scum.MaxAllowedBirds Max Allowed Birds | 15 | Any | Maximum number of birds allowed to be spawned in the world. |
scum.MaxAllowedCharacters Max Allowed Characters | -1 | 0 to 1024 | Maximum number of characters allowed to be present in the world (including player characters). |
scum.MaxAllowedPuppets Max Allowed Puppets | -1 | 0 to 1024 | Maximum number of puppets allowed to be present in the world. |
scum.MaxAllowedNPCs Max Allowed Armed NPCS | -1 | 0 to 512 | Maximum number of NPCs allowed to be present in the world. |
scum.MaxAllowedDrones Max Allowed Drones | 0 (30 in single player) | Any | Maximum number of drones allowed to be spawned in the world. |
scum.DisableSentrySpawning Disable Sentry Spawning | False | Any | Enable/disable spawning of sentries. |
scum.EnableSentryRespawning Enable POI Sentry Respawning | True | Any | Enable POI sentry respawning via dropships. |
scum.DisableSuicidePuppetSpawning Disable Suicide Puppet Spawning | False | Any | Enable/disable spawning of suicide zombies. |
scum.DisableLootPuppetSpawning Disable Loot Puppet Spawning | False | Any | Enable/disable spawning of loot zombies. |
scum.EnableLootPuppetHorde Enable Loot Puppet Horde | True | Any | Enable/disable spawning of hordes on loot puppet deaths. |
scum.AbandonedBunkerCommotionThreshold Abandoned Bunker Commotion Threshold | -1 | 0 to 1000 | Set abandoned bunker commotion noise threshold. |
scum.AbandonedBunkerCommotionThresholdPerPlayerExtra Abandoned Bunker Commotion Per Player Extra Threshold | -1 | 0 to 1000 | Set abandoned bunker commotion noise per player extra threshold. |
scum.AbandonedBunkerEnemyActivationThreshold Abandoned Bunker Enemy Activation Threshold | -1 | 0 to 1000 | Set abandoned bunker enemy activation noise threshold. |
scum.AbandonedBunkerEnemyActivationThresholdPerPlayerExtra Abandoned Bunker Enemy Activation Per Player Extra Threshold | -1 | 0 to 1000 | Set abandoned bunker enemy activation noise per player extra threshold. |
scum.AbandonedBunkerResetArmoryLockersOnActivationOnly Reset Armory Lockers Only On Abandoned Bunker Activation | True | Any | Whether to reset armory lockers loot only when abandoned bunker is activated. |
scum.PuppetsCanOpenDoors Puppets Can Open Doors | True | Any | Enable/disable puppets' ability to open doors. |
scum.PuppetsCanVaultWindows Puppets Can Vault Windows | True | Any | Enable/disable puppets' ability to vault windows. |
scum.PuppetHealthMultiplier Puppet Health Multiplier | 1 (0.6 in single player) | Any | Set puppet max health multiplier. |
scum.PuppetRunningSpeedMultiplier Puppet Running Speed Multiplier | 1 | Any | Set puppet running speed multiplier. |
scum.PuppetCullDistanceOverride Puppet Cull Distance Override | -1 m | 0 to 1000 m | Set puppet net cull distance override, in meters. |
scum.PuppetLimpingHealthThreshold Puppet Limping Health Threshold | -1 | 0 and up | Determines the health percentage at which puppets will begin to limp. Minimum: 0 - Puppets will never limp, and leg injuries will not cause limping. Maximum: 1 - Puppets will always limp. Adjust this value to control how early or late puppets start limping based on their remaining health. |
scum.DropshipHealthMultiplier Dropship Health Multiplier | 1 | Any | Set dropship max health multiplier. |
scum.SentryHealthMultiplier Sentry Health Multiplier | 1 | Any | Set sentry max health multiplier. |
scum.BaseBuildingAttackerSentryHealthMultiplier Base Building Attacker Sentry Health Multiplier | 1 | Any | Set base building attacker sentry max health multiplier. |
scum.ArmedNPCDifficultyLevel Armed NPC Difficulty Level | 2 (1 in single player) | Any | Difficulty level of armed NPCs. |
scum.ArmedNPCHealthMultiplier Armed NPC Health Multiplier | 1 (0.6 in single player) | Any | Set armed NPC max health multiplier. |
scum.ArmedNPCDamageMultiplier Armed NPC Damage Multiplier | 1 | Any | Set armed NPC dealt damage multiplier. |
scum.ArmedNPCSpreadMultiplier Armed NPC Spread Multiplier | 1 | Any | Set armed NPC firearm spread multiplier. |
scum.ArmedNPCRunningSpeedMultiplier Armed NPC Running Speed Multiplier | 1 | Any | Set armed NPC running speed multiplier. |
scum.ArmedNPCNetCullDistanceOverride Armed NPC Cull Distance Override | -1 m | 0 to 1000 m | Set armed NPC net cull distance override, in meters. |
scum.ProbabilityForArmedNPCToDropItemFromHandsWhenSearched Probability For Armed NPC To Drop Item From Hands When Searched | 1 | Any | The probability that will determine whether armed NPCs' item in hands should be dropped during a search. |
scum.MinimumDurabilityOfArmedNPCsDroppedItemFromHands Minimum Durability Of Armed NPCS Dropped Item From Hands | 0.2 | Any | Durability of an item dropped from hands by an armed NPC will be randomly picked from Minimum-Maximum interval. |
scum.MaximumDurabilityOfArmedNPCsDroppedItemFromHands Maximum Durability Of Armed NPCS Dropped Item From Hands | 0.3 | Any | Durability of an item dropped from hands by an armed NPC will be randomly picked from Minimum-Maximum interval. |
scum.ArmedNPCLimpingHealthThreshold Armed NPC Limping Health Threshold | -1 | 0 and up | Determines the health percentage at which armed NPCs will begin to limp. Minimum: 0 - Armed NPCs will never limp, and leg injuries will not cause limping. Maximum: 1 - Armed NPCs will always limp. Adjust this value to control how early or late armed NPCs start limping based on their remaining health. |
scum.AnimalNetCullDistanceOverride Animal Cull Distance Override | -1 m | 0 to 1000 m | Set animal net cull distance override, in meters. |
scum.EncounterBaseCharacterAmountMultiplier Encounter Base Character Amount Multiplier | 1 | Any | Multiplier for the base amount of character spawned in a given encounter. |
scum.EncounterExtraCharacterPerPlayerMultiplier Encounter Extra Character Per Player Multiplier | 1 | Any | Multiplier for the amount of extra characters added to the base amount, per player. |
scum.EncounterExtraCharacterPlayerCapMultiplier Encounter Extra Character Player Cap Multiplier | 1 | Any | Multiplier for the amount of players relevant to the encounter where no more extra character are added. |
scum.EncounterCharacterRespawnTimeMultiplier Encounter Character Respawn Time Multiplier | 1 | Any | Multiplier for the encounter character respawn time. |
scum.EncounterCharacterRespawnBatchSizeMultiplier Encounter Character Respawn Batch Size Multiplier | 1 | Any | Multiplier for the encounter character respawn batch size. |
scum.EncounterCharacterAggressiveSpawnChanceOverride Encounter Character Aggressive Spawn Chance Override | -1 | 0 to 100 | Override for encounter characters to spawn as already knowing the player's position (for all encounter types). |
scum.EncounterCharacterAINoiseResponseRadiusMultiplier Encounter Character AI Noise Response Radius Multiplier | 1 (0.5 in single player) | Any | Radius at which AI characters may hear another AI character's noise (e.g. puppet scream). |
scum.EncounterHordeGroupBaseCharacterAmountMultiplier Encounter Horde Group Base Character Amount Multiplier | 1 (0.5 in single player) | Any | Multiplier for the base amount of horde group characters spawned in a given encounter. |
scum.EncounterHordeGroupExtraCharacterPerPlayerMultiplier Encounter Horde Group Extra Characters Per Player Multiplier | 1 | Any | Multiplier for the amount of extra horde group characters added to the base amount, per player. |
scum.EncounterHordeGroupExtraCharacterPlayerCapMultiplier Encounter Horde Group Extra Characters Player Cap Multiplier | 1 | Any | Multiplier for the amount of players relevant to the horde encounter group where no more extra characters are added. |
scum.EncounterHordeBaseCharacterAmountMultiplier Encounter Horde Base Character Amount Multiplier | 1 | Any | Multiplier for the base amount of horde characters spawned in a given encounter. |
scum.EncounterHordeExtraCharacterPerPlayerMultiplier Encounter Horde Extra Characters Per Player Multiplier | 1 | Any | Multiplier for the amount of extra horde characters added to the base amount, per player. |
scum.EncounterHordeExtraCharacterPlayerCapMultiplier Encounter Horde Extra Characters Player Cap Multiplier | 1 | Any | Multiplier for the amount of players relevant to the horde encounter where no more extra characters are added. |
scum.EncounterHordeActivationChanceMultiplier Encounter Horde Activation Chance Multiplier | 1 | Any | Multiplier for the chance to activate the horde in a horde encounter. |
scum.EncounterHordeNoiseCheckCooldownMultiplier Encounter Horde Noise Check Cooldown Multiplier | 1 | Any | Multiplier for the horde activation noise check cooldown time. |
scum.EncounterHordeSpawnDistanceMultiplier Encounter Horde Spawn Distance Multiplier | 1 | Any | Multiplier for the distance at which horde characters are spawned. |
scum.EncounterHordeGroupRefillTimeMultiplier Encounter Horde Group Refill Time Multiplier | 1 | Any | Multiplier for the time to refill horde group. |
scum.EncounterHordeShouldPlayActivationSound Encounter Horde Should Play Activation Sound | False | Any | Whether the horde activation sound should be played. |
scum.EncounterHordePuppetHordeActivationScreamOverrideChance Encounter Horde Puppet Horde Activation Scream Override Chance | -1 | 0 to 100 | Chance for the puppet scream to be a horde activating one. |
scum.EncounterCanRemoveLowPriorityCharacters Can Remove Low Priority Characters | True | Any | (experimental) Can encounter manager attempt to remove low priority characters - characters a certain distance from players and outside of players field of vision and not in combat mode. |
scum.EncounterCanClampCharacterNumWhenOutOfResources Can Clamp Character Num When Out Of Resources | True | Any | (experimental) If an encounter can be spawned ignoring the character amount limit, this option will force the spawned amount of characters to the minimum defined value for that specific encounter. |
scum.EncounterCharacterSpawnDistanceMinOverrideLTZ Encounter Character Spawn Distance Min Override LTZ | -1 | 0 to 1000 | Override for encounter minimum character spawn distance (warning: this will apply to ALL LTZ encounters). |
scum.EncounterCharacterSpawnDistanceMaxOverrideLTZ Encounter Character Spawn Distance Max Override LTZ | -1 | 0 to 1100 | Override for encounter maximum character spawn distance (warning: this will apply to ALL LTZ encounters). |
scum.EncounterCharacterSpawnDistanceMinOverrideLargePOI Encounter Character Spawn Distance Min Override Large POI | -1 m | 0 to 200 m | Override for encounter minimum character spawn distance in meters (warning: this will apply to ALL large POI encounters); Defaults: 50m - Samobor city, Nuclear power plant, Abandoned city, Airports, Hospitals; 40m - Large settlements |
scum.EncounterCharacterSpawnDistanceMaxOverrideLargePOI Encounter Character Spawn Distance Max Override Large POI | -1 m | 0 to 220 m | Override for encounter minimum character spawn distance in meters (warning: this will apply to ALL large POI encounters); Defaults: 50m - Samobor city, Nuclear power plant, Abandoned city, Airports, Hospitals; 40m - Large settlements |
scum.EncounterCharacterRespawnDistanceMinOverrideLTZ Encounter Character Respawn Distance Min Override LTZ | -1 | 0 to 1000 | Override for encounter minimum character respawn distance (warning: this will apply to ALL LTZ encounters). |
scum.EncounterCharacterRespawnDistanceMaxOverrideLTZ Encounter Character Respawn Distance Max Override LTZ | -1 | 0 to 1100 | Override for encounter maximum character respawn distance (warning: this will apply to ALL LTZ encounters). |
scum.EncounterCharacterRespawnDistanceMinOverrideLargePOI Encounter Character Respawn Distance Min Override Large POI | -1 m | 0 to 200 m | Override for encounter minimum character spawn distance in meters (warning: this will apply to ALL large POI encounters); Defaults: 50m - Samobor city, Nuclear power plant, Abandoned city, Airports, Hospitals; 40m - Large settlements |
scum.EncounterCharacterRespawnDistanceMaxOverrideLargePOI Encounter Character Respawn Distance Max Override Large POI | -1 m | 0 to 220 m | Override for encounter minimum character spawn distance in meters (warning: this will apply to ALL large POI encounters); Defaults: 50m - Samobor city, Nuclear power plant, Abandoned city, Airports, Hospitals; 40m - Large settlements |
scum.EncounterLTZRadiusMultiplier Encounter LTZ Radius Multiplier | 1 | Any | Encounter radius multiplier (warning: applied to ALL newly spawned encounters in low threat zones). |
scum.EncounterMTZRadiusMultiplier Encounter MTZ Radius Multiplier | 1 | Any | Encounter radius multiplier (warning: applied to ALL newly spawned encounters in mid threat zones). |
scum.EncounterHTZRadiusMultiplier Encounter HTZ Radius Multiplier | 1 | Any | Encounter radius multiplier (warning: applied to ALL newly spawned encounters in high threat zones). |
scum.EncounterVirtualizedTimeOverride Encounter Virtualized Time Override | -1 minutes | Any | Overrides the time an encounter spends in a virtualized state before being destroyed on every encounter, in minutes. Values for the specific threat zones: LTZ: 10; MTZ: 5-10 (varies from zone to zone); HTZ: 10-20 (varies from zone to zone); Bunkers: 30 |
scum.EncounterZoneActivationDistanceMultiplier Encounter Zone Activation Distance Multiplier | 1 | Any | Encounter zone activation distance multiplier (warning: applied to ALL zones). |
scum.EncounterGlobalZoneCooldownMultiplier Encounter Global Zone Cooldown Multiplier | 1 | Any | Zone cooldown multiplier for all players. |
scum.EncounterEnableSpawnPreventionAreaSpawnOnCharacterDeath Encounter Enable Spawn Prevention Area Spawn On Character Death | False | Any | If a character spawning prevention zone should be spawned around a killed character. |
scum.EncounterNeverRespawnCharacters Encounter Never Respawn Characters | False | Any | Prevents character respawning in encounters that can do so. |
scum.PuppetWorldEncounterSpawnWeightMultiplier Puppet World Encounter Spawn Weight Multiplier | 1 | Any | Set random open world puppet spawn weight (modify spawn chance). |
scum.DropshipWorldEncounterSpawnWeightMultiplier Dropship World Encounter Spawn Weight Multiplier | 1 | Any | Set random open world dropship spawn weight (modify spawn chance). |
scum.EnableDropshipAbandonedBunkerEncounter Enable Dropship Abandoned Bunker Encounter | True | Any | Enable dropship encounters triggered by abandoned bunker alarms. |
scum.DropshipAbandonedBunkerEncounterTriggerChance Dropship Abandoned Bunker Encounter Trigger Chance | -1 | 0 to 100 | Chance for the dropship encounter to trigger upon alarm activation. |
scum.BaseBuildingEncounterTriggerChance Base Building Encounter Trigger Chance | -1 | 0 to 100 | Chance for the base building encounter to trigger. |
scum.BaseBuildingEncounterTriggerTimeMultiplier Base Building Encounter Trigger Time Multiplier | 1 | Any | Base building encounter initial trigger and cooldown time multiplier. |
scum.EnableDropshipBaseBuildingEncounter Enable Dropship Base Building Encounter | False | Any | Enable dropship encounters spawned on powerful player bases. |
scum.SpawnEncountersInThreatZonesIgnoringBaseBuilding Spawn Encounters In Threat Zones Ignoring Base Building | False | Any | Spawn encounter in threat zones ignoring usual prevention because of the presence of bases. |
scum.EnableEncounterManagerLowPlayerCountMode Enable Encounter Manager Low Player Count Mode | False | Any | Should enable Low Player Count mode (increased threat zone radii, increased zombie count per encounter, instant HTZ activation) WARNING: huge performance hit on MP servers. |
scum.BaseBuildingEncounterMinNumElementsToStart Base Building Encounter Min Num Elements To Start | -1 | Any | Minimum amount of elements needed to start a base building encounter.-1 represents default value, which is 100 (Encounter starts after amount of elements reaches 100).Values set to 0-10 will be clamped to 10. |
scum.BaseBuildingEncounterMinNumElementsToEnd Base Building Encounter Min Num Elements To End | -1 | Any | Amount of elements remaining needed for the base building encounter to end.-1 represents default value, which is 50 (Encounter ends after amount of elements remaining reaches 50).Values set to 0-5 will be clamped to 5. |
scum.BaseBuildingEncounterDamagePercentageIncreasePerSquadMember Base Building Encounter Damage Percentage Increase Per Squad Member | 0 | Any | Percentage of damage increase to base elements per squad member (beyond the first). |
scum.BaseBuildingEncounterTimeToFullMinNumToEnd Base Building Encounter Time To Full Min Num To End (days) | -1 days | 0 to 30 days | Time a base needs to exist before the full value of minimum number of base elements to end encounter is reached (in days). |
scum.BaseBuildingEncounterMaximumMinToEndReduction Base Building Encounter Maximum Min To End Reduction | -1 | 0 to 1000 | Minimum number of base elements to end encounter value reduction on initial base creation, reduced over time. |
scum.StartTimeOfDay Start Time Of Day | 08:00:00 h:mm:ss | 00:00:00 to 23:59:59 h:mm:ss | Time (in HH:MM:SS) at which the day starts. |
scum.TimeOfDaySpeed Time Of Day Speed | 3.84 | Any | Speed at which the time of day changes. |
scum.NighttimeDarkness Nighttime Darkness | 0 (-1 in single player) | Any | Intensity of nighttime darkness, the lower it is the brighter it gets. |
scum.SunriseTime Sunrise Time | 06:00:00 h:mm:ss | 00:00:00 to 23:59:59 h:mm:ss | Time (in HH:MM:SS) at which the sun rises. |
scum.SunsetTime Sunset Time | 21:00:00 h:mm:ss | 00:00:00 to 23:59:59 h:mm:ss | Time (in HH:MM:SS) at which the sun sets. |
scum.EnableFog Enable Fog | True | Any | Renders various fogs on the island. |
scum.ShouldDestroyEntitiesOutsideMapLimitsOnRestart Destroy Objects Outside Map Limits On Restart | True | Any | Indicates whether objects outside map limits should be destroyed on game restart. |
scum.EnableLockedLootContainers Enable Locked Loot Containers | True | Any | Sets the world lockers to locked/unlocked. |
scum.CustomMapEnabled Custom Map Enabled | False | Any | Enable/disable custom map sizes. |
scum.CustomMapCenterXCoordinate Custom Map Center X Coordinate | 0 | -922896 to 637685 | Defines the X coordinate for the center of the custom map. |
scum.CustomMapCenterYCoordinate Custom Map Center Y Coordinate | 0 | -922896 to 619200 | Defines the Y coordinate for the center of the custom map. |
scum.CustomMapWidth Custom Map Width | 15.24 km | Any | Defines the width of the custom map (in kilometers). |
scum.CustomMapHeight Custom Map Height | 15.24 km | Any | Defines the height of the custom map (in kilometers). |
scum.DoorLockability.Garage Garage Door Lockability | False | Any | Enable/Disable locking of garage doors. |
scum.RadiationEnabled Enable Radiation | True | Any | Enable/Disable radiation. |
scum.CargoDropCooldownMinimum Cargo Drop Cooldown Minimum | 90 minutes | 1 to 720 minutes | Minimum amount of time (in minutes) that has to pass between cargo drop events. |
scum.CargoDropCooldownMaximum Cargo Drop Cooldown Maximum | 120 minutes | 1 to 720 minutes | Maximum amount of time (in minutes) that can pass between cargo drop events. |
scum.CargoDropFallDelay Cargo Drop Fall Delay | 540 seconds | 1 to 600 seconds | Delay (in seconds) before the cargo drop starts to fall. |
scum.CargoDropFallDuration Cargo Drop Fall Duration | 60 seconds | 1 to 600 seconds | Duration (in seconds) of the cargo drop fall. |
scum.CargoDropSelfdestructTime Cargo Drop Self-destruct Time | 1200 seconds | 1 to 3600 seconds | Amount (in seconds) of time before the cargo drop explodes. |
scum.CargoDropZombieEncounterWeightMultiplier Cargo Drop Zombie Encounter Weight Multiplier | 1 | Any | Cargo drop zombie encounter spawn weight multiplier (chance to spawn). |
scum.CargoDropDropshipEncounterWeightMultiplier Cargo Drop Dropship Encounter Weight Multiplier | 1 | Any | Cargo drop dropship encounter spawn weight multiplier (chance to spawn). |
scum.AreAnimalsAllowedInWorld Animals Allowed | True | Any | Enable/disable animals in the world. |
scum.AnimalGlobalDensityMultiplier Global Animal Density Multiplier | 0.5 | 0 to 25 | Multiplier for the global animal density cap. Increasing this increases the amount of possible animals. |
scum.MaxNonVirtualAnimalsInWorld Max Non-virtual Animals In World | 500 | 0 to 2500 | Maximum number of non-virtual animal actors allowed to be present in the world. Virtual animal population entries can exist beyond this number. |
scum.BearPrevalenceMultiplier Bear Population Representation Multiplier | 1 | 0 to 100 | Set bear population representation multiplier. Increases how many bears will spawn vs other animals in a bear accepted biome. |
scum.BoarPrevalenceMultiplier Boar Population Representation Multiplier | 1 | 0 to 100 | Set boar population representation multiplier. Increases how many boars will spawn vs other animals in a boar accepted biome. |
scum.ChickenPrevalenceMultiplier Chicken Population Representation Multiplier | 1 | 0 to 100 | Set chicken population representation multiplier. Increases how many chickens will spawn vs other animals in a chicken accepted biome. |
scum.DeerPrevalenceMultiplier Deer Population Representation Multiplier | 1 | 0 to 100 | Set deer population representation multiplier. Increases how many deers will spawn vs other animals in a deer accepted biome. |
scum.DonkeyPrevalenceMultiplier Donkey Population Representation Multiplier | 1 | 0 to 100 | Set donkey population representation multiplier. Increases how many donkeys will spawn vs other animals in a donkey accepted biome. |
scum.GoatPrevalenceMultiplier Goat Population Representation Multiplier | 1 | 0 to 100 | Set goat population representation multiplier. Increases how many goats will spawn vs other animals in a goat accepted biome. |
scum.HorsePrevalenceMultiplier Horse Population Representation Multiplier | 1 | 0 to 100 | Set horse population representation multiplier. Increases how many horses will spawn vs other animals in a horse accepted biome. |
scum.RabbitPrevalenceMultiplier Rabbit Population Representation Multiplier | 1 | 0 to 100 | Set rabbit population representation multiplier. Increases how many rabbits will spawn vs other animals in a rabbit accepted biome. |
scum.WolfPrevalenceMultiplier Wolf Population Representation Multiplier | 1 | 0 to 100 | Set wolf population representation multiplier. Increases how many wolves will spawn vs other animals in a wolf accepted biome. |
scum.BearMaxHealthMultiplier Bear Max Health Multiplier | 1 | Any | Set bear max health multiplier. |
scum.BoarMaxHealthMultiplier Boar Max Health Multiplier | 1 | Any | Set boar max health multiplier. |
scum.ChickenMaxHealthMultiplier Chicken Max Health Multiplier | 1 | Any | Set chicken max health multiplier. |
scum.DeerMaxHealthMultiplier Deer Max Health Multiplier | 1 | Any | Set deer max health multiplier. |
scum.DonkeyMaxHealthMultiplier Donkey Max Health Multiplier | 1 | Any | Set donkey max health multiplier. |
scum.GoatMaxHealthMultiplier Goat Max Health Multiplier | 1 | Any | Set goat max health multiplier. |
scum.HorseMaxHealthMultiplier Horse Max Health Multiplier | 1 | Any | Set horse max health multiplier. |
scum.RabbitMaxHealthMultiplier Rabbit Max Health Multiplier | 1 | Any | Set rabbit max health multiplier. |
scum.WolfMaxHealthMultiplier Wolf Max Health Multiplier | 1 | Any | Set wolf max health multiplier. |
scum.FishingHighActivityZoneRotationTime Fishing High Activity Zone Rotation Time | -1 hours | 0 to 8760 hours | Time in hours to trigger the activation of a new set of fishing high activity zones (activation happens on server restart). |
scum.FishingHighActivityZoneAmount Fishing High Activity Zone Amount | -1% | 0 to 100% | Percentage of high activity fishing zones active at one time. |
scum.MaxAllowedKillboxKeycards Max Allowed Killbox Keycards | 4 | Any | Total amount of killbox keycards that can be found in police stations or in radiation zones. |
scum.MaxAllowedKillboxKeycards_PoliceStation Max Allowed Killbox Keycard - Police | 3 | Any | Amount of killbox keycards that can be found in police stations. |
scum.MaxAllowedKillboxKeycards_RadiationZone Max Allowed Killbox Keycards - Radiation | 1 | Any | Amount of killbox keycards that can be found in radiation zones. |
scum.MaxAllowedApexFacilityKeycards Max Allowed Apex Facility Keycards | 4 | Any | Total amount of apex facility keycards that can be found in police stations or in radiation zones. |
scum.MaxAllowedApexFacilityKeycards_PoliceStation Max Allowed Apex Facility Keycards - Police | 3 | Any | The most Apex facility keycards held by police stations at once. (read off the name; the menu has no words for it yet) |
scum.MaxAllowedApexFacilityKeycards_RadiationZone Max Allowed Apex Facility Keycards - Radiation | 1 | Any | The most Apex facility keycards held by radiation zones at once. (read off the name; the menu has no words for it yet) |
scum.AbandonedBunkerMaxSimultaneouslyActive Abandoned Bunker Active Number | 2 | Any | Number of simultaneously active abandoned bunkers. |
scum.AbandonedBunkerActiveDurationHours Abandoned Bunker Active Duration | 24 hours | Any | Duration in hours that abandoned bunkers will stay active. |
scum.AbandonedBunkerKeyCardActiveDurationHours Abandoned Bunker Key Card Activation Duration | 3 hours | Any | Duration in hours that abandoned bunkers will stay active when activated via Key Cards. |
scum.AbandonedBunkerBCUTerminalCooldown Cooldown Of BCU Terminals In Abandoned Bunkers | 24:00:00 | 00:00:01 to 2400:00:00 | Modify the cooldown (in HH:MM:SS) of BCU terminals in Abandoned Bunkers. |
scum.SecretBunkerKeyCardActiveDurationHours Secret Bunker Key Card Activation Duration | 0.5 hours | Any | Duration in hours that secret bunkers will stay active when activated via Key Cards. |