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Deathmatch
Deathmatch is a game event where the convict needs to score as many kills as possible. The Deathmatch ends if the max kills counter is reached or if the match time ends.
Deathmatch at a glance
- Sides: Every prisoner for themselves
- Places: 13 on the island
- Players: Up to 16 the Cage takes 4
- Respawn after: 2 s
- Last seconds called: 30, 15, 10 seconds
Before you join
The entry fee is paid in fame. The event's card also lists the weapons, prerequisites, rewards, minimum players, number of teams and respawn.
When it ends
The scoreboard shows each player's score, K/D/A and fame, and counts kills, deaths, assists, headshots and revenges.
Every place it is set up
Cage, Brawl, Sector D2: Players Up to 4; Fighting area 6 m radius; Respawn after 2 s; Friendly fire On.
Cage, MMA, Sector D2: Players Up to 4; Fighting area 6 m radius; Respawn after 2 s; Friendly fire On.
Hunting Ground, Sector B3: Players Up to 16; Fighting area 141 m radius; Respawn after 2 s.
Military Polygon, Sector C3: Players Up to 16; Fighting area 141 m radius; Respawn after 2 s.
Mirkovci, Sector B3: Players Up to 16; Fighting area 140 m radius; Respawn after 2 s.
Mountain Glade, Sector C1: Players Up to 16; Fighting area 170 m radius; Respawn after 2 s.
Preko, Sector B4: Players Up to 16; Fighting area 140 m radius; Respawn after 2 s.
Prigorje, Sector D1: Players Up to 16; Fighting area 120 m radius; Respawn after 2 s.
Prkno, Sector B1: Players Up to 16; Fighting area 140 m radius; Respawn after 2 s.
Refinery, Sector B3: Players Up to 16; Fighting area 200 m radius; Respawn after 2 s.
Research Facility, Sector D0: Players Up to 16; Fighting area 80 m radius; Respawn after 2 s.
Sawmill, Sector D2: Players Up to 16; Fighting area 170 m radius; Respawn after 2 s.
Tisno, Sector A2: Players Up to 16; Fighting area 150 m radius; Respawn after 2 s.
Veliki Tabor, Sector C1: Players Up to 16; Fighting area 140 m radius; Respawn after 2 s.
Where it is played
- Cage: Sector D2
- Hunting Ground: Sector B3
- Military Polygon: Sector C3
- Mirkovci: Sector B3
- Mountain Glade: Sector C1
- Preko: Sector B4
- Prigorje: Sector D1
- Prkno: Sector B1
- Refinery: Sector B3
- Research Facility: Sector D0
- Sawmill: Sector D2
- Tisno: Sector A2
- Veliki Tabor: Sector C1
Server settings that change it
- Allow Events (scum.AllowEvents, True by default): Enable/disable in-game events.
Common questions
Where is Deathmatch played in SCUM?
At 13 places: Cage (D2), Hunting Ground (B3), Military Polygon (C3), Mirkovci (B3), Mountain Glade (C1), Preko (B4), Prigorje (D1), Prkno (B1), Refinery (B3), Research Facility (D0), Sawmill (D2), Tisno (A2) and Veliki Tabor (C1).
Is Deathmatch played in teams in SCUM?
No. Every prisoner fights for themselves.
How many players can join Deathmatch in SCUM?
Up to 16, and the Cage takes 4.
What weapons do you get in Deathmatch in SCUM?
55 in all across its places, among them Pipe Wrench, Crowbar, Baseball Bat, Spade Shovel and Sledgehammer. Each place hands out its own set.
Can a server turn Deathmatch off in SCUM?
Yes: Allow Events switches every event on or off, True by default.
Weapons it can hand you
Outfits it can hand you
How it compares with the rest is on the events page.
More on the events page
Capture The Flag · Cargo Assault · Team Deathmatch
The rest of the SCUM wiki
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