Ribbon Gaming › SCUM wiki › Wildlife
Wildlife
17 animals live on the island and in the sea around it,
4 of them mutated, alongside
14 kinds of fish. Every figure below is read out of the game's own
files. The puppets, the Brenner, the Razor and the sentry mechs have
their own page.
Know it before you hunt it
Every animal, mutant and fish can be turned in 3D on this page, walking or swimming
the way it does in the game, with what the game says about it beside it. Each one
also has a page of its own, linked from its name below.
SCUM animal health and what they do to you
| Animal | Kind | Health | Aim for | Hits you for |
What you carve off it |
|---|
| Bear | Wild | 700 | Head, 7x | 40 | Bear Head, Bear Leg, Bear Paws, Bear Torso, Bear Torso Half, Skinned Bear |
| Boar | Wild | 300 | Head, 5x | 25 | Boar Head, Boar Hooves, Boar Leg, Boar Torso, Skinned Boar |
| Buck | Wild | 200 | Head, 5x | - | Buck Head, Buck Leg, Buck Torso, Deer Antlers, Skinned Buck |
| Chicken | Wild | 10 | Head, 5x | - | - |
| Deer | Wild | 200 | Head, 5x | - | Doe Head, Doe Leg, Doe Torso, Skinned Doe |
| Donkey | Wild | 200 | Head, 5x | - | Donkey Head, Donkey Leg, Donkey Torso, Skinned Donkey |
| Goat | Wild | 150 | Head, 5x | 20 | Goat Head, Goat Horns, Goat Leg, Goat Torso, Skinned Goat |
| Horse | Wild | - | Head, 5x | 40 | Horse Head, Horse Leg, Horse Torso, Horse Torso Half, Skinned Horse |
| Rabbit | Wild | 10 | Head, 5x | - | Rabbit Left Forequarter, Rabbit Left Hindquarter, Rabbit Right Forequarter, Rabbit Right Hindquarter, Skinned Rabbit |
| Wolf | Wild | 300 | Head, 5x | 10 | Skinned Wolf, Wolf Head, Wolf Leg, Wolf Torso |
| Crow | Wild | - | - | - | Crow Corpse |
| Seagull | Wild | - | - | - | Seagull Corpse |
| Mutant Bear | Mutant | 1,050 | Head, 7x | 50 | Mutant Bear Head, Mutant Bear Leg, Mutant Bear Paws, Mutant Bear Torso, Mutant Bear Torso Half, Skinned Mutant Bear |
| Mutant Boar | Mutant | 600 | Head, 5x | 45 | Mutant Boar Head, Mutant Boar Leg, Mutant Boar Torso, Skinned Mutant Boar |
| Mutant Buck | Mutant | 400 | Head, 5x | - | Mutant Buck Head, Mutant Buck Leg, Mutant Buck Torso, Mutant Deer Antlers, Skinned Mutant Buck |
| Mutant Wolf | Mutant | 600 | Head, 5x | 30 | Mutant Wolf Head, Mutant Wolf Leg, Mutant Wolf Torso, Skinned Mutant Wolf |
| Shark | Wild | - | - | - | - |
Can you repair an animal head in SCUM? No. A head you carve off is a body part,
not gear: the game gives it no repair tag, so no kit fixes one, and an ordinary
animal's head goes off with time like the meat.
How far SCUM animals hear and see you
From each animal's own AI record. Skittish is the game's own dial for how readily it
bolts; runs for is how long it keeps going once spooked.
| Animal | Hears | Spots you | Looks across |
Skittish | Runs for |
|---|
| Bear | 300 m | 55 m | 160 degrees | 10% | - |
| Mutant Bear | 30 m | 18 m | 120 degrees | - | - |
| Boar | 300 m | 55 m | 160 degrees | 35% | 12 s |
| Mutant Boar | 300 m | 55 m | 160 degrees | - | 12 s |
| Chicken | 100 m | 25 m | 160 degrees | 90% | - |
| Deer | 300 m | 55 m | 160 degrees | 80% | 12 s |
| Mutant Buck | 300 m | 55 m | 160 degrees | - | 12 s |
| Donkey | 300 m | 55 m | 160 degrees | 45% | 12 s |
| Goat | 300 m | 55 m | 160 degrees | 35% | - |
| Horse | 300 m | 55 m | 160 degrees | 45% | 12 s |
| Rabbit | 75 m | 25 m | 160 degrees | 90% | 6 s |
| Wolf | 30 m | 55 m | 160 degrees | 15% | 12 s |
SCUM fish
Which bait catches which fish in SCUM
Every bait carries its own list of species with a multiplier on the chance of
landing that fish, so a bait is aimed rather than better or worse. A zero is a
never: cheese will not catch a catfish at any patience.
| Bait | Best for | Also lands |
Never |
|---|
| Corn Fish Bait | Carp 1, Crucian Carp 1, Prussian Carp 1 | Orata 0.6, Catfish 0.5, Bleak 0.4, Chub 0.4, Ruffe 0.4, Spotted Sardine 0.3 | - |
| Cricket Fish Bait | Bass 1, Orata 1 | Amur 0.8, Catfish 0.8, Dentex 0.8, Pike Fish 0.8, Tuna 0.8, Crucian Carp 0.3, Prussian Carp 0.3 | - |
| Grasshopper Fish Bait | Bass 1, Orata 1 | Amur 0.8, Catfish 0.8, Dentex 0.8, Pike Fish 0.8, Tuna 0.8, Crucian Carp 0.3, Prussian Carp 0.3 | - |
| Meat Fish Bait | Bass 1, Orata 1 | Amur 0.8, Catfish 0.8, Dentex 0.8, Pike Fish 0.8, Tuna 0.8, Crucian Carp 0.3, Prussian Carp 0.3 | - |
| Red Worm Fish Bait | Bass 1, Orata 1 | Amur 0.8, Catfish 0.8, Dentex 0.8, Pike Fish 0.8, Tuna 0.8, Crucian Carp 0.3, Prussian Carp 0.3 | - |
| Bread Fish Bait | Bleak 1, Chub 1, Ruffe 1 | Amur 0.2, Carp 0.2, Crucian Carp 0.2, Prussian Carp 0.2, Spotted Sardine 0.2 | - |
| Bleak Fish Bait | Bass 1, Pike Fish 1 | Dentex 0.8, Orata 0.6, Tuna 0.6, Catfish 0.4 | - |
| Boilies Fish Bait | Catfish 1, Tuna 1 | Bass 0.5, Carp 0.4, Crucian Carp 0.4, Prussian Carp 0.4 | - |
| Sardine Fish Bait | Dentex 1, Tuna 1 | - | - |
| Worm Fish Bait | Spotted Sardine 1 | Chub 0.2 | - |
| Cheese Fish Bait | Crucian Carp 0.85 | Carp 0.8, Orata 0.8, Prussian Carp 0.8 | Catfish |
Cricket, grasshopper, meat and red worm hold identical lists, so it makes no
difference which of the four you tie on.
Spawning an animal in SCUM
The line an admin types in the chat to spawn each one, as the game lists them.
- Bear:
#SpawnAnimal BP_Bear - Boar:
#SpawnAnimal BP_Boar - Chicken:
#SpawnAnimal BP_Chicken - Deer:
#SpawnAnimal BP_Deer - Donkey:
#SpawnAnimal BP_Donkey - Goat:
#SpawnAnimal BP_Goat - Horse:
#SpawnAnimal BP_Horse - Mutant Bear:
#SpawnAnimal BP_Bear_Mutant - Mutant Boar:
#SpawnAnimal BP_Boar_Mutant - Mutant Buck:
#SpawnAnimal BP_Deer_Mutant - Mutant Wolf:
#SpawnAnimal BP_Wolf_Mutant - Rabbit:
#SpawnAnimal BP_Rabbit - Wolf:
#SpawnAnimal BP_Wolf
The rest of the SCUM wiki
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