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.357 AP Crafted Ammo
The .357 was collaboratively developed over a period in the early to mid-1930s by a group of individuals in direct response to the .38. At the time, the .38 Super was the only American pistol cartridge capable of defeating automobile covers and the early ballistic vests that were just beginning to emerge in the post-World War I "gangster era". This is an Armor Piercing variant. Used in: DEagle .357, Viper M357, Serpent 357, Peacekeeper 38, and Improvised Handgun.
.357 AP Crafted Ammo at a glance
- Category: Ammunition
- Size: 2x2 in an inventory
- Weight: 10.2 g
- Stacks up to 20
- Damage: 112.5 One hit, to a prisoner
- Muzzle velocity: 380 m/s
- To sentries: 11.3 0.1x its damage; placed sentries the same
- Spawn code:
Cal_357_Viper_AP_CR. Admin command: #SpawnItem Cal_357_Viper_AP_CR
Is the .357 AP Crafted Ammo in the loot tables in SCUM?
No. No loot list in SCUM names it, so it never turns up as loot.
Weapons that fire .357 AP Crafted Ammo
DEagle .357, Peacekeeper 38, Serpent 357, Viper M357.
Magazines that hold .357 AP Crafted Ammo
DEagle .357 Magazine.
How to craft the .357 AP Crafted Ammo
Crafted with the Engineering skill. Used up:
Tools, and the uses it spends:
- Gun Powder: 25 uses with no skill, 5 uses at top skill
- Depleted Uranium: 2 uses with no skill, 1 use at top skill
- Lead Plate: 8 uses with no skill, 5 uses at top skill
- Any Workbench or Machine (any of 3 kinds): 1 use
- Any Toolbox (any of 3 kinds): 10 uses with no skill, 6 uses at top skill
Where to get the .357 AP Crafted Ammo
Bought by the Armoury, needing 150 fame to buy; and a trader pays 6 for one, vanilla. Every server sets its own prices.
The .357 AP Crafted Ammo is also covered on: Traders · Base building · Ammunition. Every item with its spawn code is on the SCUM item ID list.
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