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Rifles Skill
Rifles is a skill which indicates how familiar you are with rifles of any type, both firing them and maintaining or fixing them.
Rifles at a glance
- Attribute: Strength
- Recipes it decides: 6
How you raise it
You raise it by shooting players and NPCs with rifles and crossbow, as well as reloading the said weapons.
What it changes
It influences faster reload time, faster change from position to position (readying or aiming), recoil and shooting accuracy with rifles.
Its attribute: Strength
Strength itself rises with proper protein intake and executing actions under a load, and it influences carry weight, melee damage and calorie burning.
What it saves you
All 6 recipes it decides are things you craft. Its level does not change the materials they take.
What each level is worth
| At each level | No Skill | Basic | Medium | Advanced | Above Advanced |
|---|
| Sway while moving (lower is steadier) | -0.2 | -0.15 | -0.2 | -0.25 | -0.25 |
|---|
| Weapon sway (lower is steadier) | 1.1 | 0.9 | 0.8 | 0.7 | 0.5 |
|---|
Server settings that change it
Common questions
How do you level up Rifles in SCUM?
By shooting players and NPCs with rifles and crossbow, as well as reloading the said weapons. A server can speed it up with Rifles Skill Multiplier, 1 by default.
What does levelling Rifles change in SCUM?
Sway while moving goes from -0.2 with no skill to -0.25 at Above Advanced and weapon sway goes from 1.1 with no skill to 0.5 at Above Advanced.
Which attribute is Rifles under in SCUM?
Strength, with Archery, Brawling, Handgun and Melee Weapons.
Recipes it decides, by shelf
- Ranged Weapons: Attachments: 5
- Other: 1
The other Strength skills
How it compares with the rest is on the skills page.
More on the skills page
Archery · Brawling · Handgun · Melee Weapons · Endurance · Running · Aviation · Demolition · Driving · Motorcycling · Stealth · Thievery · Awareness · Camouflage · Cooking · Engineering · Farming · Medical · Sniping · Survival
The rest of the SCUM wiki
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