Ribbon Gaming › SCUM wiki › Admin commands › #VisualizePath
#VisualizePath
Draws a path from start to end location. Note that keywords "start" and "end" need to be put in before the locations.
Type in the chat
#VisualizePath <start> <startLocation> <end> <endLocation>
#VisualizePath at a glance
- Who can use it: Admin
- Kind: Watching the island
- Arguments: 4
How to type it
Type it in the chat starting with #, and the game completes the command and its arguments as you type. Start, text: start. StartLocation, location: transform or vector of the start location. End, text: end. EndLocation, location: transform or vector of the end location.
Who can run it
An account the server lists as an admin. It runs on your own screen only.
Common questions
How do you use #VisualizePath in SCUM?
Type #VisualizePath <start> <startLocation> <end> <endLocation> in the chat; the game completes the arguments as you type.
What does #VisualizePath do in SCUM?
Draws a path from start to end location. Note that keywords "start" and "end" need to be put in before the locations.
Who can use #VisualizePath in SCUM?
Admin: an account the server lists as an admin.
How it compares with the rest is on the admin commands page.
More commands: Watching the island
#ArmorAbsorptionOutput · #DebugProjectileCollisions · #DebugWeapon · #DistanceDebug · #DrawDebugZombieCapsulesOnLegacySpawnPoints · #DrawEnemyHealthBars · #DrawNearbyEncounters · #EnhancedPhotoMode · #GetMeshInfo · #SetAIInvisibility · #ShowAnimalsLocation · #ShowArmedNPCsLocation · #ShowNameplates · #ShowOtherPlayerInfo · #ShowOtherPlayerLocations · #ShowRespawnTimers · #ShowWeaponInfo · #ShowZombiesLocation · #ToggleAmbientSound · #ToggleZombieNavigationLogging · #TrackShots · #VisualizeBirdFlockLocations · #VisualizeBulletTrajectories · #VisualizePlayerAiming
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