01_C.webp"},{"label":"Tracksuit Top","value":"Uncommon","cls":"Tracksuit_Top_02_C","icon":"/scum/icons/Tracksuit_Top_02_C.webp"},{"label":"Trucker Jacket","value":"Uncommon","cls":"Jeans_Jersey_Jacket_01_C","icon":"/scum/icons/Jeans_Jersey_Jacket_01_C.webp"},{"label":"Vision Glasses","value":"Uncommon","cls":"Geek_Goggels_C","icon":"/scum/icons/Geek_Goggels_C.webp"}]}],"model":true,"where":{"heading":"Where they spawn","rows":[{"label":"Settlements","detail":"Medium threat","count":186,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Points of interest","detail":"Medium threat","count":62,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Gas Station","Military Camp","Prison","Trainyard","WW2 Bunker"]},{"label":"Hot spots","detail":"High threat","count":41,"shapes":[{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"},{"layer":"subzones","key":"HTZ_Military_Weapons_Store"}],"places":["Civilian hot spot","Civilian store","Health centre","Hospital","Police station","Prison","Weapons store"]},{"label":"Factories","detail":"Medium threat","count":14,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"}],"places":["Large factory, civilian","Medium factory, civilian","Small factory, civilian"]},{"label":"Medical","detail":"Medium threat","count":2,"shapes":[{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls them in 24 encounters across settlements, points of interest, hot spots, factories, medical and roads, 1 to 3 at a time. In 17 of them, the dead are replaced after 10 to 15 minutes. Every one of the 306 zones on the map can roll one."},{"heading":"How they find you","text":"An armed NPC, when it is in a fight, hears you from 120 m and spots you from 70 m across 160 degrees."},{"heading":"Spawning one","text":"A drifter of this level spawns with #SpawnArmedNPC BP_Drifter_Lvl_2, a guard with #SpawnArmedNPC BP_Guard_Lvl_2."}],"quests":[],"settings":[],"tips":[],"faq":[{"q":"Where does the Armed NPC Level 2 spawn in SCUM?","a":"In settlements (186), points of interest (62), hot spots (41), factories (14), medical (2) and roads (1): 306 zones on the map in all."},{"q":"How much health does the Armed NPC Level 2 have in SCUM?","a":"180 health."},{"q":"What weapons does the Armed NPC Level 2 carry in SCUM?","a":"Out in the open: Improvised Bow 30#, Improvised Crossbow, Improvised Handgun and Improvised Rifle."},{"q":"What can you loot from the Armed NPC Level 2 in SCUM?","a":"41 different things can be on it, among them Baseball Cap, Beanie, Beijing Shoes and Cotton Hoodie."},{"q":"What is the Armed NPC Level 2 spawn code in SCUM?","a":"An admin spawns a drifter with #SpawnArmedNPC BP_Drifter_Lvl_2."}],"syntax":"#SpawnArmedNPC BP_Drifter_Lvl_2","syntaxLabel":"An admin spawns a drifter with"},{"section":"puppets","kind":"armed","slug":"armed-npc-level-3","cls":"BP_Drifter_Lvl_3_C","name":"Armed NPC Level 3","picture":"/scum/icons/animal-BP_Drifter_Lvl_3_C.webp","blurb":"A drifter or a guard - the two share these figures at every level. 200 health. In its hands: M1911, M1887, DT11B.","readings":[{"label":"Health","value":200,"of":0.1},{"label":"A blast does","value":200,"unit":"% of normal"},{"label":"In its hands","value":"M1911","icon":"/scum/icons/Weapon_M1911_C.webp"},{"label":"In its hands","value":"M1887","icon":"/scum/icons/Weapon_M1887_C.webp"},{"label":"In its hands","value":"DT11B","icon":"/scum/icons/Weapon_DT11B_C.webp"},{"label":"In its hands","value":"Hunter 85","icon":"/scum/icons/Weapon_Hunter85_V2_C.webp"},{"label":"Found","value":"Everywhere, in the radiated zone"}],"lists":[{"heading":"What it carries, out in the open","rows":[{"label":"M1911","cls":"Weapon_M1911_C","icon":"/scum/icons/Weapon_M1911_C.webp"},{"label":"M1887","cls":"Weapon_M1887_C","icon":"/scum/icons/Weapon_M1887_C.webp"},{"label":"DT11B","cls":"Weapon_DT11B_C","icon":"/scum/icons/Weapon_DT11B_C.webp"},{"label":"Hunter 85","cls":"Weapon_Hunter85_V2_C","icon":"/scum/icons/Weapon_Hunter85_V2_C.webp"}]},{"heading":"What it carries in the radiated zone","rows":[{"label":"M1911","cls":"Weapon_M1911_C","icon":"/scum/icons/Weapon_M1911_C.webp"},{"label":"M1887","cls":"Weapon_M1887_C","icon":"/scum/icons/Weapon_M1887_C.webp"},{"label":"DT11B","cls":"Weapon_DT11B_C","icon":"/scum/icons/Weapon_DT11B_C.webp"},{"label":"Hunter 85","cls":"Weapon_Hunter85_V2_C","icon":"/scum/icons/Weapon_Hunter85_V2_C.webp"}]},{"heading":"What you can take off it","rows":[{"label":"Baseball Cap","value":"Uncommon","cls":"Baseball_Cap_05_C","icon":"/scum/icons/Baseball_Cap_05_C.webp"},{"label":"Beanie","value":"Uncommon","cls":"Beenie_01_C","icon":"/scum/icons/Beenie_01_C.webp"},{"label":"Driving Gloves","value":"Uncommon","cls":"Driving_Gloves_01_01_C","icon":"/scum/icons/Driving_Gloves_01_01_C.webp"},{"label":"High-Top Shoes","value":"Uncommon","cls":"Sneakers_02_01_C","icon":"/scum/icons/Sneakers_02_01_C.webp"},{"label":"Insulating rubber glove","value":"Uncommon","cls":"Electrician_Glove_01_02_C","icon":"/scum/icons/Electrician_Glove_01_02_C.webp"},{"label":"Jeans","value":"Uncommon","cls":"Jeans_01_01_C","icon":"/scum/icons/Jeans_01_01_C.webp"},{"label":"Shemagh Scarf","value":"Uncommon","cls":"Shemagh_Scarf_01_C","icon":"/scum/icons/Shemagh_Scarf_01_C.webp"},{"label":"Sweater","value":"Uncommon","cls":"Sweater_03_C","icon":"/scum/icons/Sweater_03_C.webp"},{"label":"Sweatpants","value":"Uncommon","cls":"Tracksuit_Pants_02_01_C","icon":"/scum/icons/Tracksuit_Pants_02_01_C.webp"},{"label":"Trainer Shoes","value":"Uncommon","cls":"HighTop_Shoes_C","icon":"/scum/icons/HighTop_Shoes_C.webp"},{"label":"Wool Gloves","value":"Uncommon","cls":"Wool_Gloves_01_02_C","icon":"/scum/icons/Wool_Gloves_01_02_C.webp"},{"label":"Yoga Leggings","value":"Uncommon","cls":"Tights_01_02_C","icon":"/scum/icons/Tights_01_02_C.webp"},{"label":"Animal Skin Quiver","value":"Uncommon","cls":"Improvised_Quiver_01_C","icon":"/scum/icons/Improvised_Quiver_01_C.webp"},{"label":"Construction Boots","value":"Uncommon","cls":"Boots_06_01_C","icon":"/scum/icons/Boots_06_01_C.webp"},{"label":"Construction Gloves","value":"Uncommon","cls":"Construction_Gloves_01_01_C","icon":"/scum/icons/Construction_Gloves_01_01_C.webp"},{"label":"Construction Rubber Boots","value":"Uncommon","cls":"Boots_07_01_C","icon":"/scum/icons/Boots_07_01_C.webp"},{"label":"Improvised Stab-Proof Vest","value":"Uncommon","cls":"Improvised_Stabproof_C","icon":"/scum/icons/Improvised_Stabproof_C.webp"},{"label":"Motorcycle Mask","value":"Uncommon","cls":"Motorcycle_Mask_01_C","icon":"/scum/icons/Motorcycle_Mask_01_C.webp"},{"label":"Small Improvised Backpack","value":"Uncommon","cls":"Improvised_Bag_Small_02_C","icon":"/scum/icons/Improvised_Bag_Small_02_C.webp"},{"label":"Trucker Jacket","value":"Uncommon","cls":"Jeans_Jersey_Jacket_01_C","icon":"/scum/icons/Jeans_Jersey_Jacket_01_C.webp"},{"label":"Assault Backpack","value":"Uncommon","cls":"Military_Backpack_01_05_C","icon":"/scum/icons/Military_Backpack_01_05_C.webp"},{"label":"Backpack","value":"Uncommon","cls":"Backpack_02_03_C","icon":"/scum/icons/Backpack_02_03_C.webp"},{"label":"Biker Leather Jacket","value":"Uncommon","cls":"Leather_Jacket_C","icon":"/scum/icons/Leather_Jacket_C.webp"},{"label":"Camouflage Jacket","value":"Uncommon","cls":"Camouflage_Jacket_03_C","icon":"/scum/icons/Camouflage_Jacket_03_C.webp"},{"label":"Construction Pants","value":"Uncommon","cls":"Construction_Pants_01_C","icon":"/scum/icons/Construction_Pants_01_C.webp"},{"label":"Depleted Uranium","value":"Extremely rare","cls":"Depleted_Uranium_C","icon":"/scum/icons/Depleted_Uranium_C.webp"},{"label":"Depleted Uranium Container","value":"Extremely rare","cls":"Depleted_Uranium_Container_C","icon":"/scum/icons/Depleted_Uranium_Container_C.webp"},{"label":"Disposable Mask","value":"Uncommon","cls":"Disposable_Mask_C","icon":"/scum/icons/Disposable_Mask_C.webp"},{"label":"Earmuffs","value":"Uncommon","cls":"Construction_Earmuffs_01_C","icon":"/scum/icons/Construction_Earmuffs_01_C.webp"},{"label":"Extreme Helmet","value":"Uncommon","cls":"Extreme_Helmet_01_C","icon":"/scum/icons/Extreme_Helmet_01_C.webp"},{"label":"Firefighter Jacket","value":"Uncommon","cls":"Work_Jacket_02_C","icon":"/scum/icons/Work_Jacket_02_C.webp"},{"label":"Gas Mask","value":"Uncommon","cls":"Gas_Mask_02_C","icon":"/scum/icons/Gas_Mask_02_C.webp"},{"label":"Halloween Mask","value":"Uncommon","cls":"Halloween_Mask_BabyDoll_02_C","icon":"/scum/icons/Halloween_Mask_BabyDoll_02_C.webp"},{"label":"Hiking Boots","value":"Uncommon","cls":"Hiking_Boots_01_C","icon":"/scum/icons/Hiking_Boots_01_C.webp"},{"label":"Improvised Ghillie Jacket","value":"Uncommon","cls":"Improvised_Ghillie_Jacket_C","icon":"/scum/icons/Improvised_Ghillie_Jacket_C.webp"},{"label":"Improvised Ghillie Pants","value":"Uncommon","cls":"Improvised_Ghillie_Pants_C","icon":"/scum/icons/Improvised_Ghillie_Pants_C.webp"},{"label":"Improvised Raincoat","value":"Uncommon","cls":"Raincoat_Improvised_C","icon":"/scum/icons/Raincoat_Improvised_C.webp"},{"label":"Jock Jacket","value":"Uncommon","cls":"Jock_Jacket_02_C","icon":"/scum/icons/Jock_Jacket_02_C.webp"},{"label":"Leather Backpack","value":"Uncommon","cls":"Leather_Backpack_01_C","icon":"/scum/icons/Leather_Backpack_01_C.webp"},{"label":"Leather Belt Pistol Holster","value":"Uncommon","cls":"Belt_Pistol_Holster_C","icon":"/scum/icons/Belt_Pistol_Holster_C.webp"},{"label":"Military Boots","value":"Uncommon","cls":"MilitaryBoots_JNA_C","icon":"/scum/icons/MilitaryBoots_JNA_C.webp"},{"label":"Motorcycle Glasses","value":"Uncommon","cls":"Motorcycle_Glasses_02_C","icon":"/scum/icons/Motorcycle_Glasses_02_C.webp"},{"label":"Motorcycle Jacket","value":"Uncommon","cls":"Motorcycle_Jacket_03_C","icon":"/scum/icons/Motorcycle_Jacket_03_C.webp"},{"label":"Open Finger Gloves","value":"Uncommon","cls":"Open_Finger_Gloves_03_C","icon":"/scum/icons/Open_Finger_Gloves_03_C.webp"},{"label":"Pilot Hat","value":"Uncommon","cls":"Pilot_Hat_01_C","icon":"/scum/icons/Pilot_Hat_01_C.webp"},{"label":"Police Backpack","value":"Rare","cls":"Police_Backpack_03_C","icon":"/scum/icons/Police_Backpack_03_C.webp"},{"label":"Police Beanie","value":"Uncommon","cls":"Police_Beanie_01_C","icon":"/scum/icons/Police_Beanie_01_C.webp"},{"label":"Police Shirt","value":"Uncommon","cls":"Police_Shirt_01_C","icon":"/scum/icons/Police_Shirt_01_C.webp"},{"label":"Respirator","value":"Uncommon","cls":"Respirator_01_C","icon":"/scum/icons/Respirator_01_C.webp"},{"label":"Rider Helmet","value":"Uncommon","cls":"Rider_Helmet_01_C","icon":"/scum/icons/Rider_Helmet_01_C.webp"},{"label":"Riot Helmet","value":"Uncommon","cls":"Riot_Helmet_02_C","icon":"/scum/icons/Riot_Helmet_02_C.webp"},{"label":"School Backpack","value":"Uncommon","cls":"School_Backpack_01_C","icon":"/scum/icons/School_Backpack_01_C.webp"},{"label":"Stab-Proof Vest","value":"Uncommon","cls":"Stabproof_Vest_01_01_C","icon":"/scum/icons/Stabproof_Vest_01_01_C.webp"},{"label":"Tactical Gloves","value":"Uncommon","cls":"Tactical_Gloves_01_06_C","icon":"/scum/icons/Tactical_Gloves_01_06_C.webp"},{"label":"Tactical Military Pants","value":"Uncommon","cls":"MilitaryPants_02_C","icon":"/scum/icons/MilitaryPants_02_C.webp"},{"label":"Tactical Sweater","value":"Uncommon","cls":"Tactical_Sweater_06_C","icon":"/scum/icons/Tactical_Sweater_06_C.webp"},{"label":"Work Helmet","value":"Uncommon","cls":"Working_Helmet_04_C","icon":"/scum/icons/Working_Helmet_04_C.webp"}]}],"model":true,"where":{"heading":"Where they spawn","rows":[{"label":"Settlements","detail":"Medium threat","count":186,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City"},{"layer":"zones","key":"MTZ_Settlement_Farm"},{"layer":"zones","key":"MTZ_Settlement_Large"},{"layer":"zones","key":"MTZ_Settlement_Single_Building"},{"layer":"zones","key":"MTZ_Settlement_Village"},{"layer":"zones","key":"MTZ_Settlement_Vineyard"}],"places":["Big city","Farm","Large settlement","Single building","Village","Vineyard"]},{"label":"Hot spots","detail":"High threat","count":176,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_NPC"},{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"zones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot_AirportHangar"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Large"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Underground"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Military_Weapons_Store"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Bunker","Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Military hot spot","Military hot spot, large","Military hot spot, underground","Police station","Prison","Radiation hot spot","Weapons store","Zeljava tunnels"]},{"label":"Points of interest","detail":"Medium threat","count":66,"shapes":[{"layer":"zones","key":"MTZ_POI_Airfield"},{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Gas_Station"},{"layer":"subzones","key":"MTZ_POI_Gas_Station"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"},{"layer":"zones","key":"MTZ_Prison"},{"layer":"zones","key":"MTZ_POI_Trainyard"},{"layer":"zones","key":"MTZ_POI_WW2_Bunker"},{"layer":"subzones","key":"MTZ_POI_WW2_Bunker"}],"places":["Airfield","Airport","Gas Station","Military Base","Military Camp","Prison","Trainyard","WW2 Bunker"]},{"label":"Factories","detail":"Medium threat","count":22,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Civilian"},{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Medium_Civilian"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Civilian"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, civilian","Large factory, military","Medium factory, civilian","Medium factory, military","Small factory, civilian","Small factory, military"]},{"label":"Medical","detail":"Medium threat","count":2,"shapes":[{"layer":"zones","key":"MTZ_Medical_Hospital"}],"places":["Hospital"]},{"label":"Roads","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Road_Block_Civilian"}],"places":["Road, block civilian"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls them in 36 encounters across settlements, hot spots, points of interest, factories, medical and roads, 1 to 3 at a time. In 25 of them, the dead are replaced after 10 to 25 minutes. Every one of the 453 zones on the map can roll one."},{"heading":"How they find you","text":"An armed NPC, when it is in a fight, hears you from 120 m and spots you from 70 m across 160 degrees."},{"heading":"Spawning one","text":"A drifter of this level spawns with #SpawnArmedNPC BP_Drifter_Lvl_3, a guard with #SpawnArmedNPC BP_Guard_Lvl_3."}],"quests":[],"settings":[],"tips":[],"faq":[{"q":"Where does the Armed NPC Level 3 spawn in SCUM?","a":"In settlements (186), hot spots (176), points of interest (66), factories (22), medical (2) and roads (1): 453 zones on the map in all."},{"q":"How much health does the Armed NPC Level 3 have in SCUM?","a":"200 health."},{"q":"What weapons does the Armed NPC Level 3 carry in SCUM?","a":"Out in the open and in the radiated zone: M1911, M1887, DT11B and Hunter 85."},{"q":"What can you loot from the Armed NPC Level 3 in SCUM?","a":"57 different things can be on it, among them Baseball Cap, Beanie, Driving Gloves and High-Top Shoes."},{"q":"What is the Armed NPC Level 3 spawn code in SCUM?","a":"An admin spawns a drifter with #SpawnArmedNPC BP_Drifter_Lvl_3."}],"syntax":"#SpawnArmedNPC BP_Drifter_Lvl_3","syntaxLabel":"An admin spawns a drifter with"},{"section":"puppets","kind":"armed","slug":"armed-npc-level-4","cls":"BP_Drifter_Lvl_4_C","name":"Armed NPC Level 4","picture":"/scum/icons/animal-BP_Drifter_Lvl_4_C.webp","blurb":"A drifter or a guard - the two share these figures at every level. 220 health. In its hands: DEagle 50, SDASS 12M, M1911.","readings":[{"label":"Health","value":220,"of":0.11},{"label":"A blast does","value":220,"unit":"% of normal"},{"label":"In its hands","value":"DEagle 50","icon":"/scum/icons/Weapon_DEagle_50_C.webp"},{"label":"In its hands","value":"SDASS 12M","icon":"/scum/icons/Weapon_SDASS_C.webp"},{"label":"In its hands","value":"M1911","icon":"/scum/icons/Weapon_M1911_C.webp"},{"label":"Found","value":"Everywhere, in an abandoned bunker, in the radiated zone"}],"lists":[{"heading":"What it carries, out in the open","rows":[{"label":"DEagle 50","cls":"Weapon_DEagle_50_C","icon":"/scum/icons/Weapon_DEagle_50_C.webp"},{"label":"SDASS 12M","cls":"Weapon_SDASS_C","icon":"/scum/icons/Weapon_SDASS_C.webp"},{"label":"M1911","cls":"Weapon_M1911_C","icon":"/scum/icons/Weapon_M1911_C.webp"}]},{"heading":"What it carries in an abandoned bunker","rows":[{"label":"Cleaver","cls":"1H_Cleaver_C","icon":"/scum/icons/1H_Cleaver_C.webp"},{"label":"Wire Baseball Bat","cls":"2H_Baseball_Bat_with_wire_C","icon":"/scum/icons/2H_Baseball_Bat_with_wire_C.webp"},{"label":"Metal Axe","cls":"2H_Metal_Axe_C","icon":"/scum/icons/2H_Metal_Axe_C.webp"},{"label":"Predator 70#","cls":"Recurve_Bow_70_C","icon":"/scum/icons/Recurve_Bow_70_C.webp"},{"label":"Kodiak 60#","cls":"Recurve_Bow_60_C","icon":"/scum/icons/Recurve_Bow_60_C.webp"},{"label":"Cobra 50#","cls":"Recurve_Bow_50_C","icon":"/scum/icons/Recurve_Bow_50_C.webp"},{"label":"Baton","cls":"1H_Police_Baton_C","icon":"/scum/icons/1H_Police_Baton_C.webp"}]},{"heading":"What it carries in the radiated zone","rows":[{"label":"DEagle 50","cls":"Weapon_DEagle_50_C","icon":"/scum/icons/Weapon_DEagle_50_C.webp"},{"label":"SDASS 12M","cls":"Weapon_SDASS_C","icon":"/scum/icons/Weapon_SDASS_C.webp"},{"label":"M1911","cls":"Weapon_M1911_C","icon":"/scum/icons/Weapon_M1911_C.webp"}]},{"heading":"What you can take off it","rows":[{"label":"Beanie","value":"Uncommon","cls":"Beenie_01_C","icon":"/scum/icons/Beenie_01_C.webp"},{"label":"Driving Gloves","value":"Uncommon","cls":"Driving_Gloves_01_01_C","icon":"/scum/icons/Driving_Gloves_01_01_C.webp"},{"label":"Fishing Hat","value":"Uncommon","cls":"Boonie_Hat_06_C","icon":"/scum/icons/Boonie_Hat_06_C.webp"},{"label":"Jeans","value":"Uncommon","cls":"Jeans_01_01_C","icon":"/scum/icons/Jeans_01_01_C.webp"},{"label":"Military Goggles","value":"Uncommon","cls":"Military_Goggles_01_C","icon":"/scum/icons/Military_Goggles_01_C.webp"},{"label":"Pilot Glasses","value":"Uncommon","cls":"Pilot_Glasses_C","icon":"/scum/icons/Pilot_Glasses_C.webp"},{"label":"Shemagh Scarf","value":"Uncommon","cls":"Shemagh_Scarf_01_C","icon":"/scum/icons/Shemagh_Scarf_01_C.webp"},{"label":"Wool Gloves","value":"Uncommon","cls":"Wool_Gloves_01_02_C","icon":"/scum/icons/Wool_Gloves_01_02_C.webp"},{"label":"Construction Boots","value":"Uncommon","cls":"Boots_06_01_C","icon":"/scum/icons/Boots_06_01_C.webp"},{"label":"Motorcycle Mask","value":"Uncommon","cls":"Motorcycle_Mask_01_C","icon":"/scum/icons/Motorcycle_Mask_01_C.webp"},{"label":"Spitfire Jacket","value":"Uncommon","cls":"College_Jacket_08_C","icon":"/scum/icons/College_Jacket_08_C.webp"},{"label":"Assault Backpack","value":"Uncommon","cls":"Military_Backpack_01_05_C","icon":"/scum/icons/Military_Backpack_01_05_C.webp"},{"label":"Backpack","value":"Uncommon","cls":"Backpack_02_03_C","icon":"/scum/icons/Backpack_02_03_C.webp"},{"label":"Biker Leather Jacket","value":"Uncommon","cls":"Leather_Jacket_C","icon":"/scum/icons/Leather_Jacket_C.webp"},{"label":"Camouflage Jacket","value":"Uncommon","cls":"Camouflage_Jacket_03_C","icon":"/scum/icons/Camouflage_Jacket_03_C.webp"},{"label":"Construction Pants","value":"Uncommon","cls":"Construction_Pants_01_C","icon":"/scum/icons/Construction_Pants_01_C.webp"},{"label":"Depleted Uranium","value":"Extremely rare","cls":"Depleted_Uranium_C","icon":"/scum/icons/Depleted_Uranium_C.webp"},{"label":"Depleted Uranium Container","value":"Extremely rare","cls":"Depleted_Uranium_Container_C","icon":"/scum/icons/Depleted_Uranium_Container_C.webp"},{"label":"Halloween Mask","value":"Uncommon","cls":"Halloween_Mask_BabyDoll_02_C","icon":"/scum/icons/Halloween_Mask_BabyDoll_02_C.webp"},{"label":"Hiking Boots","value":"Uncommon","cls":"Hiking_Boots_01_C","icon":"/scum/icons/Hiking_Boots_01_C.webp"},{"label":"Jock Jacket","value":"Uncommon","cls":"Jock_Jacket_02_C","icon":"/scum/icons/Jock_Jacket_02_C.webp"},{"label":"Leather Belt Pistol Holster","value":"Uncommon","cls":"Belt_Pistol_Holster_C","icon":"/scum/icons/Belt_Pistol_Holster_C.webp"},{"label":"Military Boots","value":"Uncommon","cls":"MilitaryBoots_JNA_C","icon":"/scum/icons/MilitaryBoots_JNA_C.webp"},{"label":"Motorcycle Glasses","value":"Uncommon","cls":"Motorcycle_Glasses_02_C","icon":"/scum/icons/Motorcycle_Glasses_02_C.webp"},{"label":"Open Finger Gloves","value":"Uncommon","cls":"Open_Finger_Gloves_03_C","icon":"/scum/icons/Open_Finger_Gloves_03_C.webp"},{"label":"Police Beanie","value":"Uncommon","cls":"Police_Beanie_01_C","icon":"/scum/icons/Police_Beanie_01_C.webp"},{"label":"Stab-Proof Vest","value":"Uncommon","cls":"Stabproof_Vest_01_01_C","icon":"/scum/icons/Stabproof_Vest_01_01_C.webp"},{"label":"Tactical Gloves","value":"Uncommon","cls":"Tactical_Gloves_01_06_C","icon":"/scum/icons/Tactical_Gloves_01_06_C.webp"},{"label":"Tactical Military Pants","value":"Uncommon","cls":"MilitaryPants_02_C","icon":"/scum/icons/MilitaryPants_02_C.webp"},{"label":"Tactical Sweater","value":"Uncommon","cls":"Tactical_Sweater_06_C","icon":"/scum/icons/Tactical_Sweater_06_C.webp"},{"label":"Balaclava","value":"Uncommon","cls":"Military_Mask_01_C","icon":"/scum/icons/Military_Mask_01_C.webp"},{"label":"Combat Boots","value":"Uncommon","cls":"CombatBoots_C","icon":"/scum/icons/CombatBoots_C.webp"},{"label":"Combat Helmet","value":"Uncommon","cls":"M1_Vietnam_Helmet_C","icon":"/scum/icons/M1_Vietnam_Helmet_C.webp"},{"label":"Duct Tape","value":"Uncommon","cls":"Duct_Tape_C","icon":"/scum/icons/Duct_Tape_C.webp"},{"label":"Firefighter Pants","value":"Uncommon","cls":"Working_pants_01_03_C","icon":"/scum/icons/Working_pants_01_03_C.webp"},{"label":"Hiking Backpack","value":"Uncommon","cls":"Hiking_Backpack_01_02_C","icon":"/scum/icons/Hiking_Backpack_01_02_C.webp"},{"label":"Improvised Bulletproof Armor","value":"Uncommon","cls":"Improvised_Bulletproof_Armor_C","icon":"/scum/icons/Improvised_Bulletproof_Armor_C.webp"},{"label":"Melee Weapon Holster","value":"Uncommon","cls":"Knife_Sheath_C","icon":"/scum/icons/Knife_Sheath_C.webp"},{"label":"Motorcycle boots","value":"Uncommon","cls":"Motorcycle_Boots_01_C","icon":"/scum/icons/Motorcycle_Boots_01_C.webp"},{"label":"Pilot Jacket","value":"Uncommon","cls":"Pilot_Jacket_C","icon":"/scum/icons/Pilot_Jacket_C.webp"},{"label":"Police Assault Backpack","value":"Rare","cls":"Police_Backpack_01_C","icon":"/scum/icons/Police_Backpack_01_C.webp"},{"label":"Police Gloves","value":"Uncommon","cls":"Police_Gloves_01_C","icon":"/scum/icons/Police_Gloves_01_C.webp"},{"label":"Racing Helmet","value":"Uncommon","cls":"Racing_Helmet_01_C","icon":"/scum/icons/Racing_Helmet_01_C.webp"},{"label":"Retro Helmet","value":"Uncommon","cls":"Retro_Helmet_01_C","icon":"/scum/icons/Retro_Helmet_01_C.webp"},{"label":"Slouch Camo Hat","value":"Uncommon","cls":"Slouch_Camo_Hat_01_C","icon":"/scum/icons/Slouch_Camo_Hat_01_C.webp"},{"label":"Sporran Bag","value":"Uncommon","cls":"Scottish_Sporran_Bag_01_C","icon":"/scum/icons/Scottish_Sporran_Bag_01_C.webp"},{"label":"Tactical Jacket","value":"Uncommon","cls":"Tactical_Jacket_01_01_C","icon":"/scum/icons/Tactical_Jacket_01_01_C.webp"},{"label":"Tactical handgun holster","value":"Uncommon","cls":"Tactical_Handgun_Holster_01_C","icon":"/scum/icons/Tactical_Handgun_Holster_01_C.webp"},{"label":"Vintage Hazmat Suit","value":"Uncommon","cls":"Hazmat_Suit_Vintage_C","icon":"/scum/icons/Hazmat_Suit_Vintage_C.webp"},{"label":"WW2 German Helmet","value":"Uncommon","cls":"WW2_German_Helmet_01_C","icon":"/scum/icons/WW2_German_Helmet_01_C.webp"},{"label":"Waist Bag","value":"Uncommon","cls":"Waist_Bag_Small_01_C","icon":"/scum/icons/Waist_Bag_Small_01_C.webp"}]}],"model":true,"where":{"heading":"Where they spawn","rows":[{"label":"Hot spots","detail":"High threat","count":176,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_NPC"},{"layer":"subzones","key":"HTZ_Civilian_HotSpot"},{"layer":"subzones","key":"HTZ_Civilian_Store"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"subzones","key":"HTZ_Medical_Health_Center"},{"layer":"subzones","key":"HTZ_Medical_Hospital"},{"layer":"zones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot_AirportHangar"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Large"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Underground"},{"layer":"subzones","key":"HTZ_Police_Station"},{"layer":"subzones","key":"HTZ_Prison"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Military_Weapons_Store"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Bunker","Civilian hot spot","Civilian store","Coal mine tunnels","Health centre","Hospital","Military hot spot","Military hot spot, large","Military hot spot, underground","Police station","Prison","Radiation hot spot","Weapons store","Zeljava tunnels"]},{"label":"Factories","detail":"Medium threat","count":8,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, military","Medium factory, military","Small factory, military"]},{"label":"Points of interest","detail":"Medium threat","count":6,"shapes":[{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Military_Base"},{"layer":"zones","key":"MTZ_POI_Military_Camp"}],"places":["Airport","Military Base","Military Camp"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls them in 20 encounters across hot spots, factories and points of interest, 1 to 3 at a time. In 9 of them, the dead are replaced after 10 to 25 minutes. Every one of the 190 zones on the map can roll one."},{"heading":"How they find you","text":"An armed NPC, when it is in a fight, hears you from 120 m and spots you from 70 m across 160 degrees."},{"heading":"Spawning one","text":"A drifter of this level spawns with #SpawnArmedNPC BP_Drifter_Lvl_4, a guard with #SpawnArmedNPC BP_Guard_Lvl_4."}],"quests":[],"settings":[],"tips":[],"faq":[{"q":"Where does the Armed NPC Level 4 spawn in SCUM?","a":"In hot spots (176), factories (8) and points of interest (6): 190 zones on the map in all."},{"q":"How much health does the Armed NPC Level 4 have in SCUM?","a":"220 health."},{"q":"What weapons does the Armed NPC Level 4 carry in SCUM?","a":"Out in the open and in the radiated zone: DEagle 50, SDASS 12M and M1911. In an abandoned bunker: Cleaver, Wire Baseball Bat, Metal Axe, Predator 70#, Kodiak 60#, Cobra 50# and Baton."},{"q":"What can you loot from the Armed NPC Level 4 in SCUM?","a":"51 different things can be on it, among them Beanie, Driving Gloves, Fishing Hat and Jeans."},{"q":"What is the Armed NPC Level 4 spawn code in SCUM?","a":"An admin spawns a drifter with #SpawnArmedNPC BP_Drifter_Lvl_4."}],"syntax":"#SpawnArmedNPC BP_Drifter_Lvl_4","syntaxLabel":"An admin spawns a drifter with"},{"section":"puppets","kind":"armed","slug":"armed-npc-level-5","cls":"BP_Drifter_Lvl_5_C","name":"Armed NPC Level 5","picture":"/scum/icons/animal-BP_Drifter_Lvl_5_C.webp","blurb":"A drifter or a guard - the two share these figures at every level. 240 health. In its hands: SDASS 12M, AS Val, MP5.","readings":[{"label":"Health","value":240,"of":0.12},{"label":"A blast does","value":240,"unit":"% of normal"},{"label":"In its hands","value":"SDASS 12M","icon":"/scum/icons/Weapon_SDASS_C.webp"},{"label":"In its hands","value":"AS Val","icon":"/scum/icons/Weapon_AS_Val_C.webp"},{"label":"In its hands","value":"MP5","icon":"/scum/icons/Weapon_MP5_C.webp"},{"label":"In its hands","value":"UMP-45","icon":"/scum/icons/Weapon_UMP45_C.webp"},{"label":"In its hands","value":"Kar98","icon":"/scum/icons/Weapon_98k_Karabiner_C.webp"},{"label":"In its hands","value":"M1 Rifle","icon":"/scum/icons/Weapon_M1_Garand_C.webp"},{"label":"In its hands","value":"M1891","icon":"/scum/icons/Weapon_MosinNagant_C.webp"},{"label":"Found","value":"Everywhere, in an abandoned bunker, in the radiated zone"}],"lists":[{"heading":"What it carries, out in the open","rows":[{"label":"SDASS 12M","cls":"Weapon_SDASS_C","icon":"/scum/icons/Weapon_SDASS_C.webp"},{"label":"AS Val","cls":"Weapon_AS_Val_C","icon":"/scum/icons/Weapon_AS_Val_C.webp"},{"label":"MP5","cls":"Weapon_MP5_C","icon":"/scum/icons/Weapon_MP5_C.webp"},{"label":"UMP-45","cls":"Weapon_UMP45_C","icon":"/scum/icons/Weapon_UMP45_C.webp"},{"label":"Kar98","cls":"Weapon_98k_Karabiner_C","icon":"/scum/icons/Weapon_98k_Karabiner_C.webp"},{"label":"M1 Rifle","cls":"Weapon_M1_Garand_C","icon":"/scum/icons/Weapon_M1_Garand_C.webp"},{"label":"M1891","cls":"Weapon_MosinNagant_C","icon":"/scum/icons/Weapon_MosinNagant_C.webp"}]},{"heading":"What it carries in an abandoned bunker","rows":[{"label":"Blackhawk Crossbow","cls":"Weapon_BlackHawk_Crossbow_C","icon":"/scum/icons/Weapon_BlackHawk_Crossbow_C.webp"},{"label":"Compound Bow","cls":"Compound_Bow_C","icon":"/scum/icons/Compound_Bow_C.webp"},{"label":"Sledgehammer","cls":"Sledgehammer_C","icon":"/scum/icons/Sledgehammer_C.webp"},{"label":"Metal Sword","cls":"1H_Metal_Sword_C","icon":"/scum/icons/1H_Metal_Sword_C.webp"},{"label":"Bushman","cls":"1H_Bushman_C","icon":"/scum/icons/1H_Bushman_C.webp"},{"label":"Metal Baseball Bat","cls":"2H_Metal_Baseball_Bat_C","icon":"/scum/icons/2H_Metal_Baseball_Bat_C.webp"},{"label":"Crowbar","cls":"1H_Crowbar_C","icon":"/scum/icons/1H_Crowbar_C.webp"}]},{"heading":"What it carries in the radiated zone","rows":[{"label":"SDASS 12M","cls":"Weapon_SDASS_C","icon":"/scum/icons/Weapon_SDASS_C.webp"},{"label":"AS Val","cls":"Weapon_AS_Val_C","icon":"/scum/icons/Weapon_AS_Val_C.webp"},{"label":"MP5","cls":"Weapon_MP5_C","icon":"/scum/icons/Weapon_MP5_C.webp"},{"label":"UMP-45","cls":"Weapon_UMP45_C","icon":"/scum/icons/Weapon_UMP45_C.webp"},{"label":"Kar98","cls":"Weapon_98k_Karabiner_C","icon":"/scum/icons/Weapon_98k_Karabiner_C.webp"},{"label":"M1 Rifle","cls":"Weapon_M1_Garand_C","icon":"/scum/icons/Weapon_M1_Garand_C.webp"},{"label":"M1891","cls":"Weapon_MosinNagant_C","icon":"/scum/icons/Weapon_MosinNagant_C.webp"}]},{"heading":"What you can take off it","rows":[{"label":"Beanie","value":"Uncommon","cls":"Beenie_01_C","icon":"/scum/icons/Beenie_01_C.webp"},{"label":"Driving Gloves","value":"Uncommon","cls":"Driving_Gloves_01_01_C","icon":"/scum/icons/Driving_Gloves_01_01_C.webp"},{"label":"Jeans","value":"Uncommon","cls":"Jeans_01_01_C","icon":"/scum/icons/Jeans_01_01_C.webp"},{"label":"Military Goggles","value":"Uncommon","cls":"Military_Goggles_01_C","icon":"/scum/icons/Military_Goggles_01_C.webp"},{"label":"Shemagh Scarf","value":"Uncommon","cls":"Shemagh_Scarf_01_C","icon":"/scum/icons/Shemagh_Scarf_01_C.webp"},{"label":"Wool Gloves","value":"Uncommon","cls":"Wool_Gloves_01_02_C","icon":"/scum/icons/Wool_Gloves_01_02_C.webp"},{"label":"Yoga Leggings","value":"Uncommon","cls":"Tights_01_02_C","icon":"/scum/icons/Tights_01_02_C.webp"},{"label":"Construction Boots","value":"Uncommon","cls":"Boots_06_01_C","icon":"/scum/icons/Boots_06_01_C.webp"},{"label":"Motorcycle Mask","value":"Uncommon","cls":"Motorcycle_Mask_01_C","icon":"/scum/icons/Motorcycle_Mask_01_C.webp"},{"label":"Spitfire Jacket","value":"Uncommon","cls":"College_Jacket_08_C","icon":"/scum/icons/College_Jacket_08_C.webp"},{"label":"Assault Backpack","value":"Uncommon","cls":"Military_Backpack_01_05_C","icon":"/scum/icons/Military_Backpack_01_05_C.webp"},{"label":"Backpack","value":"Uncommon","cls":"Backpack_02_03_C","icon":"/scum/icons/Backpack_02_03_C.webp"},{"label":"Camouflage Jacket","value":"Uncommon","cls":"Camouflage_Jacket_03_C","icon":"/scum/icons/Camouflage_Jacket_03_C.webp"},{"label":"Depleted Uranium","value":"Extremely rare","cls":"Depleted_Uranium_C","icon":"/scum/icons/Depleted_Uranium_C.webp"},{"label":"Depleted Uranium Container","value":"Extremely rare","cls":"Depleted_Uranium_Container_C","icon":"/scum/icons/Depleted_Uranium_Container_C.webp"},{"label":"Earmuffs","value":"Uncommon","cls":"Construction_Earmuffs_01_C","icon":"/scum/icons/Construction_Earmuffs_01_C.webp"},{"label":"Gas Mask","value":"Uncommon","cls":"Gas_Mask_02_C","icon":"/scum/icons/Gas_Mask_02_C.webp"},{"label":"Halloween Mask","value":"Uncommon","cls":"Halloween_Mask_BabyDoll_02_C","icon":"/scum/icons/Halloween_Mask_BabyDoll_02_C.webp"},{"label":"Hiking Boots","value":"Uncommon","cls":"Hiking_Boots_01_C","icon":"/scum/icons/Hiking_Boots_01_C.webp"},{"label":"Military Boots","value":"Uncommon","cls":"MilitaryBoots_JNA_C","icon":"/scum/icons/MilitaryBoots_JNA_C.webp"},{"label":"Motorcycle Glasses","value":"Uncommon","cls":"Motorcycle_Glasses_02_C","icon":"/scum/icons/Motorcycle_Glasses_02_C.webp"},{"label":"Open Finger Gloves","value":"Uncommon","cls":"Open_Finger_Gloves_03_C","icon":"/scum/icons/Open_Finger_Gloves_03_C.webp"},{"label":"Respirator","value":"Uncommon","cls":"Respirator_01_C","icon":"/scum/icons/Respirator_01_C.webp"},{"label":"Stab-Proof Vest","value":"Uncommon","cls":"Stabproof_Vest_01_01_C","icon":"/scum/icons/Stabproof_Vest_01_01_C.webp"},{"label":"Tactical Gloves","value":"Uncommon","cls":"Tactical_Gloves_01_06_C","icon":"/scum/icons/Tactical_Gloves_01_06_C.webp"},{"label":"Tactical Military Pants","value":"Uncommon","cls":"MilitaryPants_02_C","icon":"/scum/icons/MilitaryPants_02_C.webp"},{"label":"Tactical Sweater","value":"Uncommon","cls":"Tactical_Sweater_06_C","icon":"/scum/icons/Tactical_Sweater_06_C.webp"},{"label":"Balaclava","value":"Uncommon","cls":"Military_Mask_01_C","icon":"/scum/icons/Military_Mask_01_C.webp"},{"label":"Combat Boots","value":"Uncommon","cls":"CombatBoots_C","icon":"/scum/icons/CombatBoots_C.webp"},{"label":"Combat Helmet","value":"Uncommon","cls":"M1_Vietnam_Helmet_C","icon":"/scum/icons/M1_Vietnam_Helmet_C.webp"},{"label":"Duct Tape","value":"Uncommon","cls":"Duct_Tape_C","icon":"/scum/icons/Duct_Tape_C.webp"},{"label":"Slouch Camo Hat","value":"Uncommon","cls":"Slouch_Camo_Hat_01_C","icon":"/scum/icons/Slouch_Camo_Hat_01_C.webp"},{"label":"Tactical Jacket","value":"Uncommon","cls":"Tactical_Jacket_01_01_C","icon":"/scum/icons/Tactical_Jacket_01_01_C.webp"},{"label":"Tactical handgun holster","value":"Uncommon","cls":"Tactical_Handgun_Holster_01_C","icon":"/scum/icons/Tactical_Handgun_Holster_01_C.webp"},{"label":"Waist Bag","value":"Uncommon","cls":"Waist_Bag_Small_01_C","icon":"/scum/icons/Waist_Bag_Small_01_C.webp"},{"label":"Armor Tactical Vest","value":"Uncommon","cls":"Armor_Tactical_Vest_01_02_C","icon":"/scum/icons/Armor_Tactical_Vest_01_02_C.webp"},{"label":"Bulletproof Vest","value":"Uncommon","cls":"Bulletproof_Vest_01_02_C","icon":"/scum/icons/Bulletproof_Vest_01_02_C.webp"},{"label":"Camo Hiking Backpack","value":"Uncommon","cls":"Military_Backpack_02_02_C","icon":"/scum/icons/Military_Backpack_02_02_C.webp"},{"label":"K6-3 Helmet","value":"Uncommon","cls":"K6-3_Helmet_C","icon":"/scum/icons/K6-3_Helmet_C.webp"},{"label":"Marine Cap","value":"Uncommon","cls":"Marine_Cap_01_C","icon":"/scum/icons/Marine_Cap_01_C.webp"},{"label":"Military Helmet","value":"Uncommon","cls":"Military_Helmet_01_01_C","icon":"/scum/icons/Military_Helmet_01_01_C.webp"},{"label":"Modern Hazmat Suit","value":"Uncommon","cls":"Hazmat_Suit_Modern_C","icon":"/scum/icons/Hazmat_Suit_Modern_C.webp"},{"label":"Short Trousers","value":"Uncommon","cls":"Short_Trousers_01_02_C","icon":"/scum/icons/Short_Trousers_01_02_C.webp"}]}],"model":true,"where":{"heading":"Where they spawn","rows":[{"label":"Hot spots","detail":"High threat","count":138,"shapes":[{"layer":"subzones","key":"HTZ_Military_TV_Bunker_NPC"},{"layer":"subzones","key":"HTZ_CoalMine_Tunnels"},{"layer":"zones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot"},{"layer":"subzones","key":"HTZ_Military_HotSpot_AirportHangar"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Large"},{"layer":"subzones","key":"HTZ_Military_HotSpot_Underground"},{"layer":"subzones","key":"HTZ_Radiation_HotSpot"},{"layer":"subzones","key":"HTZ_Military_Weapons_Store"},{"layer":"subzones","key":"HTZ_Zeljava_Tunnels"}],"places":["Bunker","Coal mine tunnels","Military hot spot","Military hot spot, large","Military hot spot, underground","Radiation hot spot","Weapons store","Zeljava tunnels"]},{"label":"Factories","detail":"Medium threat","count":8,"shapes":[{"layer":"zones","key":"MTZ_Factory_Large_Military"},{"layer":"zones","key":"MTZ_Factory_Medium_Military"},{"layer":"zones","key":"MTZ_Factory_Small_Military"}],"places":["Large factory, military","Medium factory, military","Small factory, military"]},{"label":"Points of interest","detail":"Medium threat","count":4,"shapes":[{"layer":"zones","key":"MTZ_POI_Airport"},{"layer":"zones","key":"MTZ_POI_Military_Base"}],"places":["Airport","Military Base"]},{"label":"Settlements","detail":"Medium threat","count":1,"shapes":[{"layer":"zones","key":"MTZ_Settlement_Big_City_Radiation"}],"places":["Big city, radiation"]}]},"story":[{"heading":"Where you run into it","text":"The game rolls them in 14 encounters across hot spots, factories, points of interest and settlements, 1 to 3 at a time. In 9 of them, the dead are replaced after 10 to 25 minutes. Every one of the 151 zones on the map can roll one."},{"heading":"How they find you","text":"An armed NPC, when it is in a fight, hears you from 120 m and spots you from 70 m across 160 degrees."},{"heading":"Spawning one","text":"A drifter of this level spawns with #SpawnArmedNPC BP_Drifter_Lvl_5, a guard with #SpawnArmedNPC BP_Guard_Lvl_5."}],"quests":[],"settings":[],"tips":[],"faq":[{"q":"Where does the Armed NPC Level 5 spawn in SCUM?","a":"In hot spots (138), factories (8), points of interest (4) and settlements (1): 151 zones on the map in all."},{"q":"How much health does the Armed NPC Level 5 have in SCUM?","a":"240 health."},{"q":"What weapons does the Armed NPC Level 5 carry in SCUM?","a":"Out in the open and in the radiated zone: SDASS 12M, AS Val, MP5, UMP-45, Kar98, M1 Rifle and M1891. In an abandoned bunker: Blackhawk Crossbow, Compound Bow, Sledgehammer, Metal Sword, Bushman, Metal Baseball Bat and Crowbar."},{"q":"What can you loot from the Armed NPC Level 5 in SCUM?","a":"43 different things can be on it, among them Beanie, Driving Gloves, Jeans and Military Goggles."},{"q":"What is the Armed NPC Level 5 spawn code in SCUM?","a":"An admin spawns a drifter with #SpawnArmedNPC BP_Drifter_Lvl_5."}],"syntax":"#SpawnArmedNPC BP_Drifter_Lvl_5","syntaxLabel":"An admin spawns a drifter with"}]